Lumi MasterAll games

Lumi Master/Lumis

FireDragon70–89Charigon

Charigon

PurpleGoldRating 70–89Fire / DragonStandard

Job tagsFiremaking

Verdict

InvestBuild it as your Fire attacker, and play hit and switch, since it loses long trades.

S
Why this tier

Every entry by Charigon lands a heavy Pierce hit through Draconic Terror and Dragon Rage on 110 ATK, which makes it the S-tier Fire pick of the current meta. At 86 HP with five double weaknesses it loses long trades, so hit and switch.

In our teams4 of 23

Charigon's skills

Fixed kit always on Charigon, can't be swapped

Trait · passiveDraconic Terror

On entering battle, lowers the current enemy's DEF by 2 stages.

Signature skillFlaming Breath

Breathes fire on the current enemy with 10% Pierce and applies 1 Burn to every Lumi in the enemy squad.

FireCost 7Power 100

Basic attackDragon Fang

Its automatic attack: a Fire hit every 0.9s for 9 power. That is among the quickest on the roster, and since every basic attack in the game trades power for interval at the same rate, the short gap buys extra hits rather than extra damage — which is what per-hit effects key off.

FirePower 9Interval 0.9s

Swappable skills choose which one to equip

Dragon RageUsed in official line-ups

Hits the current enemy and lowers its DEF by 1 stage. Every DEF stage it has lost gives this hit 20% Pierce.

DragonCost 5Power 40

Dragonfire

Hits the current enemy with dragon fire and lowers its DEF by 1 stage.

DragonCost 5Power 75

Scorch

Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.

FireCost 4Power 40

Dragon Charge

Rams the current enemy. Costs 3 less Energy during Storm.

DragonCost 8Power 120

Tail Whip

Hits the current enemy, lowers its DEF by 1 stage and switches out.

DragonCost 4Power 30

Dancing Flames

Rains fire on the current enemy with 15% to 35% Pierce, scaling with this Lumi's current HP (35% at full).

DragonCost 8Power 120

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Charigon. See those line-ups.

How to use Charigon

Charigon is worth the most the moment it arrives. Draconic Terror drops the enemy's DEF 2 stages on entry, and Dragon Rage then gains 20% Pierce for every DEF stage lost, so the best time to cast is right after switching in. Flaming Breath burns the whole enemy squad at 100 power, and 110 ATK backs it all up.

86 HP is the soft spot, though. Ground, Ice, Dragon, Fairy and Royal all hit it for double, so it loses long trades. The game's own line-ups run it with Dragon Rage, and so should you.

Teams with Charigon

All Lumi Master teams →

Compared with

No Standard is placed above Charigon. These are the nearest behind.

Recommended build

The game's own in-client line-ups run Charigon with Dragon Rage equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Draconic TerrorDraconic TerrorTrait
Flaming BreathFlaming BreathSignature skill

Draconic Terror: On entering battle, lowers the current enemy's DEF by 2 stages. Flaming Breath: Breathes fire on the current enemy with 10% Pierce and applies 1 Burn to every Lumi in the enemy squad.

Skill to equip
Dragon RageDragon RageChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Charlet KeepsakeCharlet KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Charlet StarcoreCharlet StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Ground×2Ice×2Dragon×2Fairy×2Royal×2
Takes reduced damage from
Fire×0.25Grass×0.25Electric×0.5Flying×0.5Steel×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 3
CharigonCharigonLv. 35 · Evolution Fruit ×2

Attributes

ATK78–110DEF63–95HP54–86Work33–65

MaxMin

MinMax
ATK78110
DEF6395
HP5486
Work3365
Attack SpeedFaster than most0.9s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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