Palmon Survival/Palmon

Where Chefeuillier ranks
Current meta tier list
The damage it absorbs for allies stops killing it: below half HP it takes half damage, so the anchor of our Pure Earth team outlasts the squad it guards. Off Earth, Nature's Guard does nothing.
Is Chefeuillier worth it?
Chefeuillier is the Evolution that makes Earth's shield genuinely hard to remove. Chêneson de Geste halves damage taken below 50% HP, and it lands on a Palmon that is already soaking 20% of everything aimed at allies for 8 seconds after each Shadow Surge. The two together are why Ghillant usually outlives the squad it is protecting rather than falling first. Buy Evolution III early on an Earth account, and keep going: Evolution IV is required before Leafergarde, and Ghillant is one of the few lines whose Mega is worth planning for. What it does not fix is the element lock. Nature's Guard only covers Earth back-liners, so in a Water or Electric squad roughly half of this kit is inert and the Essence is better spent on that element's own tank. This line is an Earth investment, not a general one.
Stats
Chefeuillier keeps Ghillant's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 538 | 57,151 | |
| 100 | 11,662 | |
| 21,520 | 8,528,591 |
How to reach Chefeuillier
All of it together:20★Camp Lv 10
300 × Evolution Essence
- Evolution I5★Camp Lv 10
20 × Evolution EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Evolution EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Evolution EssenceUltimate Skill: Chêneson de Geste
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Evolution EssenceSquad Defense & HP (Even When Undeployed) Increase: 7%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Chefeuillier unlocks
Chêneson de GesteEvolution IIIWhen HP is below 50%, reduces damage taken by 50%.
At skill Lv 1: When HP is below 50%, reduces damage taken by 5%. The 10 levels are bought with 1,200 Earth Energy each.
Talents Chefeuillier opens
Talents are bought with Earth Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Chêneson de Geste | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Leader | Squad Defense & HP (Even When Undeployed) | +7% | 58,000 |
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Earth type
Frontliner
Combat
Brick Kiln maintenance
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Leader