Each time it uses an Exertion skill or is hit by a skill, it applies Poison to the whole enemy squad and to itself.
Lumi Master/Lumis

At a glance
- Why this tier
Tearwick is B because Candle Tears burns the target and itself, and with no healing and five double weaknesses that self-damage adds up. Zhu Que runs Burn teams far better.
Tearwick's skills
Fixed kit always on Tearwick, can't be swapped
Hits the current enemy and sets 2 Burn on it — and 2 on this Lumi as well.
Swappable skills choose which one to equip
Hits the current enemy and strips its Wet; this Lumi gains 2 Burn.
Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.
Hits the current enemy and applies 2 Poison.
Spreads the current enemy's status effects to the rest of its squad.
Drops a Burn trap where the current enemy is standing, applying 1 Burn to any enemy Lumi that moves onto it.
Drops a Poison trap where the current enemy is standing, applying 1 Poison to any enemy Lumi that moves onto it.
How to use Tearwick
Tearwick's Candle Tears burns both sides: 2 Burn on the target and 2 on itself, for 5 Energy. Fire Vortex, Poison Swamp and Infect spread status further. 100 HP soaks the self-Burn for a while, but it has no healing and five types hit it for double. Zhu Que is the better Burn pick, since Burn heals it instead.
Recommended build
The materials Tearwick levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Incinerate: Each time it uses an Exertion skill or is hit by a skill, it applies Poison to the whole enemy squad and to itself. Candle Tears: Hits the current enemy and sets 2 Burn on it — and 2 on this Lumi as well.
Tearwick KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 64 | 96 | |
| 56 | 88 | |
| 68 | 100 | |
| 32 | 64 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 55–87
Fire / Dark