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LokiLegendary

Loki

LegendaryDemonMage

EtherealsGloriansDeviantsRoyals

Loki

PvE: S+ on the Omniheroes tier list

Round-start AoE control plus an Ultimate on every controlled target means near-constant casts in PvE.

PvP: S+ on the Omniheroes tier list

Random team-wide Bewitch, Stun or Taunt each round, followed by extra Ultimates, puts her in the top PvP group.

Overview

Control turns into extra casts with Loki. Cage Trap gives her a chance each round to hit the whole enemy team with Bewitch, Stun or Taunt, and Ancient Malice fires her Ultimate on any target that receives a control effect. Domain of Deceit adds 135.6% MDMG to all enemies, and Punishing Lightning goes after the lowest-HP enemy.

Because the trigger counts control applied by anyone, she casts far more often than her cooldowns suggest, which is why she moved up to S+ in PvE this season. She is S+ in PvP too and a top priority in either mode. Teams with more control, like the Dimensional Arena crit-chain Ethereals with Izanami's stun on crits, feed her even more casts.

Skills

Effect names, targeting and cooldowns come from the game's files; the wording is loadoutgg's own. "N% base PDMG/MDMG" is the raw Lv.1 coefficient per hit, so the in-game tooltip shows a higher figure once skill level, hit count and conditional bonuses apply. Where a coefficient couldn't be read cleanly, the skill says "scales with skill level".

  1. Domain of DeceitActive

    Deals 135.6% base MDMG to all enemies.

    Round 2 · CD 3

  2. Punishing LightningActive

    Deals damage to the enemy with the lowest HP.

    Round 3 · CD 3

  3. Cage TrapPassive

    At the start of each round, Loki has a(n) chance to apply a random control effect (Bewitch, Stun, Taunt) to all enemies.

  4. Ancient MalicePassive

    After enemies are inflicted with control effects, Loki casts her Ultimate on the target, dealing damage. (Can only trigger once per action.).

Synergies

Loki counts toward these 4 synergies. Field enough members of one together and its bonus switches on.

Ethereals

Valkyrie Synergy. At the start of the battle, increases CRIT Rate.

  • 2 At the start of the battle, increases CRIT Rate of synergymates by 25%.
  • 3 At the start of the battle, increases CRIT of all allies by 25%.
  • 4 At the start of the battle, increases CRIT Rate by 25% and CRIT DMG by 20% for all allies.
  • 5 At the start of the battle, increases CRIT Rate by 25% and CRIT DMG by 40% for all allies.
Glorians

Valkyrie Synergy. At the start of the battle, applies ATK Boost/Control Immunity to allies, and applies DEF RED to enemies.

  • 2 At the start of the battle, applies 2 stacks of ATK Boost on the 3 ally units with the highest ATK for 3 rounds. At the start of the battle, applies 2 stacks of DEF RED to the 3 enemy units with the highest ATK for 3 rounds.
  • 3 At the start of the battle, applies 2 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 2 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 2 rounds.
  • 4 At the start of the battle, applies 3 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 3 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 4 rounds.
  • 5 At the start of the battle, applies 5 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 5 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 8 rounds.
Deviants

Faction Synergy — activates when you field enough Demon heroes. Grants Leech and ATK, plus an opening Shield to absorb damage.

Royals

Faction Synergy — activates when you field enough Demon / Divine heroes. Grants an opening Shield and raises DMG RED for the team.

Teams with Loki

All Omniheroes teams →

Tarot, relic & rune tips

More in the season guide and the game modes guide.

Compared with

No mage is placed above Loki. These are the nearest behind.

Attributes

Lv.1Lv.50 (max)Lv.100 (maxed)
HP54,2371,603,0228444K
ATK9,136270,0431730K
PDEF3,30497,675708K
MDEF4,082120,657812K
SPD115115115

Lv.1 / Lv.50 are the game's own base curve (before gear, Runes, Relic and Hope Tree). Lv.100 (maxed) is an in-game reading at level 100 with a +50 bond — HP / ATK / PDEF / MDEF there are shared by every hero of the same faction + class + rarity; SPD is per-hero.

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