After returning to her first body, Nemesis has not only awakened brand-new powers related to the future, but she has also regained the ability to speak normally—those words which were once incomprehensible are no longer barrier to understanding. "...The light is serene and the gentle winds call...
Nemesis: Gnosis — a CN Sentinel (the upgraded Nemesis), rated well in creator reviews. Not yet on the Global sheets. Provisional.
Recommended build
A Corrosion damage build for a Sentinel back-liner: Sibyl, a Corrosion Boost attachment set, and Attack / Crit keys. Playable at V0; rated at V6 with the signature.
Standard Rifle— Fine on any Standard-banner Rifle with an Attack or crit skill — several dolls never need to pull the signature at all; the weapon tier list says which.
Attachment set
Corrosion Boost (3-set)— +20% Corrosion damage.
Phase Strike (3-set)— +15% damage to any target that already carries a Phase debuff — the default flexible carry set.
Four attachment slots: run a 3-piece set plus one free slot. Roll Attack / Attack Boost / Crit Rate on every slot, then Crit DMG once Crit Rate is around 60–70%.
Fixed Keys — run 3
Homeward Anchor— Banks Confectance at the start of the fight, so her first Ultimate comes a turn early.
Immunosome Bloodline— Strips a buff off the target before she connects.
Wise Decision— Situational — slot it when its trigger fits your team.
Situational: Drifter's Instinct, Prescient Confession, Blessing of Nirvana— Swap one of these in when your team reliably sets up its trigger (a phase debuff, a Stability break, an ally below an HP threshold).
Fixed Keys unlock down her Neural Helix (the Evolved nodes) and at Bond 5. Three are active at once; the three above are the safe default.
Common Keys — slot 3
By stat profile— Attack Boost + Crit Rate purple keys (Heavy Metal, The Force of Bravery, Tacit Lookout, …). Completing her own Neural Helix drops the gold Common Key Will To Revengeance Attack Boost +5.0% into the shared pool (+5% a stat and a small conditional damage clause) — usable on anyone.
Common Keys are a shared pool — small flat-stat modules. Evolve your best copies (Universal Chain Keys + Sardis Gold) up to +5% and unlock their bonus stat.
Stats. Attachments: Attack% / Attack Boost / Crit Rate, then Crit DMG. Keys: Crit Rate and Attack Boost.
Skill order. Neural Helix: take the Evolved nodes (4, 7, 10 — they hand her the Fixed Keys) and the two yellow nodes first; the plain Attack / Defense / HP nodes are pure stats and can wait. Fortification: V0 is playable; V1 is her first real power step, so reach that before chasing a full V6. V6 plus one weapon calibration (V6R1) is the rated build.
Her imprinted weapon, her Neural Helix Fixed / Common / Expansion keys and the attachment set-effect text are the game's own facts. Which set and which three Fixed Keys to run, the stat priority and the Fortification order are loadoutgg's synthesis from her class, phase and kit — a sensible default, not a substitute for tuning to the content in front of you. Weapons link to theWeapons page; see thekeys & Affinity guide and theNeural Helix & Fortification guidefor how the systems work.
Skill
Reversal DestinyAoE
Selects an enemy within 9 tiles, deals AoE Corrosion damage to it and all enemies within 1 tile equal to 140% of attack and expends all Confectance Index. For each point of Confectance Index expended, the damage multiplier is increased by 10% and the skill deals 1 point of stability damage. If Nemesis - Gnosis has Sixth Prophecy: Vision, for each point of Confectance Index, damage dealt is increased by 10% and she deals an additional instance of AoE 100% of ATK as Corrosion damage and 1 point of stability damage to all enemy targets within 3 tiles.
Cooldown 1 turn · Costs 1 Confectance Index · Range 9 tiles
Attributes
Base
Stability Index
9
Movement
5 tiles
Base attributes at Lv. 60 before Fortification, Keys, weapon and Affinity bonuses — the same figures the in-game character screen shows. Movement and Stability Index are known for every doll; the Lv. 60 HP / Attack / Defense figures are compiled for 27 of them so far.
Skills
Her basic attack, two active skills, passive and any extra conditional skill, then her six Neural Fortification (V1–V6) skill upgrades and any summon. The Ultimate is shown above. Effect names, numbers, tile ranges and cooldowns are the game's own — relayed from the game-client data and reworded; the source's tier lists and build guides are not used.
StarfallBasic AttackTargeted
Select 1 enemy within 9 tiles, and deal Physical damage to it equal to 80% of attack.
Stability damage 2 · Range 9 tiles
Calamity ResonanceSkill 1Targeted
Select 1 enemy within 9 tiles, deal Corrosion damage to it equal to 100% of attack, gain Doomguide for 2 rounds, Insight for 2 turns and Extra Command. If Nemesis - Gnosis has Fifth Prophecy: Startrail, the range of Doomguide's Support Action changes to cover the entire map.
Select an enemy within 9 tiles and deal Corrosion damage to it equal to 120% of attack. If Nemesis - Gnosis has First Prophecy: Resonance, damage dealt is increased by 20%. Before the skill resolves, she gains 1 stack of that skill If Nemesis - Gnosis has Second Prophecy: Aloof and there are no ally units within 4 tiles, damage dealt is increased by 20%. After the skill, she recovers HP equal to 15% point of Max HP.
Damage dealt to Paradeus units is increased by 20%. The first time the active skill Calamity Resonance is used, gain First Prophecy: Resonance if there are ally units within 4 tiles. If there are no ally units within 4 tiles, gain Second Prophecy: Aloof. At battle start, if there are normal enemies on the field, gain Third Prophecy: Cataclysm. If there are no normal enemies on the field, gain Fourth Prophecy: Ruling instead. If there are 2 ally RF Dolls or 2 ally Corrosion Dolls on the field, gain Fifth Prophecy: Startrail instead. If there are 4 ally RF Dolls on the field, all RF Dolls gain Sixth Prophecy: Vision.
The effects of Doomguide are enhanced, the damage multiplier is increased to 110%, number of times Support Action can be performed is increased by 1, and Nemesis - Gnosis recovers an additional 1 point of Confectance Index.
Cooldown is reduced by 1 turn and damage multiplier is increased to 200%. If Nemesis - Gnosis has Fifth Prophecy: Startrail, damage dealt is increased by 50%.
Whispers of Nirvana Lv.2Fortification · V3Fortification
The effect of First Prophecy: Resonance is improved: Focus can stack without limit, and it is not removed when mobility is used. The effect of Second Prophecy: Aloof is improved: Portent is swapped to Prescience.
If Nemesis - Gnosis has First Prophecy: Resonance, damage dealt is increased by 40%. If Nemesis - Gnosis has Second Prophecy: Aloof and there are no ally units within 4 tiles, damage dealt is increased by 40%. After the skill, she recovers HP equal to 30% point of Max HP.
Whispers of Nirvana Lv.3Fortification · V5Fortification
The effect of Third Prophecy: Cataclysm is improved: Damage multiplier is increased to 80% and the area of effect is increased to 1 tile. The effect of Fourth Prophecy: Ruling is improved: The damage multiplier boost of Support Action is increased to 40%. When attacking elite or boss units, the amount of defense ignored by Verdict Privilege is increased to 35%, Nemesis - Gnosis' critical damage boost is increased to 40% and damage dealt is increased by 20%.
Whispers of Nirvana Lv.4Fortification · V6Fortification
The effects of Fifth Prophecy: Startrail are enhanced: When Startrail Insight deals targeted damage, it disregards the effective area requirement to ignore defense. The damage boost for every tile of distance is increased to 10%, to a maximum increase of 60%. The effects of Sixth Prophecy: Vision are enhanced: The first time Doomguide's Support Action is triggered each turn, it is converted to the Ultimate skill Reversal Destiny and is considered to have expended all Confectance Index.
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