Lumi MasterAll games

Lumi Master/Lumis

Rushalo

Rushalo

GreenBluePurpleGoldRating 54–86WaterBattle

Job tagsPlanting

Tier: C on the Lumi Master tier list

Placement made ahead of the game's global launch, based on the strongest signal available at the time — treated as one read rather than a fixed meta ranking, and expected to be revisited as more data comes in post-launch.

Recommended build

The game's own in-client line-ups run Rushalo with Spray equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
SpraySprayChosen in 2 of 3 official setups
Weight DropWeight DropChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Buffalf KeepsakeBuffalf KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Buffalf StarcoreBuffalf StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Grass×2Electric×2
Takes reduced damage from
Water×0.5Fire×0.5Steel×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 2
RushaloRushaloLv. 15 · Evolution Fruit ×1

Attributes

ATK48–80DEF73–105HP64–96Work31–63

MaxMin

MinMax
ATK4880
DEF73105
HP6496
Work3163

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Water BarrierTrait

    While on the field, whenever it gains Wet it also gains the same number of DEF stages.

  2. Brute ChargeSignature Skill

    Hits the current enemy and gives every Lumi on your side of the field X Wet.

    Cost 7 · Power 60 · Water

  3. SpraySwappable SkillOfficial pick

    Hits the current enemy; this Lumi keeps half of its Wet stacks instead of spending them.

    Cost 5 · Power 75 · Water

  4. Earth BarrierSwappable Skill

    Raises this Lumi's DEF by 1 stage and lowers its ATK by 1 stage.

    Cost 3 · Power 0 · Ground

  5. WaveSwappable Skill

    Hits the current enemy with +20 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

    Cost 4 · Power 20 · Water

  6. Weight DropSwappable SkillOfficial pick

    Hits the current enemy, plus one extra hit for each positive DEF stage this Lumi holds; its DEF stages then reset to 0.

    Cost 4 · Power 40 · Ground

  7. Tidal SurgeSwappable Skill

    Hits the current enemy; +20% damage for every point this skill's Energy cost has been reduced below its base.

    Cost 7 · Power 120 · Water

  8. LandslideSwappable Skill

    Hits every enemy on the field with falling rock; +50% power when there is more than one target.

    Cost 7 · Power 110 · Ground

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