While in your squad and still standing, your whole side takes 15% less damage during Harsh Sunlight or on Petal Dance Field.
Lumi Master/Lumis

At a glance
- Why this tier
Petalina ranks A for a cheap field that cuts your whole side's damage taken by 15%. A 4x Dark weakness plus four doubles make it hard to keep on the field, which keeps it out of S.
Petalina's skills
Fixed kit always on Petalina, can't be swapped
Hits the current enemy and sets the field to Petal Dance Field.
Swappable skills choose which one to equip
Sets the weather to Harsh Sunlight, hits every enemy on the field and applies 1 Burn to each.
Throws fruit at the current enemy, with a 25% chance to crit.
Fires a rainbow missile at the current enemy — two while Enhanced, split between enemies if there are several on the field.
Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.
Casts a random Flicker skill. Builds no extra Flickergy.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Petalina. See those line-ups.
How to use Petalina
Petalina sets up damage reduction for the whole side. Sakura Waltz costs only 3 and sets Petal Dance Field, and Floral Charm cuts all damage your side takes by 15% on that field or in Harsh Sunlight. Clear Skies sets the sunlight version, and Photosynthesis costs 3 less under it.
Dark hits it for 4x and four more types deal double, so it rarely lasts long enough to enjoy its own field. Floragon holds a Grass slot far better; Petalina suits a sunlight team.
Compared with
The strongest Special: 3D card on the tier list and the ones placed just above Petalina, strongest first.
Recommended build
The game's own in-client line-ups run Petalina with Clear Skies equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Floral CharmTrait
Sakura WaltzSignature skillFloral Charm: While in your squad and still standing, your whole side takes 15% less damage during Harsh Sunlight or on Petal Dance Field. Sakura Waltz: Hits the current enemy and sets the field to Petal Dance Field.
Clear SkiesChosen in 3 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Petalina KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +10% / -10%, up to ★5 +30% / -30%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Other forms
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 63 | 95 | |
| 68 | 100 | |
| 63 | 95 | |
| 30 | 62 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 88
Grass / Fairy


