Lumi MasterAll games

Lumi Master/Lumis

Torpedark

Torpedark

GreenBluePurpleGoldRating 52–84WaterStandard

Job tagsPlanting

Tier: C on the Lumi Master tier list

A modest-ATK (84) Water attacker built around Wet/Swift synergy with no standout mechanic beyond that — placed alongside the roster's Water C picks (Rushalo, Rainkat).

Recommended build

The game's own in-client line-ups run Torpedark with Spray equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
SpraySprayChosen in 1 of 3 official setups
Water RetreatWater RetreatChosen in 1 of 3 official setups
RaidRaidChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Torpedark KeepsakeTorpedark KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Torpedark StarcoreTorpedark StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Grass×2Electric×2
Takes reduced damage from
Water×0.5Fire×0.5Steel×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK52–84DEF68–100HP58–90Work30–62

MaxMin

MinMax
ATK5284
DEF68100
HP5890
Work3062

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. TrackTrait

    While on the field, gains 1 Swift whenever it gains Wet.

  2. Homing TorpedoSignature Skill

    Gains 1 Wet, then hits the current enemy; +10% damage for each Swift stack on this Lumi.

    Cost 5 · Power 60 · Water

  3. SpraySwappable SkillOfficial pick

    Hits the current enemy; this Lumi keeps half of its Wet stacks instead of spending them.

    Cost 5 · Power 75 · Water

  4. WaveSwappable Skill

    Hits the current enemy with +20 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.

    Cost 4 · Power 15 · Water

  5. Water RetreatSwappable SkillOfficial pick

    Hits the current enemy and switches out; the Lumi coming in gains 1 Wet.

    Cost 4 · Power 30 · Water

  6. HypnotizeSwappable Skill

    Puts the current enemy into Dreaming.

    Cost 4 · Power 20 · Psychic

  7. RaidSwappable SkillOfficial pick

    Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.

    Cost 5 · Power 75 · Steel

  8. Sweet DreamsSwappable Skill

    Hits the current enemy with a dreamscape, with a 10% chance to put it into Dreaming.

    Cost 4 · Power 60 · Psychic

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