Magic Chess: GoGo/Heroes

How to use Gord
Gord's beam deals its damage over time. Mystic Gush fires in one direction for 12 hits on everything in its path, and he cannot be crowd-controlled while it runs. His low Mana Cap means it comes back fairly often, which suits a long fight.
His base stats are weak: ninth in HP and eleventh in attack among the twelve 4-Gold heroes, so he needs items and a front line. The beam is fixed in one direction, which suits enemies lined up in front of him. Keep him in the middle of the back row so the beam has the widest choice of lanes.
He counts for SPECTRE and Mage, and he fits three of our comps: SPECTRE to Alpha with Glowing Wand, Divine Glaive and Holy Crystal, Mage + Stargazer, and Enchanted Tales / Mage. Mage gives every ally Magic ATK and Mages far more, which his many small hits need. Invest: a 3-Star raises each hit from 120% to 320%, a big jump, and in SPECTRE he is the hero your caster items go on.
Synergies
Gord counts toward these 2 synergies. Field enough members of one together and its bonus switches on.
Comps with Gord
Gord appears in 3 of our comps. Here is the job each one gives Gord, where they stand and what the comp hands them to wear.
On-site 4-Gold — dual SPECTRE/Mage; laser-beam ult is real damage once online
On-site 4-Gold — dual SPECTRE/Mage; his laser-beam ult is a real damage threat once online
On-site 4-Gold — dual SPECTRE/Mage; sustained Mage damage from max range
Recommended equipment
The equipment the game itself suggests for Gord, in the order it lists it.
Skill

Gord continuously unleashes an energy beam in a designated direction (CC Immune during the cast), dealing (+120% Total Magic ATK) Magic DMG 12 time(s) to enemies in its path. (DMG decreases with the number of enemies hit. If no target can be attacked, immediately ends casting and refunds some Mana.)
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| Magic Bonus | 120% | 120% | 320% |
Attributes
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 3100 | 5580 | 13795 |
| Physical ATK | 130 | 200 | 295 |
| Magic ATK | 130 | 200 | 295 |
| ATK Speed | 0.75 | 0.75 | 0.75 |
| ATK Range | 4 | 4 | 4 |
| Initial Mana | 30 | 30 | 30 |
| Mana Cap | 50 | 50 | 50 |
Cost and shop
Gord is a 4-Gold hero. The shared pool holds 14 copies of each 4-Gold hero for the whole lobby, and a 3★ Gord uses 9 of them, 64% of the pool. 11 other 4-Gold heroes compete for the same shop slots.
| Star | Copies | Gold value |
|---|---|---|
| 1★ | 1 | 4 |
| 2★ | 3 | 12 |
| 3★ | 9 | 36 |
- 4-Gold share of the shop at Commander Lv.3
- 0%
- At Commander Lv.8
- 18%
- Copies per hero in the pool
- 14
Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.
Stats against other 4-Gold heroes
Where Gord's 2★ numbers rank among the 12 heroes at 4 Gold. The bar is Gord's value against the highest in that group.
Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.
Synergy partners
Every hero that counts toward the same synergies as Gord, cheapest first, with the counts where each bonus steps up.
Similar heroes
loadoutgg is not affiliated with, endorsed by, or sponsored by Moonton or the creators of Magic Chess: GoGo. Magic Chess: GoGo and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.





























