Lumi MasterAll games

Lumi Master/Lumis

Ground70–86Rochelon

Rochelon

PurpleGoldRating 70–86GroundBattle

Job tagsMining

At a glance

A
Why this tier

Rochelon is A as the trap team's second layer: Earth Spike takes 10% of max HP from every enemy that enters, for 3 Energy, and it carries Dragon Roar to spring it. Ice hits it for double on only 82 HP.

In our teams1 of 23

Rochelon's skills

Fixed kit always on Rochelon, can't be swapped

Trait · passiveRock Shell

Whenever a basic attack hits it, this Lumi heals 2% of its max HP, plus a further 1% if that attack's type is super effective against it.

Signature skillEarthen Stomp

Clears Burn, Paralysis, Poison and Asleep off this Lumi, then hits the current enemy.

GroundCost 6Power 90

Swappable skills choose which one to equip

Earth SpikeUsed in official line-ups

Drops a trap where the current enemy is standing. Any enemy Lumi that moves onto it loses 10% of its max HP.

NormalCost 3Power 0

Earth BarrierUsed in official line-ups

Raises this Lumi's DEF by 2 stages.

GroundCost 3Power 0

Call for Help

Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.

BrawlerCost 4Power 30

Healing Strike

Hits the current enemy and heals this Lumi for 50% of the damage dealt.

BrawlerCost 5Power 60

Dragon Roar

Roars at the current enemy, forcing it off the field.

DragonCost 3Power 10

Landslide

Hits every enemy on the field with falling rock; +50% power when there is more than one target.

GroundCost 7Power 120

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Rochelon. See those line-ups.

How to use Rochelon

Earth Spike is the reason to run Rochelon in the trap team in the Arena: a cheap 3-Energy trap that takes 10% of max HP from every Lumi stepping onto it. Rock Shell heals it 2% whenever a basic attack hits it, 3% if the attack is super effective, and Earthen Stomp clears Burn, Paralysis, Poison and Asleep before it hits for 90.

82 HP is low, and Water, Grass, Ice and Brawler all hit it for double, which is why Ice teams are its worst matchup. Muscledog is the sturdier stand-in, but it brings no trap.

Teams with Rochelon

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Rochelon, strongest first.

Recommended build

The game's own in-client line-ups run Rochelon with Earth Barrier equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Rock ShellRock ShellTrait
Earthen StompEarthen StompSignature skill

Rock Shell: Whenever a basic attack hits it, this Lumi heals 2% of its max HP, plus a further 1% if that attack's type is super effective against it. Earthen Stomp: Clears Burn, Paralysis, Poison and Asleep off this Lumi, then hits the current enemy.

Skill for the Arena
Earth Spike— Takes 10% max HP from every Lumi that switches in

The game's own line-ups run it too, or Earth Barrier.

Skill to equip
Earth BarrierEarth BarrierChosen in 2 of 3 official setups
Earth Spike— Chosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Rocktle KeepsakeRocktle KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Rocktle StarcoreRocktle StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Water×2Grass×2Ice×2Brawler×2
Takes reduced damage from
Fire×0.5Electric×0.5Flying×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 2
RochelonRochelonLv. 15 · Evolution Fruit ×2

Attributes

ATK62–94DEF73–105HP50–82Work31–63

MaxMin

MinMax
ATK6294
DEF73105
HP5082
Work3163
Attack SpeedSlower than most1.2s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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