Magic Chess: GoGo/Guides
Magic Chess Go Go Guides
- Magic Chess Go Go Beginner Guide: How a Match WorksThe rules a new player needs before the first match: stages and rounds, gold and levels, stars and the shared pool, synergies and Ultra, commanders and Go Go Cards, equipment, Magic Crystals, and how SPECTRE leads to Alpha.
- Magic Chess Go Go Economy Guide: Gold, Levels & BoardGold, levels and the board for Season 7.1: the interest table, the 20-gold line, when to stop at level 9 or push 10, the shop odds and shared pool, which Go Go Cards pay, and where to stand your carry.
- Magic Chess Go Go Magic Auction GuideMagic Auction for Season 7.1: how a round and a win work, how to size a bid, the Secret Auction House, keeping or selling Treasures, the six ranks, and which of the 18 Auction commander skills to bring.
- Magic Chess Go Go Equipment Guide: Best Item BuildsWhat to put on each kind of hero: defensive pieces for the front line, crit and on-hit lines for physical carries, burst and mana for mages, team-wide utility for everyone, and where Magic Crystals fit.
loadoutgg is not affiliated with, endorsed by, or sponsored by Moonton or the creators of Magic Chess: GoGo. Magic Chess: GoGo and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.