On entry, Flicker redraws its Flicker skill.
Lumi Master/Lumis

At a glance
- Why this tier
Pincock is B because it only works inside a Flicker team, where Cut Deck and Wing Whirl feed the bar on 98 DEF and 96 HP. Outside that team Gambir does far more.
Pincock's skills
Fixed kit always on Pincock, can't be swapped
Hits the current enemy and leaves, then helps Flicker fire whichever Flicker skill it has equipped.
Swappable skills choose which one to equip
Sets the weather to Storm, hits every enemy on the field and resets your switch cooldown.
Hits the current enemy with a falling star; +50% damage for every Flicker skill used, up to +500%.
Hits the current enemy. Always crits if it is the first skill used since entering battle.
Resets the ATK and DEF stages of every Lumi on the field back to neutral.
Hits the current enemy; this Lumi builds double Flickergy.
Hits every enemy on the field with a tornado and strips all their buffs and stat boosts.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Pincock. See those line-ups.
How to use Pincock
Pincock only works in a Flicker team. Cut Deck redraws Flicker's skill on entry, and Wing Whirl hits, leaves and helps Flicker fire whatever it has equipped. 98 DEF and 96 HP let it keep cycling in and out, which is the whole job. It carries Cleansing Wind too, a cheap 3-Energy answer to enemy stat stages when a Fortify team shows up. Outside that plan it is a weak pick; Gambir, the male evolution of the same Pokerfowl, is the stronger result.
Recommended build
The game's own in-client line-ups run Pincock with Storm Strike equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.
Cut Deck: On entry, Flicker redraws its Flicker skill. Wing Whirl: Hits the current enemy and leaves, then helps Flicker fire whichever Flicker skill it has equipped.
Storm StrikeChosen in 2 of 3 official setups
StarfallChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Pokerfowl KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 58 | 90 | |
| 66 | 98 | |
| 64 | 96 | |
| 32 | 64 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 55–87
Flying / Fairy



