Magic Chess: GoGoAll games

Magic Chess: GoGo/Equipment

Magic Chess: GoGo — Equipment

63 equipment

Optimal Equipment Picks

For 21 of these 63 items the game itself names the heroes each one suits. Every card lists those heroes, cheapest first, with a 1 on the heroes whose in-game list starts with that item, then the Comps & Tiers comps that hand it to one hero. Pick a cost or a synergy to see only what your board can use. Magic Crystals and the commander and synergy exclusives carry no hero list in the game, so their cards show the comps that run them.

Cost
Synergy

Physical

Magic

Hybrid ATK

Purple Buff

Additional Mana Regen

+10% Hybrid ATK Unique Passive - Elemental Power: Gain 10 Mana after casting a Skill.

In-game pick for 5 heroes · listed first for 2

Feline Blade

Single Control

+15% Hybrid ATK, +10% Max HP Unique Passive - Witchcraft: When battle starts, transforms the enemy Hero with the highest Star Level into a Leonin for 3s. When Basic ATKs deal DMG, turns the current target into a Leonin for 1.5s. This effect can be triggered once every 12s.

In-game pick for 1 hero

Our comps hand it to

Claude's Theft Device

Copy Equipment

+10% Hybrid ATK Unique Passive - Neat Pick: When battle starts, copy 2 pieces of random Equipment from the Equipment pool. Counts as equipping 3 pieces of Equipment.

No hero lists it in-game and none of our comps use it.

Defense

Thunder Belt

Tank DMG

+20 Hybrid DEF Unique Passive - Power of Thunder: Every 3s, the next Basic ATK deals extra Magic DMG equal to 8% of Max HP to the target and nearby enemies.

In-game pick for 7 heroes · listed first for 1

Oracle

Group DEF

+20 Hybrid DEF Unique Passive - Magic Resist: When battle starts, allied Heroes in the same row gain 20 Hybrid DEF.

In-game pick for 4 heroes · listed first for 1

Ancient Wrath

Taunt & DEF

+15% Max HP Unique Passive - Provocation: When battle starts, taunt nearby enemies. The carrier gains 10 Hybrid DEF for each enemy targeting them.

No hero lists it in-game and none of our comps use it.

Basic

Aegis

Provide Shields to Allies

Unique Passive - Aegis: When battle starts, grants a Shield equal to 25% HP that lasts 25s to the Hero and allies within 1 tile to the left and right.

No hero lists it in-game and none of our comps use it.

Inspire

Increase ATK Speed

Unique Passive - Inspire: Provide 20/25/30/40% ATK Speed (increases with Stage progression).

No hero lists it in-game and none of our comps use it.

Purify

Control Immunity

+15% ATK Speed Unique Passive - Purify: When battle starts, gain control and displacement immunity for the first 30s.

No hero lists it in-game and none of our comps use it.

Retribution

DMG Increase

Unique Passive - Retribution: Provide 20/25/30/40% extra DMG (increases with Stage progression).

No hero lists it in-game and none of our comps use it.

Revitalize

Restore HP at Low HP

Unique Passive - Revitalize: Summon a Healing Spring for 5s when HP is below 50%, restoring 6% HP every 1s for allies within the area.

No hero lists it in-game and none of our comps use it.

Special

Essence Core

Hero's Power Inherited

+10% Hybrid ATK, +10% Max HP Unique Passive - Duality Transformation: If the power of a Hero with a Blessing effect is transformed, the Synergy granted by the Blessing is counted, but the Essence Core carrier does not gain a Blessing effect.

No hero lists it in-game and none of our comps use it.

Glory Gloves

Copy Low-Cost Hero and Gain Gold

Unique Passive - Glory: Copy a 1- to 3-Gold Hero and gain Gold.

No hero lists it in-game and none of our comps use it.

Great Dragon Spear

Enhanceable Heavenly Artifact

Unique Passive - Dragon Flurry: Each Basic ATK has a 20% chance of being followed by 2 extra ATK(s).

No hero lists it in-game and none of our comps use it.

Low-Tier Mirror Device

Copy 1- to 3-Gold Hero

Unique Passive - Mirror: Copy a Hero of a specific cost.

No hero lists it in-game and none of our comps use it.

Mirror Device

Copy Any Hero

Unique Passive - Mirror: Copy a Hero of a specific cost.

No hero lists it in-game and none of our comps use it.

Magic Crystal

Stargazer Magic Crystal

Gain Stargazer Synergy

Unique Passive - Universe: Equip on a Hero to grant Stargazer Synergy.

Makes its holder count as Stargazer, so a hero outside the synergy can fill the next breakpoint.

Astro Power Magic Crystal

Gain Astro Power Synergy

Unique Passive - Astro: Equip on a Hero to grant Astro Power Synergy.

Makes its holder count as Astro Power, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Bruiser Magic Crystal

Gain Bruiser Synergy

Unique Passive - Potent: Equip on a hero to grant Bruiser Synergy.

Makes its holder count as Bruiser, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Dragoncaller Magic Crystal

Gain Dragoncaller Synergy

Unique Passive - Divine Dragon: Equip on a Hero to grant Dragoncaller Synergy.

Makes its holder count as Dragoncaller, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Mage Magic Crystal

Gain Mage Synergy

Unique Passive - Mysticism: Equip on a Hero to grant Mage Synergy.

Makes its holder count as Mage, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Marksman Magic Crystal

Gain Marksman Synergy

Unique Passive - Precision: Equip on a Hero to grant Marksman Synergy.

Makes its holder count as Marksman, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Weapon Master Magic Crystal

Gain Weapon Master Synergy

Unique Passive - Frenzy: Equip on a Hero to grant Weapon Master Synergy.

Makes its holder count as Weapon Master, so a hero outside the synergy can fill the next breakpoint.

Our comps hand it to

Choice Magic Crystal

Extra Synergy

Unique Passive - Choice: Grants Heroes an additional Synergy.

No hero lists it in-game and none of our comps use it.

Dauntless Magic Crystal

Gain Dauntless Synergy

Unique Passive - Fearless: Equip on a Hero to grant Dauntless Synergy.

Makes its holder count as Dauntless, so a hero outside the synergy can fill the next breakpoint.

Defender Magic Crystal

Gain Defender Synergy

Unique Passive - Fortitude: Equip on a Hero to grant Defender Synergy.

Makes its holder count as Defender, so a hero outside the synergy can fill the next breakpoint.

Dragon Altar Magic Crystal

Gain Dragon Altar Synergy

Unique Passive - Dragon: Equip on a Hero to grant Dragon Altar Synergy.

Makes its holder count as Dragon Altar, so a hero outside the synergy can fill the next breakpoint.

Echomancer Magic Crystal

Gain Echomancer Synergy

Unique Passive - Echo: Equip on a Hero to grant Echomancer Synergy.

Makes its holder count as Echomancer, so a hero outside the synergy can fill the next breakpoint.

Go Go Magic Crystal

Capacity +1

Unique Passive - Expansion: Increase Capacity by 1.

No hero lists it in-game and none of our comps use it.

Kishin Magic Crystal

Gain Kishin Synergy

Unique Passive - Demonic Power: Equip on a Hero to grant Kishin Synergy.

Makes its holder count as Kishin, so a hero outside the synergy can fill the next breakpoint.

SPECTRE Magic Crystal

Gain SPECTRE Synergy

Unique Passive - Haunt: Equip on a Hero to grant SPECTRE Synergy.

Makes its holder count as SPECTRE, so a hero outside the synergy can fill the next breakpoint.

Starbelle Magic Crystal

Gain Starbelle Synergy

Unique Passive - Spotlight: Equip on a Hero to grant Starbelle Synergy.

Makes its holder count as Starbelle, so a hero outside the synergy can fill the next breakpoint.

Swiftblade Magic Crystal

Gain Swiftblade Synergy

Unique Passive - Conceal: Equip on a Hero to grant Swiftblade Synergy.

Makes its holder count as Swiftblade, so a hero outside the synergy can fill the next breakpoint.

Synergy Exclusive

Lightstick

Must-have for fans!

+25% Hybrid ATK Unique Passive - Cheer: When battle starts, the Fan holding Lightstick grants Hybrid ATK bonuses to Starbelles and themselves, scaled by the Fan's own Hybrid ATK: 2-Starbelle 20%, 4-Starbelle 30%, 6-Starbelle 60%, 10-Starbelle 100%.

Our comps hand it to

Guren Chakram

DMG Increase

+20% Lifesteal, +20% Spell Vamp Unique Passive - Guren: Carrier gains extra DMG. Upgrades with Equipment tier: Mortal 25% extra DMG, Refined 35%, Arcane 55%, Supreme gains Guren's Guard (150% extra DMG and 65% extra HP).

No hero lists it in-game and none of our comps use it.

Justice Sword

AoE DMG

+20% Hybrid ATK Unique Passive - Justice: Every 5s, summons a Rain of Swords on the area with the most enemies. Upgrades with Equipment tier: Mortal 8% Hybrid ATK True DMG, Refined 15%, Arcane 20%, Supreme 100% (plus a Giant Sword dealing 500% Hybrid ATK True DMG 3s after battle starts).

No hero lists it in-game and none of our comps use it.

Nether Claw

Crowd Control

+20% Max HP Unique Passive - Nether: Carrier gains extra HP. Summons a Nether Claw to stun enemies in front. Upgrades with Equipment tier: Mortal 25% extra HP + 1s stun, Refined 35% extra HP + 1s stun, Arcane 50% extra HP + 2s stun.

No hero lists it in-game and none of our comps use it.

Commander Exclusive

Lunar Longbow

Ally Heal on Enemy Kill

+20% ATK Speed Unique Passive - Moonlight: Heals the ally with the lowest HP percentage for 20% HP when killing enemies.

Chou's Sash

Hybrid ATK + Kill Bonus

+60% Hybrid ATK Unique Passive - Martial Arts: After killing 3 enemies, obtain 1 Equipment Chest (max 4 chests). (Exclusive to Commander Chou.)

No hero lists it in-game and none of our comps use it.

Crimson Cloak

1-Star Ruby's Cloak

+20% Max HP Unique Passive - Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (Exclusive to Commander Ruby.)

No hero lists it in-game and none of our comps use it.

Hunting Scythe

1-Star Ruby's Scythe

+20% Hybrid ATK Unique Passive - Hunt: Deals 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. (Exclusive to Commander Ruby.)

No hero lists it in-game and none of our comps use it.

Plunderer's Claw

Franco's Gift

+15% Hybrid ATK, +15% Max HP Unique Passive - Gold Plunder: When battle starts, launches an Iron Hook at the nearest enemy, stunning them for 1.5s and granting Gold based on their cost. Upgrades after accumulating 26 Gold, granting 25% DMG Increase and no longer granting Gold. (Exclusive to Commander Franco.)

No hero lists it in-game and none of our comps use it.

Raging Cloak

2-Star Ruby's Cloak

+20% Max HP Unique Passive - Mastery: same Rage Mark effect as Crimson Cloak, plus Life from Death: upon death, the Cloak carrier resurrects with 30% HP (once per round). (Exclusive to Commander Ruby, upgrade of Crimson Cloak.)

No hero lists it in-game and none of our comps use it.

Raging Scythe

2-Star Ruby's Scythe

+20% Hybrid ATK Unique Passive - Hunt: same effect as Hunting Scythe, plus Life from Death: after the Cloak carrier resurrects, the Scythe carrier gains 55% Hybrid ATK. (Exclusive to Commander Ruby, upgrade of Hunting Scythe.)

No hero lists it in-game and none of our comps use it.

Shadow Twinblades

1-Star Karina's Twinblades

+35% Hybrid ATK, +25% Max HP Unique Passive - Execute: Karina executes adjacent enemy Heroes when their HP falls below 18%. (Exclusive to Commander Karina.)

No hero lists it in-game and none of our comps use it.

Supreme Blades

2-Star Karina's Twinblades

+35% Hybrid ATK, +25% Max HP Unique Passive - Gift: same execute effect as Shadow Twinblades, plus after each execution the carrier gains 2% extra DMG (stacking up to 36%). (Exclusive to Commander Karina, upgrade of Shadow Twinblades.)

No hero lists it in-game and none of our comps use it.

loadoutgg is not affiliated with, endorsed by, or sponsored by Moonton or the creators of Magic Chess: GoGo. Magic Chess: GoGo and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.