Stationed on a farm plot: Corn grows 35% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Cobouflage ranks D because a flat 69 in combat stats should never fight, while Corn Picking and 129 Work make it a useful farm hand.
Cobouflage's skills
Fixed kit always on Cobouflage, can't be swapped
Rams the current enemy.
Swappable skills choose which one to equip
Hits the current enemy; +20% power for each Leech stack it carries.
Throws seeds at the current enemy and applies 2 Leech.
Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Raises this Lumi's DEF by 2 stages.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
How to use Cobouflage
Cobouflage belongs on a corn plot: Corn Picking grows corn 35% faster while it is stationed there, and 129 Work backs that up. It also lists Logging as a job. Its combat stats all sit at 69, among the weakest spreads in the game, so keep it at home. Floragon is the Grass Lumi that does the fighting.
Compared with
The strongest Standard on the tier list and the ones placed just above Cobouflage, strongest first.
Recommended build
No official in-client line-up features Cobouflage yet, so this covers the materials it levels, stars up and evolves with.
Corn PickingTrait
Corn CobSignature skillCorn Picking: Stationed on a farm plot: Corn grows 35% faster. Corn Cob: Rams the current enemy.
Cobouflage KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 45 | 69 | |
| 45 | 69 | |
| 45 | 69 | |
| 73 | 129 | |
| Attack Speed | Faster than most0.8s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
loadoutgg is not affiliated with, endorsed by, or sponsored by Bilibili Games or the creators of Lumi Master. Lumi Master and all Lumi names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The classification, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.



Rating 52–84
Grass

