Magic Chess: GoGo/Heroes

How to use Lolita
Lolita's skill protects her before it does anything else. When Noumenon Blast starts charging she gains a large shield and 40% damage reduction, then slams the area for damage that also scales with her HP and stuns for a second, a strong defensive tool for a 4-Gold tank.
The charge gives enemies time to move, and her attack speed is near the bottom of the 4-Gold heroes, so mana builds slowly. Her HP is third at her cost. Put her where the enemy front collapses, so the slam catches several heroes at once.
She counts for Starbelle and Dauntless. Our Starbelle stack uses her as its second front-liner next to Edith, and Dauntless partners include Franco, Hilda and Alice. A 3-Star is a real upgrade for a tank: it doubles the stun to 2 seconds and lifts the shield to 25%. Two-star her in a Starbelle board and keep her to the end, since she and Edith are its two Starbelle tanks.
Synergies
Lolita counts toward these 2 synergies. Field enough members of one together and its bonus switches on.
You're handed a Lightstick item; whoever holds it becomes the Fan. When battle starts the Fan and all Starbelles gain Hybrid DEF, and the Fan cheers — passing a Hybrid ATK bonus to the Starbelles and to itself that scales with how many Starbelles are on the board.
Every ally starts the fight with a shield; Dauntless heroes get a much bigger one.
Comps with Lolita
Lolita appears in one of our comps. Here is the job it gives Lolita, where they stand and what the comp hands them to wear.
On-site 4-Gold — dual Starbelle/Dauntless; a second frontline body with a shield
Recommended equipment
The equipment the game itself suggests for Lolita, in the order it lists it.
Skill

Lolita begins charging. Upon completion, she slams the ground, dealing Physical DMG equal to (+435% Total Physical ATK) of her Physical ATK and (+5% Total HP) of her HP to enemies in range (DMG decreases with the number of enemies hit) and stunning them for 1s. At the start of the charge, she gains a Shield equal to 15% of her Max HP for 4s and 40% DMG Reduction for …
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| Stun Duration | 1 | 1 | 2 |
| Shield | 15% | 15% | 25% |
| Physical Bonus | 435% | 435% | 1265% |
| HP-based DMG | 5% | 5% | 10% |
Note: The last line of this skill description was cut off in the source screenshot.
Attributes
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 3770 | 6785 | 16775 |
| Physical ATK | 175 | 260 | 390 |
| Magic ATK | 175 | 260 | 390 |
| ATK Speed | 0.65 | 0.65 | 0.65 |
| ATK Range | 1 | 1 | 1 |
| Initial Mana | 60 | 60 | 60 |
| Mana Cap | 80 | 80 | 80 |
Cost and shop
Lolita is a 4-Gold hero. The shared pool holds 14 copies of each 4-Gold hero for the whole lobby, and a 3★ Lolita uses 9 of them, 64% of the pool. 11 other 4-Gold heroes compete for the same shop slots.
| Star | Copies | Gold value |
|---|---|---|
| 1★ | 1 | 4 |
| 2★ | 3 | 12 |
| 3★ | 9 | 36 |
- 4-Gold share of the shop at Commander Lv.3
- 0%
- At Commander Lv.8
- 18%
- Copies per hero in the pool
- 14
Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.
Stats against other 4-Gold heroes
Where Lolita's 2★ numbers rank among the 12 heroes at 4 Gold. The bar is Lolita's value against the highest in that group.
Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.
Synergy partners
Every hero that counts toward the same synergies as Lolita, cheapest first, with the counts where each bonus steps up.
Similar heroes
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