Lumi MasterAll games

Lumi Master/Lumis

Sunbelle

Sunbelle

PurpleGoldRating 70–88Grass / FairyBattle

Job tagsCrafting

Tier: B on the Lumi Master tier list

Placement made ahead of the game's global launch, based on the strongest signal available at the time — treated as one read rather than a fixed meta ranking, and expected to be revisited as more data comes in post-launch.

Recommended build

The game's own in-client line-ups run Sunbelle with Clear Skies equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
Clear SkiesClear SkiesChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 2 of 3 official setups
HealingHealingRun in 1 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Healing: Restores 30% of Max HP to ally Lumi on the field.

Level up & ascension
Sundoll KeepsakeSundoll KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Sundoll StarcoreSundoll StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Dark×4Fire×2Flying×2Ice×2Steel×2
Takes reduced damage from
Water×0.5Grass×0.5Electric×0.5Ground×0.5Dragon×0.5Light×0.5Brawler×0.5Royal×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 3
SunbelleSunbelleLv. 35 · Evolution Fruit ×2

Attributes

ATK56–88DEF73–105HP63–95Work32–64

MaxMin

MinMax
ATK5688
DEF73105
HP6395
Work3264

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. SunshineTrait

    While in your squad and still standing, your whole side gets +X% crit rate during Harsh Sun.

  2. Petalfall DanceSignature Skill

    Hits every enemy on the field, with X% lifesteal during Harsh Sun; +X% damage for every X Light Spirit skills used this battle.

    Cost 6 · Power 90 · Grass

  3. Berry MissileSwappable Skill

    Throws fruit at the current enemy, with a 25% chance to crit.

    Cost 4 · Power 50 · Grass

  4. Rainbow MissileSwappable Skill

    Fires a rainbow missile at the current enemy — two while Empowered, split between enemies if there are several on the field.

    Cost 4 · Power 60 · Fairy

  5. PhotosynthesisSwappable Skill

    Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sun.

    Cost 8 · Power 120 · Grass

  6. Flicker AssistSwappable Skill

    Casts a random Light Spirit skill. Builds no extra Light Energy.

    Cost 5 · Power 0 · Fairy

  7. Verdant GrowthSwappable Skill

    Sets the field to Verdant Field, hits every enemy on the field and applies 1 Leech to each.

    Cost 5 · Power 40 · Grass

  8. Clear SkiesSwappable SkillOfficial pick

    Sets the weather to Harsh Sun, hits every enemy on the field and applies 1 Burn to each.

    Cost 5 · Power 40 · Fire

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