Magic Chess: GoGo/Heroes

How to use Mathilda
Mathilda covers two support synergies on one body, Stargazer and Enchanted Tales, which is why our comps keep her. Guiding Wind gives her and up to two nearby allies extra ATK Speed for a few seconds and sends wisps at the enemy, so she is best placed right next to the carry.
She is weak alone: ninth in HP and eleventh in attack of the twelve 3-Gold heroes. The ATK Speed buff reaches only nearby allies, so place her next to the carry, not in a corner.
Four of our comps use her: Mage + Stargazer, Kishin/Stargazer, Enchanted Tales / Mage and Astro Power Stack, always as the mana engine. Stargazer gives every ally mana each second and Stargazers far more, and Enchanted Tales picks one 4-Gold Enchanted Tales hero, Atlas or Vexana, as the Protagonist with a stronger skill. Two-star her and keep her to the end in any of those boards. Her 3-Star lifts the buff to 50%, useful but not a priority.
Synergies
Mathilda counts toward these 2 synergies. Field enough members of one together and its bonus switches on.
At the start of each match one random 4-Gold Enchanted Tales hero becomes the Protagonist with an enhanced skill. Killed enemies drop Tale Fragments — up to 3 a battle, 30 overall — and each collected Fragment permanently strengthens your Enchanted Tales heroes.
Every ally regenerates mana each second; Stargazers regenerate a lot more.
Comps with Mathilda
Mathilda appears in 4 of our comps. Here is the job each one gives Mathilda, where they stand and what the comp hands them to wear.
On-site 3-Gold — dual Stargazer/Enchanted Tales; covers both support synergies from one body
On-site 3-Gold — dual Stargazer/Enchanted Tales; a second Stargazer body for extra mana regen across the team
On-site 3-Gold — dual Stargazer/Enchanted Tales; keeps mana flowing so the Astro Power carry can actually cast
On-site 3-Gold — dual Enchanted Tales/Stargazer; a second Enchanted Tales body plus Stargazer mana regen for the back line
Recommended equipment
The equipment the game itself suggests for Mathilda, in the order it lists it.
Skill

Mathilda provides 20% extra ATK Speed to herself and up to 2 nearby allies for 4s, and releases 3 wisp(s) to deal DMG equal to (+310% Total Magic ATK) of her Magic ATK to enemies hit.
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| ATK Speed Boost | 20% | 30% | 50% |
| Magic Bonus | 310% | 310% | 460% |
Attributes
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 2170 | 3905 | 7380 |
| Physical ATK | 105 | 155 | 210 |
| Magic ATK | 105 | 155 | 210 |
| ATK Speed | 0.75 | 0.75 | 0.75 |
| ATK Range | 4 | 4 | 4 |
| Initial Mana | 50 | 50 | 50 |
| Mana Cap | 70 | 70 | 70 |
Cost and shop
Mathilda is a 3-Gold hero. The shared pool holds 18 copies of each 3-Gold hero for the whole lobby, and a 3★ Mathilda uses 9 of them, 50% of the pool. 11 other 3-Gold heroes compete for the same shop slots.
| Star | Copies | Gold value |
|---|---|---|
| 1★ | 1 | 3 |
| 2★ | 3 | 9 |
| 3★ | 9 | 27 |
- 3-Gold share of the shop at Commander Lv.3
- 10%
- At Commander Lv.8
- 35%
- Copies per hero in the pool
- 18
Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.
Stats against other 3-Gold heroes
Where Mathilda's 2★ numbers rank among the 12 heroes at 3 Gold. The bar is Mathilda's value against the highest in that group.
Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.
Synergy partners
Every hero that counts toward the same synergies as Mathilda, cheapest first, with the counts where each bonus steps up.
Similar heroes
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