Deals 5% more damage for each otter still standing on its side.
Lumi Master/Lumis

At a glance
- Why this tier
Ottermet is C with 97 DEF and a 25% crit chance on its signature, while Ottersteel does the defensive otter job slightly better.
Ottermet's skills
Fixed kit always on Ottermet, can't be swapped
Hits the current enemy, with a 25% chance to crit.
Its automatic attack: a Steel hit every 1s for 10 power.
Swappable skills choose which one to equip
Every Lumi in your squad gains 1 Swift.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
Hits the current enemy and gives this Lumi 1 Swift.
Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.
Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.
Hits the current enemy; +20% power for each ATK stage this Lumi holds above the target.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Ottermet. See those line-ups.
How to use Ottermet
Ottermet brings the DEF: 97, with Helmet Bash rolling a 25% crit for 75 power. Otter-charged adds 5% per otter still standing on your side, so three otters together hit noticeably harder. 87 ATK is weak on its own. Ottersteel has the same DEF and builds DEF stages too, which makes it the better defensive otter.
Compared with
The strongest Standard on the tier list and the ones placed just above Ottermet, strongest first.
Recommended build
The game's own in-client line-ups run Ottermet with Speed Up equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Otter-chargedTrait
Helmet BashSignature skillOtter-charged: Deals 5% more damage for each otter still standing on its side. Helmet Bash: Hits the current enemy, with a 25% chance to crit.
Speed UpChosen in 2 of 3 official setups
Call for HelpChosen in 1 of 3 official setups
InspireRun in 2 of 3 official setups
PurifyRun in 1 of 3 official setupsInspire: Inspires your own Lumi on the field, increasing their next skill damage by 80%. Expires upon leaving. Purify: Removes all debuffs and stat degrades from ally Lumi on the field.
Ottermet KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 55 | 87 | |
| 65 | 97 | |
| 55 | 87 | |
| 29 | 61 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 51–83
Steel

