Omniheroes/Heroes
LegendaryOverview
Control turns into extra casts with Loki. Cage Trap gives her a chance each round to hit the whole enemy team with Bewitch, Stun or Taunt, and Ancient Malice fires her Ultimate on any target that receives a control effect. Domain of Deceit adds 135.6% MDMG to all enemies, and Punishing Lightning goes after the lowest-HP enemy.
Because the trigger counts control applied by anyone, she casts far more often than her cooldowns suggest, which is why she moved up to S+ in PvE this season. She is S+ in PvP too and a top priority in either mode. Teams with more control, like the Dimensional Arena crit-chain Ethereals with Izanami's stun on crits, feed her even more casts.
Skills
Effect names, targeting and cooldowns come from the game's files; the wording is loadoutgg's own. "N% base PDMG/MDMG" is the raw Lv.1 coefficient per hit, so the in-game tooltip shows a higher figure once skill level, hit count and conditional bonuses apply. Where a coefficient couldn't be read cleanly, the skill says "scales with skill level".
Synergies
Loki counts toward these 4 synergies. Field enough members of one together and its bonus switches on.
Valkyrie Synergy. At the start of the battle, increases CRIT Rate.
- 2 At the start of the battle, increases CRIT Rate of synergymates by 25%.
- 3 At the start of the battle, increases CRIT of all allies by 25%.
- 4 At the start of the battle, increases CRIT Rate by 25% and CRIT DMG by 20% for all allies.
- 5 At the start of the battle, increases CRIT Rate by 25% and CRIT DMG by 40% for all allies.
Valkyrie Synergy. At the start of the battle, applies ATK Boost/Control Immunity to allies, and applies DEF RED to enemies.
- 2 At the start of the battle, applies 2 stacks of ATK Boost on the 3 ally units with the highest ATK for 3 rounds. At the start of the battle, applies 2 stacks of DEF RED to the 3 enemy units with the highest ATK for 3 rounds.
- 3 At the start of the battle, applies 2 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 2 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 2 rounds.
- 4 At the start of the battle, applies 3 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 3 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 4 rounds.
- 5 At the start of the battle, applies 5 stacks of ATK Boost on all allies for 3 rounds. At the start of the battle, applies 5 stacks of DEF RED on all enemies for 3 rounds. At the start of the battle, all allies receive 100% Control Immunity for 8 rounds.
Faction Synergy — activates when you field enough Demon heroes. Grants Leech and ATK, plus an opening Shield to absorb damage.
Faction Synergy — activates when you field enough Demon / Divine heroes. Grants an opening Shield and raises DMG RED for the team.
Teams with Loki
- Crit-chain EtherealsDimensional Arena





Izanami stuns on critical hits, and Arcane Dorabella makes every hit a crit.
Tarot, relic & rune tips
- Tarot: an effect accuracy card, since the control isn't guaranteed, or Temperance.
More in the season guide and the game modes guide.
Compared with
No mage is placed above Loki. These are the nearest behind.
Attributes
| Lv.1 | Lv.50 (max) | Lv.100 (maxed) | |
|---|---|---|---|
| HP | 54,237 | 1,603,022 | 8444K |
| ATK | 9,136 | 270,043 | 1730K |
| PDEF | 3,304 | 97,675 | 708K |
| MDEF | 4,082 | 120,657 | 812K |
| SPD | 115 | 115 | 115 |
Lv.1 / Lv.50 are the game's own base curve (before gear, Runes, Relic and Hope Tree). Lv.100 (maxed) is an in-game reading at level 100 with a +50 bond — HP / ATK / PDEF / MDEF there are shared by every hero of the same faction + class + rarity; SPD is per-hero.
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