While in your squad and still standing, gains 1 Wet each time another ally uses a skill.
Lumi Master/Lumis

At a glance
- Why this tier
Half the base form's Leech per Wet, plus Flickergy, and no Stream to supply the Wet. Clionia covers the same role far better.
Aequor - Variant's skills
Fixed kit always on Aequor - Variant, can't be swapped
Hits the current enemy. For every 2 Wet on this Lumi it applies 1 Leeched and banks 8 Flickergy.
Swappable skills choose which one to equip
Throws seeds at the current enemy and applies 2 Leech.
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Sets the weather to Rain, hits every enemy on the field and gives every Lumi on your side of the field 1 Wet.
Hits the current enemy. If this Lumi is not already carrying Wet, it gains 5 Wet.
How to use Aequor - Variant
This Gold Aequor lacks Stream, so its Wet has to come from Pray for Rain, Water Retreat or Tidal Surge. Its signature then turns every 2 Wet into a Leech and 8 Flickergy, half the Leech of the base form. Clionia does the whole job better; keep this one for Flicker teams.
Compared with
The strongest Special: Variant on the tier list and the ones placed just above Aequor - Variant, strongest first.
Recommended build
The materials Aequor - Variant levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
StreamTraitStream: While in your squad and still standing, gains 1 Wet each time another ally uses a skill. Pure Water - Variant: Hits the current enemy. For every 2 Wet on this Lumi it applies 1 Leeched and banks 8 Flickergy.
Seabud KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 51 | 83 | |
| 68 | 100 | |
| 63 | 95 | |
| 30 | 62 | |
| Attack Speed | Faster than most0.8s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 85
Water / Grass





