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Magic Chess: GoGo/Heroes

Karrie

Karrie

4 Gold

KishinMarksman

Not yet ranked — see the Magic Chess: GoGo tier list.

How to use Karrie

Attack speed is what Karrie scales with. Speedy Lightwheel gives her a big ATK Speed boost for 6 seconds, and every attack in that window throws two lightwheels. Her passive marks the target with each basic attack and pierces it at five marks, which rewards long fights on one target.

Her base numbers are low for a 4-Gold hero, ninth in both HP and attack, so she needs a protected back-row spot. Short fights waste her, since the marks take time to stack. A Marksman board suits her, since the synergy's team-wide attack speed feeds both her basic attacks and the lightwheels.

Three of our comps use her as support damage: Kishin/Stargazer, where she carries the Stargazer Magic Crystal, Dragon Altar on a spare altar tile, and Marksman/Dauntless as filler while you look for Melissa. Buying her again also upgrades the Kishin-only equipment. Two-star her in any of those boards; she is the second damage dealer, so your best items go to the carry.

Synergies

Karrie counts toward these 2 synergies. Field enough members of one together and its bonus switches on.

Kishin

You get a piece of Kishin-only equipment and all Kishin heroes gain Hybrid DEF. Buying Kishin heroes again from the shop upgrades that gear — up to Arcane (Tier 3) through the shop, and all the way to Supreme (Tier 4) once 10 Kishin heroes are active. Each shop upgrade refills the slot with another hero.

Marksman

Every ally gains attack speed; Marksmen gain a much larger share.

Comps with Karrie

Karrie appears in 3 of our comps. Here is the job each one gives Karrie, where they stand and what the comp hands them to wear.

Recommended equipment

The equipment the game itself suggests for Karrie, in the order it lists it.

Skill

Speedy Lightwheel
Speedy Lightwheel

Karrie enters Dual Wield state for the next 6s, gaining 80% ATK Speed. Every ATK releases 2 lightwheels (triggering ATK Effects), each dealing (+70% Total Physical ATK) Physical DMG. Passive: Basic ATKs apply a stack of Lightwheel Mark. Targets with 5 stacks of Lightwheel Mark are pierced for (+130% Total Physical ATK) Physical DMG …

1★2★3★
ATK Speed Bonus80%80%120%
Basic ATK DMG70%70%210%
Physical Bonus130%130%500%

Note: The last line of this skill description was cut off in the source screenshot.

Attributes

1★2★3★
HP3100558013795
Physical ATK155235405
Magic ATK155235405
ATK Speed0.80.80.8
ATK Range444
Initial Mana404040
Mana Cap606060

Cost and shop

Karrie is a 4-Gold hero. The shared pool holds 14 copies of each 4-Gold hero for the whole lobby, and a 3★ Karrie uses 9 of them, 64% of the pool. 11 other 4-Gold heroes compete for the same shop slots.

StarCopiesGold value
1★14
2★312
3★936
4-Gold share of the shop at Commander Lv.3
0%
At Commander Lv.8
18%
Copies per hero in the pool
14
Also 4 GoldAtlasGordGusionIrithelLolitaLunoxSoraSuyouVexanaYinZilong

Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.

Stats against other 4-Gold heroes

Where Karrie's 2★ numbers rank among the 12 heroes at 4 Gold. The bar is Karrie's value against the highest in that group.

HP5,580#9 of 12, tied with 3top: Suyou, Zilong
Physical ATK235#9 of 12top: Suyou
Magic ATK235#9 of 12top: Suyou
ATK Speed0.8highest, tied with 1
ATK Range4highest, tied with 4
Mana Cap60#3 of 12, tied with 3lowest: Lunox

Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.

Synergy partners

Every hero that counts toward the same synergies as Karrie, cheapest first, with the counts where each bonus steps up.

Kishin6 heroes24610
Marksman6 heroes246

Similar heroes

Compare Karrie with Irithel and Lunox side by side

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