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Lumi Master/Lumis

Stealbat

Stealbat

GreenBluePurpleGoldRating 51–83Dark / FlyingBattle

Job tagsCrafting

Tier: B on the Lumi Master tier list

Its earlier C placement read a support role as a low rank, which it isn't — corrected to B. Its value is tempo and switching rather than raw damage, and the game's own official team presets field it twice (Offensive Rotation, and as a named core of Flicker Skill).

Recommended build

The game's own in-client line-ups run Stealbat with Round Trip equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
Round TripRound TripChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 2 of 3 official setups
PurifyPurifyRun in 1 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Purify: Removes all debuffs and stat degrades from ally Lumi on the field.

Level up & ascension
Stealbat KeepsakeStealbat KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Stealbat StarcoreStealbat StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Electric×2Flying×2Ice×2Light×2
Takes reduced damage from
Grass×0.5Dark×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK73–105DEF48–80HP54–86Work29–61

MaxMin

MinMax
ATK73105
DEF4880
HP5486
Work2961

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. SiphonTrait

    On entering battle, steals X Energy from the current enemy.

  2. Poker PhantomSignature Skill

    Spends all of this Lumi's Energy (up to 8) on a shadow attack; each extra point spent adds X% damage.

    Cost 4 · Power 55 · Dark

  3. Shadow BallSwappable Skill

    Hits the current enemy with a shadow orb, with a 20% chance to apply 1 Poison.

    Cost 4 · Power 55 · Dark

  4. PoisonSwappable Skill

    Hits the current enemy and applies 2 Poison.

    Cost 4 · Power 20 · Dark

  5. Round TripSwappable SkillOfficial pick

    Hits the current enemy and switches out.

    Cost 3 · Power 30 · Flying

  6. EntrenchedSwappable Skill

    Hits the current enemy with shadow; costs 1 less Energy for each different status effect it carries (up to 5 less).

    Cost 7 · Power 120 · Dark

  7. InfectSwappable Skill

    Spreads the current enemy's status effects to the rest of its squad.

    Cost 6 · Power 60 · Dark

  8. TornadoSwappable Skill

    Hits every enemy on the field with a tornado and strips all their buffs and stat boosts.

    Cost 7 · Power 110 · Flying

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