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Palmon Survival/Palmon

Thundermane

Evolved form · evolves from Thundertooth

Thundermane

MythicElectric typeBackliner20★ to finish

Job tagsCombatHoly Tower maintenance

Thundermane is Thundertooth's evolved form — the same Palmon after Evolution I to Evolution IV. Attack, Defense, HP, jobs and the base skills stay Thundertooth's own, on its page.

Where Thundermane ranks

S+

Current meta tier list

The strikes that hunt the enemy's highest-Attack Palmon now deal 50% more to it, which makes it the answer to carry-led teams in Peak Palosseum. Slow Aurora Essence income is the only brake.

Is Thundermane worth it?

Thundermane is a carry killer's Evolution. Storm Shackles adds 50% damage against the enemy with the highest current Attack, and Phantom Blitz already sends each of its 12 strikes at that enemy with a 50% chance, so a large share of a 12-hit barrage now lands on the one Palmon you most want gone. In Peak Palosseum that is usually the enemy's entire game plan. Thundertooth is also Invincible for the whole barrage, so the trade is safe as well as heavy. The reason to hesitate is cost rather than quality. Mythic Evolution runs on Aurora Essence, which is slow for a free account, and Glacewing or Mammolith is the safer first purchase unless Thundertooth is already near 15 stars. The line ends at Evolution IV; the 5% squad Attack there applies even while Thundertooth is benched.

Stats

Thundermane keeps Thundertooth's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.

Lv 1Lv 300, 25 stars
Attack1,03257,645
Defense11711,679
HP25,8008,532,871

How to reach Thundermane

All of it together:20★Camp Lv 10300 × Aurora Essence

  1. Evolution I5★Camp Lv 1020 × Aurora Essence

    Initial Rage Increase: 20

    • Initial Rage+20
    • Attack+5%
    • HP+5%
  2. Evolution II10★Camp Lv 1040 × Aurora Essence

    Squad Size per Palmon Increase: 20

    • Final Damage Taken Reduction+5%
    • Attack+10%
    • HP+10%
  3. Evolution III15★Camp Lv 1080 × Aurora Essence

    Ultimate Skill: Storm Shackles

    • Crit Damage+50%
    • Attack+15%
    • HP+15%
  4. Evolution IV20★Camp Lv 10160 × Aurora Essence

    Squad Attack (Even When Undeployed) Increase: 5%

    • Elemental Counters+50%
    • Attack+20%
    • HP+20%

The skill Thundermane unlocks

Storm ShacklesEvolution III

Damage increased by 50% when attacking the enemy with the highest current Attack.

At skill Lv 1: Damage increased by 5% when attacking the enemy with the highest current Attack. The 10 levels are bought with 1,200 Electric Energy each.

Talents Thundermane opens

Talents are bought with Electric Energy, level by level — 400,000 in total for this block.

StepTalentRaisesMaxedElectric Energy
Evolution IPowerfulAttack+5006,000
Evolution ISteadfastDefense+1007,000
Evolution IVigorousHP+45,0008,000
Evolution IPowerfulAttack+8009,000
Evolution IIPowerfulAttack+1,2009,000
Evolution IIDeadlyCrit Rate+10%9,000
Evolution IISteadfastDefense+24010,000
Evolution IIVigorousHP+80,00010,000
Evolution IITenaciousTenacity+10%11,000
Evolution IIFull HouseSquad Size per Palmon Deployed+2011,000
Evolution IIIStorm ShacklesSkill levelLv 1012,000
Evolution IIIPowerfulAttack+1,50013,000
Evolution IIINimbleEvasion+10%14,000
Evolution IIISteadfastDefense+30015,000
Evolution IIIVigorousHP+190,00017,000
Evolution IIIPreciseAccuracy+10%19,000
Evolution IVPowerfulAttack+2,00022,000
Evolution IVSteadfastDefense+40026,000
Evolution IVVigorousHP+560,00030,000
Evolution IVDestructiveCrit Damage+25%38,000
Evolution IVStubbornCrit Resistance+25%46,000
Evolution IVAuthoritativeSquad Attack (Even When Undeployed)+5%58,000

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