Lumi MasterAll games

Lumi Master/Lumis

Graslime

Graslime

GreenBluePurpleGoldRating 49–81GrassBattle

Job tagsLogging

Tier: D on the Lumi Master tier list

Evolves into Mycelym (C tier), which already sits low on the roster; as an earlier stage of that line it sits at D.

Recommended build

The game's own in-client line-ups run Graslime with Vine Grip equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
Vine GripVine GripChosen in 2 of 3 official setups
Verdant GrowthVerdant GrowthChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Graslime KeepsakeGraslime KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Graslime StarcoreGraslime StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

Evolution
Evolution FruitEvolution Fruit×1 at Lv. 15 → Mycelym

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Fire×2Flying×2Ice×2Dark×2
Takes reduced damage from
Water×0.5Grass×0.5Electric×0.5Ground×0.5Light×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
GraslimeGraslime

Attributes

ATK49–81DEF49–81HP49–81Work49–81

MaxMin

MinMax
ATK4981
DEF4981
HP4981
Work4981

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Leech GelTrait

    When this Lumi is knocked out, applies X Leech to the current enemy.

  2. Berry MissileSignature Skill

    Throws fruit at the current enemy, with a 25% chance to crit.

    Cost 4 · Power 50 · Grass

  3. Vine GripSwappable SkillOfficial pick

    Hits the current enemy; +20% power for each Leech stack it carries.

    Cost 5 · Power 75 · Grass

  4. Warm UpSwappable Skill

    Raises this Lumi's ATK by 2 stages.

    Cost 3 · Power 0 · Brawler

  5. Leech SeedSwappable Skill

    Throws seeds at the current enemy and applies 2 Leech.

    Cost 4 · Power 20 · Grass

  6. Call for HelpSwappable Skill

    Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.

    Cost 4 · Power 30 · Brawler

  7. Verdant GrowthSwappable SkillOfficial pick

    Sets the field to Verdant Field, hits every enemy on the field and applies 1 Leech to each.

    Cost 5 · Power 40 · Grass

  8. MimicSwappable Skill

    Sets this Lumi's ATK and DEF stages to match the current enemy's.

    Cost 2 · Power 20 · Psychic

loadoutgg is not affiliated with, endorsed by, or sponsored by Bilibili Games or the creators of Lumi Master. Lumi Master and all Lumi names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, used for informational/fan-reference purposes. The classification, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. The Chinese-version BWIKI (wiki.biligame.com/lumi) was used as a cross-reference for factual in-game data only; no text or artwork from it is reproduced. Full copyright & licensing detail is at loadoutgg.com/legal.