While this Lumi is on the field, any Poison and Burn on the current enemy carries over to whatever switches in when it dies or leaves.
Lumi Master/Lumis

At a glance
- Why this tier
Levipup drops to C, two bands under Netherfang: it has the same Hellfire Spread, but Flying Lick is a 40-power signature adding 10% per stack on 80 HP. Evolve it.
Levipup's skills
Fixed kit always on Levipup, can't be swapped
Hits the current enemy for 10% more damage per Burn and per Poisoned already on it.
Swappable skills choose which one to equip
Removes every Burn stack from this Lumi and the current enemy, healing 5% of max HP per stack removed; then cures this Lumi's Leech.
Hits the current enemy and spreads its Poison to the rest of its squad at half the stacks.
Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.
Hits the current enemy and applies 2 Poison.
Drops a Poison trap where the current enemy is standing, applying 1 Poison to any enemy Lumi that moves onto it.
Raises this Lumi's ATK and DEF by 1 stage each.
How to use Levipup
Levipup already carries Hellfire Spread, which keeps Poison and Burn on the enemy side through every switch. Flying Lick adds only 10% damage per stack, where Hoverhound adds 15%. 80 HP is very low. Evolve it; this is the weakest form of the line.
Recommended build
The materials Levipup levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Hellfire Spread: While this Lumi is on the field, any Poison and Burn on the current enemy carries over to whatever switches in when it dies or leaves. Flying Lick: Hits the current enemy for 10% more damage per Burn and per Poisoned already on it.
Levipup KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 68 | 100 | |
| 56 | 88 | |
| 48 | 80 | |
| 28 | 60 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Dark / Fire


