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Magic Chess: GoGo/Comps & Tiers

Magic Chess Go Go Best Comps

In an auto-battler you don't pick a fixed team — you build toward whichever synergy your rolls and blessings give you. These are the meta archetypes, best first: the synergy shell, the core heroes, and the commander that enables it. Each comp lists a synergy plan — the hero counts to build toward and what each unlocks; the full tier tables are on the Synergies page.

SMarksman/DauntlessThe ladder default5432CarryMelissaBerserker's FuryGolden StaffLunar LongbowAngelaIrithelKarrieMiyaAliceHildaFrancoUranusCommanderLancelot

The most reliable climb in the current meta: use Scavenger to snowball gold early, bank it for interest, then land a Marksman + Dauntless board — ranged damage in the back, tanks holding the front.

Enemy side
Franco83FrancoFrontHilda73HildaFrontUranus91UranusFrontAngela12AngelaScavenger — early onlyKarrie44KarrieMarksmanMiya52MiyaMarksmanAlice65AliceMid — Magic Crystal carrierMarksman Magic CrystalIrithel34IrithelMarksmanMelissa25MelissaCarryBerserker's FuryGolden StaffLunar Longbow

Front row (top) faces the enemy — Franco, Hilda and Uranus (all true melee, ATK Range 1) hold it. Alice has ATK Range 2, not 1, and no innate Defense of her own — she's a burst mage carrying the Dauntless tag for the shield, not a real tank, so she sits one row back instead of soaking the opener. Marksmen sit in the back corners, spread a tile apart so a single AoE can't catch two at once; Angela camps mid early and is pulled once the back line is set.

Open this comp in the Team Builder →
  1. 1Angela2GEarlyOn-site 2-Gold — dual Kishin/Scavenger; buys the cheapest shop hero each roll for bonus gold in the opening, then gets sold once the carry board is fully online
  2. 2Melissa5GCarryOn-site 5-Gold Marksman — the main damage carry once the board comes togetherBerserker's FuryGolden StaffLunar Longbow
  3. 3Irithel4GCarryOn-site 4-Gold — dual Astro Power/Marksman; a strong second Marksman body
  4. 4Karrie4GCarryOn-site 4-Gold — dual Kishin/Marksman; fills the synergy while you hunt a 5-cost
  5. 5Miya2GSupportOn-site 2-Gold — dual Starbelle/Marksman; a cheap early Marksman body that still holds a late-game slot
  6. 6Alice5GMidOn-site 5-Gold — dual SPECTRE/Dauntless; a short-range (2) burst mage, not a true melee tank, so she sits just behind the three frontline Dauntless bodies rather than on the front line itself, and carries the Marksman Magic Crystal since every Marksman here already has that tag nativelyMarksman Magic Crystal
  7. 7Hilda3GFrontOn-site 3-Gold — dual Astro Power/Dauntless; solid, cheap frontline HP
  8. 8Franco3GFrontOn-site 3-Gold — dual Kishin/Dauntless; hooks a priority target out of position
  9. 9Uranus1GFrontOn-site 1-Gold — dual Mistbender/Dauntless; the cheapest Dauntless body, good early filler

Synergies on this board

Marksman246

All allies +10% ATK Speed; Marksmen +45% more. (includes +1 from a Magic Crystal)

Dauntless246

All allies shield 10% of Max HP; Dauntless heroes +40% of Max HP on top.

Kishin24610

1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Astro Power24610

Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Mistbender13

+1 Spirit Sand per skill cast.

Scavenger23

1 more to activate: One free hero, taken from the lowest Gold cost in the shop.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

Starbelle24610

1 more to activate: +10 Hybrid DEF. The Fan grants a Hybrid ATK bonus worth 20% of the higher of its Hybrid ATK values.

CommanderLancelotCGolden LegacyLancelot earns no Interest. Instead he gives bonus Gold every round: 2 from Stage I, 3 from Stage II and 3 from Stage III. At the end of each round all of your Gold is spent upgrading Lancelot.

Flex picks

  • Claude in place of Melissa — the classic 5-cost Marksman carry (teleport-and-fire ult scaling with attack speed); he'd already be Marksman natively, so keep the Magic Crystal on Alice, not him
  • Esmeralda in place of Hilda as a Dauntless frontline anchor
  • Any Defender heroes for extra Hybrid Defense on the carries

Notes

  • Commander: Lancelot, Kalea or Vale — all three exist to get you to Lv.9 first, which is the whole plan.
  • Bank gold to 50 for max interest through the mid-game; only break the bank once your HP gets low or you can lock in a 3-star.
  • Scavenger was nerfed but is still run for the gold — with Neo Beast retired in Season 7 it is the main early economy engine.
  • 4 Marksman (Melissa, Irithel, Karrie, Miya) and 4 Dauntless (Alice, Hilda, Franco, Uranus) is the ceiling for this shell with Season 7.1's roster. Alice's Marksman Magic Crystal makes her an effective 5th Marksman body — a Magic Crystal can only go on a hero who doesn't already carry that synergy, which is why it's on her (Dauntless) rather than on any of the four real Marksmen.
SMage + StargazerHigh ceiling443CarryVexanaStargazer Magic CrystalHoly CrystalDivine GlaiveMathildaOdetteKaditaGordEudoraLuo YiAtlasCommanderGusion

Stargazer regenerates mana so your carry casts its ultimate almost non-stop; Mage multiplies the damage of each cast; Enchanted Tales pushes it further. One well-fed caster can wipe a board.

Enemy side
Atlas84AtlasFrontMathilda23MathildaStargazer / Enchanted TalesLuo Yi72Luo YiStargazerEudora61EudoraStargazerVexana14VexanaCarryStargazer Magic CrystalHoly CrystalDivine GlaiveKadita43KaditaMageOdette35OdetteMageGord54GordMage

One tank is enough — the plan is to delete the enemy before the fight develops. Vexana deep in a back corner; every peel points at her.

Open this comp in the Team Builder →
  1. 1Vexana4GCarryOn-site 4-Gold carry — dual Mage/Enchanted Tales; ult chains kills once she's fedStargazer Magic CrystalHoly CrystalDivine Glaive
  2. 2Mathilda3GSupportOn-site 3-Gold — dual Stargazer/Enchanted Tales; covers both support synergies from one body
  3. 3Odette5GCoreOn-site 5-Gold — Mage; a second high-value caster threat
  4. 4Kadita3GCoreOn-site 3-Gold — dual Shadeweaver/Mage; cheap Mage count
  5. 5Gord4GCoreOn-site 4-Gold — dual SPECTRE/Mage; laser-beam ult is real damage once online
  6. 6Eudora1GSupportOn-site 1-Gold — dual Dragoncaller/Stargazer; the cheapest Stargazer body
  7. 7Luo Yi2GSupportOn-site 2-Gold — dual Dragon Altar/Stargazer; second cheap Stargazer body
  8. 8Atlas4GFrontOn-site 4-Gold — dual Enchanted Tales/Defender; the one frontline tank the board needs — the plan is to delete the enemy before the fight develops

Synergies on this board

Mage246

All allies +20% Magic ATK; Mages +80% more.

Stargazer246

All allies +4 mana/s; Stargazers +12 more per second. (includes +1 from a Magic Crystal)

Enchanted Tales24

Each Tale Fragment gives +1.5% damage.

Astro Power24610

1 more to activate: Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Defender246

1 more to activate: All allies +6 Hybrid DEF; Defenders +20 more.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Dragoncaller24610

1 more to activate: Strike deals 8% of Max HP.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

CommanderGusionBLight SigilGusion places a Light Sigil showing a random Role Synergy. Drag a Hero onto it and that Hero gains the Synergy; the Sigil then disappears and gives 7 Gold. You can reroll the Synergy on offer up to 3 times.

Flex picks

  • Northern Veil + Mage + Defender as an alternate caster shell if you pull Bane
  • Nana or Lunox as a 9th body to push Stargazer higher (both are dual Stargazer bodies)

Notes

  • Commander Gusion makes this much easier — he helps you land the Stargazer magic crystal on the right hero.
  • Bane is the other classic carry for this shell (with Northern Veil) but he is not on the site yet.
  • Mage, Stargazer and Enchanted Tales are all confirmed active this season (founder in-game check, Sep 2026).
  • With the heroes currently on the site this reaches Mage Tier 2 (4 of 6 possible), Stargazer Tier 1 (3 of a possible 5) and Enchanted Tales Tier 1 (3 of 4 possible) — Stargazer tops out below its max breakpoint because only 5 Stargazer heroes are extracted so far.
ASPECTRE to AlphaSeason 7 tech722CarryGordGlowing WandDivine GlaiveHoly CrystalPhoveusGrangerPaquitoSaberAliceYinFrancoAlphaCommanderLunox

A Season 7 upgrade chain: two-star the base SPECTRE hero to unlock the next, climbing Phoveus to Granger to Paquito/Saber to Gord to Alice to Alpha, the game's first 7-Gold hero. Big damage multiplier for the whole SPECTRE line once the ultra synergy hits.

Enemy side
Yin74YinFrontFranco83FrancoFrontPhoveus11PhoveusChainGranger22GrangerChainPaquito33PaquitoChainSaber43SaberChainAlpha97Alpha7-cost payoffAlice65AliceChainGord54GordDamageGlowing WandDivine GlaiveHoly Crystal

Yin and Franco hold the front so the chain survives to two-star. Alpha (once summoned) sits dead centre at the back — he's the payoff, protect him above all else.

Open this comp in the Team Builder →
  1. 1Phoveus1GChainOn-site 1-Gold — dual SPECTRE/Scavenger; the cheapest link, also doubles as early economy
  2. 2Granger2GChainOn-site 2-Gold — SPECTRE; two-star him to pull the next hero up the chain
  3. 3Paquito3GChainOn-site 3-Gold — dual SPECTRE/Bruiser; a mid link that also holds a frontline slot
  4. 4Saber3GChainOn-site 3-Gold — dual SPECTRE/Swiftblade; the other mid link
  5. 5Gord4GChainOn-site 4-Gold — dual SPECTRE/Mage; his laser-beam ult is a real damage threat once onlineGlowing WandDivine GlaiveHoly Crystal
  6. 6Alice5GChainOn-site 5-Gold — dual SPECTRE/Dauntless; two-star her to unlock Alpha once the line hits 6
  7. 7Yin4GFrontOn-site 4-Gold — dual Dragon Altar/Bruiser; frontline to protect the chain while it builds
  8. 8Franco3GFrontOn-site 3-Gold — dual Kishin/Dauntless; second frontline body, hooks priority targets off the chain
  9. 9Alpha7GPayoffThe first 7-Gold hero — the payoff unit the SPECTRE ultra synergy delivers

Synergies on this board

SPECTRE24611

Two-starring a 5-Gold SPECTRE hero unlocks and gifts the 7-Gold hero Alpha. SPECTRE heroes +60% damage.

Bruiser246

+15% basic attack damage, 20% chance to hit twice.

Dauntless246

All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Mage246

1 more to activate: All allies +10% Magic ATK; Mages +40% more.

Marksman246

1 more to activate: All allies +5% ATK Speed; Marksmen +20% more.

Scavenger23

1 more to activate: One free hero, taken from the lowest Gold cost in the shop.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

CommanderLunoxBPower of ChaosFrom Stage I-2 you can give one Hero that has no Blessing a random Blessing, once. A Blessed Hero counts as 1 extra toward its Role or Faction Synergy.

Flex picks

  • If Alpha never drops, stay on the 6-hero SPECTRE line plus the two frontline bodies — it still holds up as a damage-stacking board on its own
  • A second Bruiser or Dauntless body in place of one frontline pick, if the chain keeps dying early

Notes

  • Key rule: you do not need every link on the board at once — there are other ways to raise the synergy count, and the free heroes come from two-starring one link at a time.
  • With all 6 extracted SPECTRE heroes on the board (Phoveus, Granger, Paquito, Saber, Gord, Alice) the line hits the game's SPECTRE Tier reached at 6 — that's the threshold that unlocks Alpha.
  • Commander Lunox pairs well (Scavenger start into a SPECTRE pivot).
AEchomancerSeason 7 tech6ValeHarleyNataliaTigrealSoraThamuzFrancoMelissaPCommanderNana

A Season 7 economy-into-power synergy: every deployed Echomancer hero farms echo energy each round, and at 100 energy you summon the Phantom — a free 5-Gold hero from a past season (Moskov, X.Borg or Gatotkaca). Higher echo energy = more skill damage and HP for all your Echomancer heroes.

Enemy side
Tigreal43TigrealFrontFranco73FrancoFrontVale11ValeEchomancerHarley22HarleyEchomancerSora54SoraEchomancerNatalia32NataliaEchomancerThamuz65ThamuzEchomancerP9PhantomSummoned carryMelissa85MelissaCarry

Deploy wide early to farm echo energy fast — every extra body counts. The Phantom (Moskov / X.Borg / Gatotkaca) drops into the back line once you hit 100 energy.

Open this comp in the Team Builder →
  1. 1Vale1GCoreOn-site 1-Gold — dual Echomancer/Mage; the cheapest body, deploy early to start farming energy
  2. 2Harley2GCoreOn-site 2-Gold — dual Echomancer/Phasewarper
  3. 3Natalia2GCoreOn-site 2-Gold — dual Echomancer/Swiftblade
  4. 4Tigreal3GFrontOn-site 3-Gold — dual Echomancer/Defender; holds the front while it farms energy
  5. 5Sora4GCoreOn-site 4-Gold — dual Echomancer/Scavenger; a pricier body that also helps early gold
  6. 6Thamuz5GCoreOn-site 5-Gold — dual Echomancer/Weapon Master; the biggest Echomancer body, completes the full 6-stack
  7. 7Franco3GFrontOn-site 3-Gold — dual Kishin/Dauntless; the frontline body the Phantom's carry board leans on
  8. 8Melissa5GSupportOn-site 5-Gold — Marksman; a strong ranged carry for the Phantom's board to protect
  9. 9PPhantom (Moskov / X.Borg / Gatotkaca)PayoffFree 5-Gold hero summoned at 100 echo energy — whichever the game offers becomes your new carry; not extracted on the site yet, so no hero page

Synergies on this board

Echomancer24610

+32 Echo Energy at end of battle; each deployed ally adds 2 more at the start.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Defender246

1 more to activate: All allies +6 Hybrid DEF; Defenders +20 more.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Mage246

1 more to activate: All allies +10% Magic ATK; Mages +40% more.

Marksman246

1 more to activate: All allies +5% ATK Speed; Marksmen +20% more.

Phasewarper23

1 more to activate: +10% damage; the escape heals 30% HP.

Scavenger23

1 more to activate: One free hero, taken from the lowest Gold cost in the shop.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

Weapon Master246

1 more to activate: All allies +5% Hybrid Lifesteal; Weapon Masters +5% more and +40% Physical ATK.

CommanderNanaSMolina's BlessingNana survives her first death with 1 HP.

Flex picks

  • Mistbender heroes (Uranus, Aldous, Nana) for a second hybrid-attack synergy alongside the core six
  • Any past-season 5-cost that matches the Phantom you actually roll, in place of Melissa

Notes

  • Commander Nana is the go-to — she farms Scavenger and Echomancer together in the early game.
  • 300 points is a big power spike: a two-star Phantom line is much stronger, so push toward it.
  • Reward milestones at 300 / 600 / 999 points give gold, EXP and free Echomancer heroes.
  • Vale, Harley, Natalia, Tigreal, Sora and Thamuz are the full extracted Echomancer roster — running all 6 hits the synergy's Tier reached at 6, one step from its max at 10.
ADragoncaller BurstFast kills442CarryGusionBlade of DespairBerserker's FuryDemon Hunter SwordEudoraBalmondClintKarinaSaberNataliaTigrealCommanderRuby

A pure-damage assassin shell: Dragoncaller lowers the enemy team's max HP so your carry bursts them down before they act, Swiftblade sharpens the carry with Hybrid Penetration. Ends fights fast, which dodges scaling late-game boards.

Enemy side
Tigreal83TigrealFrontEudora21EudoraHP shredBalmond32BalmondHP shredClint43ClintHP shredNatalia72NataliaSwiftbladeKarina53KarinaAssassinGusion14GusionAssassin carryBlade of DespairBerserker's FuryDemon Hunter SwordSaber63SaberAssassin

Assassins in the back corners so they leap straight to the enemy's back line. One durable tank holds the front for the two seconds the carry needs to connect.

Open this comp in the Team Builder →
  1. 1Gusion4GCarryOn-site 4-Gold — dual Dragoncaller/Swiftblade; the core carry, deletes a priority target on castBlade of DespairBerserker's FuryDemon Hunter Sword
  2. 2Eudora1GCoreOn-site 1-Gold — Dragoncaller; the cheapest body in the HP-shred line
  3. 3Balmond2GCoreOn-site 2-Gold — dual Dragoncaller/Dauntless; adds count and a bit of frontline HP
  4. 4Clint3GCoreOn-site 3-Gold — dual Dragoncaller/Phasewarper; third Dragoncaller body
  5. 5Karina3GCoreOn-site 3-Gold — dual Astro Power/Swiftblade; second assassin threat
  6. 6Saber3GCoreOn-site 3-Gold — dual SPECTRE/Swiftblade; third Swiftblade body
  7. 7Natalia2GCoreOn-site 2-Gold — dual Echomancer/Swiftblade; cheap Swiftblade count
  8. 8Tigreal3GFrontOn-site 3-Gold — dual Echomancer/Defender; the one frontliner holding the line for the two seconds the carry needs

Synergies on this board

Dragoncaller24610

Strike deals 10% of Max HP. Dragoncallers +20% damage.

Swiftblade246

All allies +15 Hybrid Penetration; Swiftblade heroes +50 more.

Echomancer24610

+6 Echo Energy at end of battle; each deployed ally adds 1 more at the start.

Astro Power24610

1 more to activate: Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Defender246

1 more to activate: All allies +6 Hybrid DEF; Defenders +20 more.

Phasewarper23

1 more to activate: +10% damage; the escape heals 30% HP.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

Stargazer246

1 more to activate: All allies +2 mana/s; Stargazers +6 more per second.

CommanderRubyARed Hood's RageRuby gives you two pieces of Equipment. The Cloak's wearer marks its current target with every Basic ATK (one Rage Mark at a time, moving with the wearer's target) and heals 10% HP when the marked enemy dies. The Scythe's wearer hits the marked enemy every 2 seconds for 260% Adaptive ATK as Physical DMG.

Flex picks

  • Lancelot in place of Karina or Saber as a second, more mobile assassin
  • Zilong or Badang as a 9th body to push Dragoncaller toward Tier 3 (6)
  • A second frontline body if the chain-carry keeps dying before it connects

Notes

  • Commander Ruby fits this shell well and is a reliable climber even after her nerf.
  • This is a tempo plan — it wants to win rounds now, not scale, so pressure HP and do not over-bank.
  • This roster reaches Dragoncaller Tier 2 (4 of 6 possible) and Swiftblade Tier 2 (4 of 6 possible) with the heroes currently on the site.
  • Dragoncaller and Swiftblade are both confirmed active this season (founder in-game check, Sep 2026).
AKishin/StargazerSeason 7 lineup65CarryLunoxGlowing WandHoly CrystalDivine GlaiveDyrrothFrancoLancelotAngelaKarrieMathildaEudoraLuo YiCommanderLunox

Lunox does double duty as both a Kishin body and a Stargazer body, so she snowballs both synergies at once: Kishin's Hybrid Defense keeps her upright, Stargazer's mana regen keeps her ultimate cycling. The rest of the board is cheap Kishin frontline plus cheap Stargazer support.

Enemy side
Dyrroth21DyrrothFrontFranco33FrancoFrontLancelot45LancelotFrontAngela52AngelaKishin / ScavengerMathilda73MathildaStargazer supportKarrie64KarrieKishin / MarksmanStargazer Magic CrystalEudora81EudoraStargazer supportLuo Yi92Luo YiStargazer supportLunox14LunoxCarryGlowing WandHoly CrystalDivine Glaive

The three Kishin bodies (Dyrroth, Franco, Lancelot) take the front row where their Hybrid Defense holds the line. Mathilda, Eudora and Luo Yi sit mid for mana upkeep; Lunox stays in a back corner where she's hardest to reach.

Open this comp in the Team Builder →
  1. 1Lunox4GCarryOn-site 4-Gold carry — dual Kishin/Stargazer core; the extra mana regen keeps her ultimate cycling while Kishin's Hybrid Defense keeps her aliveGlowing WandHoly CrystalDivine Glaive
  2. 2Dyrroth1GFrontOn-site 1-Gold — dual Kishin/Bruiser; the cheapest Kishin frontline body
  3. 3Franco3GFrontOn-site 3-Gold — dual Kishin/Dauntless; hooks a target and raises the Kishin count
  4. 4Lancelot5GFrontOn-site 5-Gold — dual Kishin/Phasewarper; the strongest Kishin body, pushes the count to Tier 3
  5. 5Angela2GEarlyOn-site 2-Gold — dual Kishin/Scavenger; free shop heroes and Kishin count from one cheap unit
  6. 6Karrie4GMidOn-site 4-Gold — dual Kishin/Marksman; ranged damage that still counts toward Kishin, and carries the Stargazer Magic Crystal since Lunox already has that tag nativelyStargazer Magic Crystal
  7. 7Mathilda3GSupportOn-site 3-Gold — dual Stargazer/Enchanted Tales; a second Stargazer body for extra mana regen across the team
  8. 8Eudora1GSupportOn-site 1-Gold — dual Dragoncaller/Stargazer; the cheapest Stargazer body
  9. 9Luo Yi2GSupportOn-site 2-Gold — dual Dragon Altar/Stargazer; second cheap Stargazer body, completes it at 4

Synergies on this board

Kishin24610

A 3rd piece of Kishin equipment. Kishin heroes +36 Hybrid DEF.

Stargazer246

All allies +4 mana/s; Stargazers +12 more per second. (includes +1 from a Magic Crystal)

Bruiser246

1 more to activate: +15% basic attack damage, 20% chance to hit twice.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Dragoncaller24610

1 more to activate: Strike deals 8% of Max HP.

Enchanted Tales24

1 more to activate: Each Tale Fragment gives +1.5% damage.

Marksman246

1 more to activate: All allies +5% ATK Speed; Marksmen +20% more.

Phasewarper23

1 more to activate: +10% damage; the escape heals 30% HP.

Scavenger23

1 more to activate: One free hero, taken from the lowest Gold cost in the shop.

CommanderLunoxBPower of ChaosFrom Stage I-2 you can give one Hero that has no Blessing a random Blessing, once. A Blessed Hero counts as 1 extra toward its Role or Faction Synergy.

Flex picks

  • Nana as an alternate Stargazer body — she's also Mistbender, which opens a second synergy path
  • Drop Angela once your economy phase is done and replace her with a second frontline body if the board feels thin

Notes

  • Kishin's own equipment track matters here — reaching 10 active Kishin heroes upgrades the shop gear all the way to its final Supreme tier. With Lunox, Dyrroth, Franco, Lancelot, Angela and Karrie you already run all 6 extracted Kishin heroes, hitting Tier reached at 6.
  • Mathilda, Eudora and Luo Yi join Lunox's own Stargazer tag to hit Tier reached at 4; Karrie's Stargazer Magic Crystal adds a 5th body on top (a Magic Crystal only works on a hero who doesn't already carry that synergy, which is why it's on her and not Lunox) — still Tier 2, one hero short of a Tier-3 push, but a safety margin if one of the real Stargazer bodies dies early.
  • Kishin, Stargazer and Angela's dual Kishin/Scavenger tag are all confirmed active this season (founder in-game check, Sep 2026); community Season 7 lineup coverage lists this shell among the current stronger picks.
  • Commander Lunox is a loadoutgg pairing — her Power blesses a Hero of your choice, and this board's own carry (Hero Lunox) is the obvious pick for it.
AAstro Power StackSeason 7 lineup641CarryIrithelBerserker's FuryGolden StaffBlade of DespairOdetteKarinaMartisMinotaurMathildaEudoraLuo YiNanaCommanderMinotaur

Astro Power rewards whichever hero is holding the most equipment — stack items onto one carry and Astro Power multiplies both their damage and how much of it converts into HP. Stargazer's mana regen is the enabler, the same role it plays in the Mage shell, so the two pair naturally.

Enemy side
Minotaur51MinotaurFrontMartis42MartisAstro PowerMathilda63MathildaStargazer supportEudora71EudoraStargazer supportKarina33KarinaAstro PowerOdette25OdetteAstro PowerLuo Yi82Luo YiStargazer supportIrithel14IrithelCarryBerserker's FuryGolden StaffBlade of DespairNana95NanaStargazer supportAstro Power Magic Crystal

Minotaur anchors the front alone — the plan is to win through gear concentration, not board width. Keep the Stargazer supports beside the carry so mana upkeep never lapses.

Open this comp in the Team Builder →
  1. 1Irithel4GCarryOn-site 4-Gold — dual Astro Power/Marksman; the classic gear-stacking carry for this shellBerserker's FuryGolden StaffBlade of Despair
  2. 2Odette5GCoreOn-site 5-Gold — dual Astro Power/Mage; the second-highest-value Astro Power body
  3. 3Karina3GCoreOn-site 3-Gold — dual Astro Power/Swiftblade
  4. 4Martis2GCoreOn-site 2-Gold — dual Astro Power/Weapon Master; cheap early Astro Power count
  5. 5Minotaur1GFrontOn-site 1-Gold — dual Astro Power/Defender; the cheapest frontline body that still counts toward the synergy
  6. 6Mathilda3GSupportOn-site 3-Gold — dual Stargazer/Enchanted Tales; keeps mana flowing so the Astro Power carry can actually cast
  7. 7Eudora1GSupportOn-site 1-Gold — dual Dragoncaller/Stargazer; cheap Stargazer body
  8. 8Luo Yi2GSupportOn-site 2-Gold — dual Dragon Altar/Stargazer; second cheap Stargazer body
  9. 9Nana5GSupportOn-site 5-Gold — dual Mistbender/Stargazer; completes the Stargazer count at 4, and carries the Astro Power Magic Crystal to push that synergy to its top tierAstro Power Magic Crystal

Synergies on this board

Astro Power24610

Astro Power heroes +30% damage. The Sovereign gets a further +80% damage and 15% Hybrid Lifesteal. (includes +1 from a Magic Crystal)

Stargazer246

All allies +4 mana/s; Stargazers +12 more per second.

Mistbender13

+1 Spirit Sand per skill cast.

Defender246

1 more to activate: All allies +6 Hybrid DEF; Defenders +20 more.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Dragoncaller24610

1 more to activate: Strike deals 8% of Max HP.

Enchanted Tales24

1 more to activate: Each Tale Fragment gives +1.5% damage.

Mage246

1 more to activate: All allies +10% Magic ATK; Mages +40% more.

Marksman246

1 more to activate: All allies +5% ATK Speed; Marksmen +20% more.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

Weapon Master246

1 more to activate: All allies +5% Hybrid Lifesteal; Weapon Masters +5% more and +40% Physical ATK.

CommanderMinotaurSMolten DecreePick a piece of Equipment to enhance, up to 3 times. Special Equipment and Equipment that is already enhanced can't be picked.

Flex picks

  • Lunox in place of Nana as an alternate dual Stargazer body if you're also leaning into Kishin
  • Defender or Weapon Master heroes for a sturdier early frontline while you find gear

Notes

  • All the gear you find should go on one hero — Astro Power explicitly rewards concentration, not spreading items around the board. That's exactly why Irithel doesn't hold the Astro Power Magic Crystal herself: she's already Astro Power, and a Magic Crystal can only be equipped on a hero who doesn't already carry that synergy (it grants it to them instead) — so it goes on Nana, a Stargazer body with no Astro Power tag, and counts her as a 6th Astro Power hero.
  • Irithel, Odette, Karina, Martis and Minotaur are the full extracted Astro Power roster (all 5) — with Nana's Magic Crystal as the 6th body, this reaches Astro Power's top tier.
  • Mathilda, Eudora, Luo Yi and Nana together hit Stargazer Tier reached at 4.
  • Astro Power and Stargazer are both confirmed active this season (founder in-game check, Sep 2026); community Season 7 lineup coverage lists this pairing among the current top picks.
  • Commander Minotaur is a loadoutgg pairing, not a confirmed community pick — his Power hands over 2 extra Equipment pieces plus an enhance, exactly what a single-carry gear-stacking shell like this one wants.
AStarbelle stackSeason 7 tech62CarryMiyaLightstickBerserker's FuryGolden StaffCiciZhuxinEdithLolitaFannyHylosCommanderKarina

Equip one hero with the Lightstick item and they become 'the Fan' — buffing every Starbelle hero (and themselves) with Hybrid Defense and Hybrid Attack that scales with how many Starbelles are deployed. Every Starbelle hero on the site carries a second synergy too, so the board holds together even before the stack is full.

Enemy side
Edith43EdithFrontHylos72HylosFrontLolita54LolitaFrontCici21CiciStarbelleZhuxin32ZhuxinStarbelleFanny65FannySupportMiya12MiyaCarry — the FanLightstickBerserker's FuryGolden Staff

Edith, Lolita and Hylos hold the front — Edith and Lolita still count toward the Starbelle stack while they tank. Miya (holding the Lightstick) sits in a back corner where the Fan bonus is hardest to disrupt.

Open this comp in the Team Builder →
  1. 1Miya2GCarryOn-site 2-Gold — dual Starbelle/Marksman; a cheap, reliable carry to hand the Lightstick toLightstickBerserker's FuryGolden Staff
  2. 2Cici1GSupportOn-site 1-Gold — dual Starbelle/Weapon Master; the cheapest body in the stack
  3. 3Zhuxin2GSupportOn-site 2-Gold — dual Starbelle/Mage; cheap ranged Starbelle count
  4. 4Edith3GFrontOn-site 3-Gold — dual Starbelle/Defender; tanks the front row while still counting toward the stack
  5. 5Lolita4GFrontOn-site 4-Gold — dual Starbelle/Dauntless; a second frontline body with a shield
  6. 6Fanny5GSupportOn-site 5-Gold — dual Starbelle/Swiftblade; a second damage threat once the stack is up
  7. 7Hylos2GFrontOn-site 2-Gold — dual Shadeweaver/Defender; extra frontline HP outside the Starbelle count

Synergies on this board

Starbelle24610

+35 Hybrid DEF. The Fan grants a Hybrid ATK bonus worth 60% of the higher of its Hybrid ATK values.

Defender246

All allies +6 Hybrid DEF; Defenders +20 more.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Mage246

1 more to activate: All allies +10% Magic ATK; Mages +40% more.

Marksman246

1 more to activate: All allies +5% ATK Speed; Marksmen +20% more.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

Weapon Master246

1 more to activate: All allies +5% Hybrid Lifesteal; Weapon Masters +5% more and +40% Physical ATK.

CommanderKarinaBShadow TwinbladesYou start with Shadow Twinblades. When an enemy Hero next to the carrier is below 18% HP, Karina executes it.

Flex picks

  • Drop Hylos for a second frontline pick (any Bruiser or Dauntless body) if you want more damage instead of extra HP
  • A synergy magic crystal on Cici or Zhuxin lets the stack hit its full breakpoint even a hero short

Notes

  • The Fan's bonus scales with your total Starbelle count, so this shell wants width more than most — hold onto Starbelle heroes even at 2-3 copies rather than selling them.
  • Miya, Cici, Zhuxin, Edith, Lolita and Fanny are the complete extracted Starbelle roster — running all 6 hits the synergy's Tier reached at 6, one step below the max.
  • Starbelle is confirmed active this season (founder in-game check, Sep 2026); community coverage pairs it with SPECTRE (Alpha) or runs it as its own stack behind a high-value carry like Fanny.
  • Commander Karina is a loadoutgg pairing — her Twinblades execute low-HP targets, a clean finisher for a high-value Starbelle carry like Fanny.
AEnchanted Tales / MageSeason 7 tech74CarryOdetteGlowing WandHoly CrystalIce Queen WandAtlasBelerickMathildaVexanaZhuxinGordValeKaditaCommanderFreya

Season 7's Enchanted Tales bodies double as Mage bodies through Vexana and Mathilda, so one board feeds both. Atlas is the Enchanted Tales Protagonist up front holding the line; Odette and a wall of Mage bodies burst from the back.

Enemy side
Belerick22BelerickFrontMage Magic CrystalAtlas14AtlasFront — ProtagonistMathilda33MathildaEnchanted Tales / StargazerVexana44VexanaEnchanted Tales / MageVale81ValeMageZhuxin62ZhuxinMageOdette55OdetteCarryGlowing WandHoly CrystalIce Queen WandGord74GordMageKadita93KaditaMage

Atlas and Belerick hold the front centre so Atlas's stun lands on the enemy pack. Mathilda and Vexana sit mid; Odette camps a back corner behind the tanks, with the cheap Mage bodies spread along the back row a tile apart so one AoE can't catch two.

Open this comp in the Team Builder →
  1. 1Atlas4GFrontOn-site 4-Gold — dual Enchanted Tales/Defender; the Protagonist body, a CC-immune leap-slam that stuns a cluster while his Defender tag adds team shields
  2. 2Belerick2GFrontOn-site 2-Gold — dual Enchanted Tales/Bruiser; cheap frontline HP that raises the Enchanted Tales count, and carries the Mage Magic Crystal since he has no Mage tag nativelyMage Magic Crystal
  3. 3Mathilda3GMidOn-site 3-Gold — dual Enchanted Tales/Stargazer; a second Enchanted Tales body plus Stargazer mana regen for the back line
  4. 4Vexana4GMidOn-site 4-Gold — dual Enchanted Tales/Mage; the bridge that makes the two synergies overlap on one unit
  5. 5Odette5GCarryOn-site 5-Gold — dual Astro Power/Mage; the main burst carry, a long channel that wants the front line to hold while it goes offGlowing WandHoly CrystalIce Queen Wand
  6. 6Zhuxin2GBackOn-site 2-Gold — dual Starbelle/Mage; cheap Mage body for the count
  7. 7Gord4GBackOn-site 4-Gold — dual SPECTRE/Mage; sustained Mage damage from max range
  8. 8Vale1GBackOn-site 1-Gold — dual Echomancer/Mage; the cheapest Mage body, good early filler that keeps a late slot
  9. 9Kadita3GBackOn-site 3-Gold — dual Shadeweaver/Mage; a diving Mage body that adds burst and one more to the Mage count

Synergies on this board

Mage246

All allies +30% Magic ATK; Mages +120% more. (includes +1 from a Magic Crystal)

Enchanted Tales24

Each Tale Fragment gives +4% damage.

Astro Power24610

1 more to activate: Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Bruiser246

1 more to activate: +15% basic attack damage, 20% chance to hit twice.

Defender246

1 more to activate: All allies +6 Hybrid DEF; Defenders +20 more.

Echomancer24610

1 more to activate: +6 Echo Energy at end of battle; each deployed ally adds 1 more at the start.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

Starbelle24610

1 more to activate: +10 Hybrid DEF. The Fan grants a Hybrid ATK bonus worth 20% of the higher of its Hybrid ATK values.

Stargazer246

1 more to activate: All allies +2 mana/s; Stargazers +6 more per second.

CommanderFreyaBPower of EinherjarChoose one Synergy to charge with the Power of Einherjar, which strengthens that Synergy's effects. You can switch to another Synergy whenever you like; a switch made mid-battle applies from the next round.

Flex picks

  • Vexana as the carry instead of Odette if you hit her 3-star first
  • Lunox as a Stargazer/Kishin body if you want a second bruiser-y frontline over Belerick
  • Any Defender heroes for extra Hybrid Defense while Odette channels

Notes

  • Enchanted Tales is new in Season 7 and has no Magic Crystal, so the count caps at the four real bodies (Atlas, Belerick, Mathilda, Vexana) — it's the sustain/utility layer here, not the main payoff.
  • The Mage line is the damage: Vexana, Odette, Zhuxin, Gord, Vale and Kadita are six bodies, and Belerick's Mage Magic Crystal makes a seventh (a Magic Crystal only goes on a hero without that tag, which is why it's on him and not a real Mage).
  • Named as a current Season 7 pick in creator coverage of the Atlas / Enchanted Tales combo; the exact Mage fill flexes to what you roll — Zhuxin, Gord and Vale are interchangeable cheap bodies.
  • This is not the same board as Mage + Stargazer: that one pairs Mage with Stargazer mana and runs Vexana as the carry; this one pairs Mage with Enchanted Tales' front-line sustain and runs Odette.
  • Commander Freya is a loadoutgg pairing — pick Mage as her enhanced synergy and this board's full 6-Mage stack hits every 2/4/6-count reward.
BBruiser frontlineSafe & flexible61CarryAldousHaas' ClawsBlade of DespairBerserker's FuryDyrrothBelerickPaquitoYinBadangOdetteCommanderKagura

A durable, forgiving board that suits the multi-frontliner meta: stack Bruiser for HP and life-steal, put your damage behind it, and win on attrition. Strong with a shield commander.

Enemy side
Dyrroth21DyrrothFrontBelerick32BelerickFrontAldous13AldousFrontHaas' ClawsBlade of DespairBerserker's FuryPaquito43PaquitoFrontYin54YinFrontBadang65BadangFrontOdette75OdetteBack-row carry

Stack the front row with all six Bruisers — the wall is the whole plan. The carry sits dead centre at the back where it's protected longest.

Open this comp in the Team Builder →
  1. 1Aldous3GFrontOn-site 3-Gold — dual Mistbender/Bruiser; stacks damage on his enhanced basics and shields himselfHaas' ClawsBlade of DespairBerserker's Fury
  2. 2Dyrroth1GFrontOn-site 1-Gold — dual Kishin/Bruiser; the cheapest frontline body in the stack
  3. 3Belerick2GFrontOn-site 2-Gold — dual Enchanted Tales/Bruiser
  4. 4Paquito3GFrontOn-site 3-Gold — dual SPECTRE/Bruiser
  5. 5Yin4GFrontOn-site 4-Gold — dual Dragon Altar/Bruiser
  6. 6Badang5GFrontOn-site 5-Gold — dual Dragoncaller/Bruiser; the biggest body in the stack, completes it at 6
  7. 7Odette5GBackOn-site 5-Gold — Mage; the back-row carry the wall protects

Synergies on this board

Bruiser246

+55% basic attack damage, 60% chance to hit twice.

Mistbender13

+1 Spirit Sand per skill cast.

Astro Power24610

1 more to activate: Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Dragoncaller24610

1 more to activate: Strike deals 8% of Max HP.

Enchanted Tales24

1 more to activate: Each Tale Fragment gives +1.5% damage.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Mage246

1 more to activate: All allies +10% Magic ATK; Mages +40% more.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

CommanderKaguraBShield UmbrellaDuring the Preparation Stage, pick one Hero to shield. The first time that Hero drops below 50% HP in a battle, it gets a Shield worth 60% of its Max HP.

Flex picks

  • Any Marksman carry (Melissa, Irithel, Karrie) in place of Odette, depending on what you roll
  • Hylos or Tigreal for extra frontline HP if you want to drop a Bruiser for a second synergy angle

Notes

  • Commander Kagura is the pairing — her shield scales off max HP, and Bruiser inflates that.
  • Aldous, Dyrroth, Belerick, Paquito, Yin and Badang are the complete extracted Bruiser roster — running all 6 hits the synergy's max Tier reached at 6.
  • This is the board to fall back on when your rolls do not give you an S-tier synergy — it is rarely the best but it is rarely bad.
  • Front row = melee / high-defence, back row = ranged / high-damage (the game's own positioning rule).
BDragon AltarReturning tech622CarryWanwanGolden StaffBlade of DespairDemon Hunter SwordBaxiaSuyouYi Sun-shinLuo YiYinHylosKarrieCommanderVale

A Season 1-2 synergy back for Season 7: Dragon Altar opens special tiles on the board, and any hero standing on one gets bonus damage and Hybrid Defense — Dragon Altar heroes get an even bigger version of it. Every Dragon Altar hero on the site carries a second synergy, so the shell is flexible rather than needing one exact lineup.

Enemy side
Hylos72HylosFrontBaxia25BaxiaFrontAntique CuirassGuardian HelmetDominance IceYin64YinFrontSuyou34SuyouAltar tileLuo Yi52Luo YiAltar tileYi Sun-shin41Yi Sun-shinAltar tileWanwan13WanwanCarry — Altar tileGolden StaffBlade of DespairDemon Hunter SwordKarrie84KarrieAltar tile

Baxia, Yin and Hylos hold the front so the altar zone behind them stays contested. Suyou and Luo Yi camp mid tiles for the damage + Hybrid Defense bonus; Wanwan and Karrie work the back for ranged Altar-tile value.

Open this comp in the Team Builder →
  1. 1Wanwan3GCarryOn-site 3-Gold — dual Dragon Altar/Marksman; a strong pick to stand on an Altar tileGolden StaffBlade of DespairDemon Hunter Sword
  2. 2Baxia5GFrontOn-site 5-Gold — dual Dragon Altar/Defender; anchors the front row and still benefits from the Altar tiles behind itAntique CuirassGuardian HelmetDominance Ice
  3. 3Suyou4GSupportOn-site 4-Gold — dual Dragon Altar/Weapon Master; converts damage dealt into HP while camped on a tile
  4. 4Yi Sun-shin1GSupportOn-site 1-Gold — dual Dragon Altar/Swiftblade; a flexible cheap second damage body
  5. 5Luo Yi2GSupportOn-site 2-Gold — dual Dragon Altar/Stargazer; a caster-side Dragon Altar body
  6. 6Yin4GFrontOn-site 4-Gold — dual Dragon Altar/Bruiser; a second frontline body alongside Baxia
  7. 7Hylos2GFrontOn-site 2-Gold — dual Shadeweaver/Defender; extra frontline HP so Baxia and Yin aren't holding the line alone
  8. 8Karrie4GSupportOn-site 4-Gold — dual Kishin/Marksman; extra ranged damage to stand on a spare Altar tile

Synergies on this board

Dragon Altar24610

Every tile becomes a special tile. +18% Hybrid ATK and HP.

Defender246

All allies +6 Hybrid DEF; Defenders +20 more.

Marksman246

All allies +5% ATK Speed; Marksmen +20% more.

Bruiser246

1 more to activate: +15% basic attack damage, 20% chance to hit twice.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

Stargazer246

1 more to activate: All allies +2 mana/s; Stargazers +6 more per second.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

Weapon Master246

1 more to activate: All allies +5% Hybrid Lifesteal; Weapon Masters +5% more and +40% Physical ATK.

CommanderValeBUpdraftChoose a Hero and the Shop refreshes to Heroes that share at least one Synergy with it, with one free purchase. You earn a charge at Commander Levels 6, 8 and 10.

Flex picks

  • Any spare high-value hero (not just Dragon Altar-tagged) benefits from standing on an Altar tile — Karrie and Hylos here are exactly that
  • Drop Hylos for a second damage body once the front row feels safe

Notes

  • A full 6-stack of Dragon Altar upgrades the tile bonus for the whole board — Wanwan, Baxia, Suyou, Yi Sun-shin, Luo Yi and Yin are the complete extracted Dragon Altar roster, so running all 6 hits the synergy's Tier reached at 6. No Dragon Altar Magic Crystal is used here — every Dragon Altar hero already carries the tag natively, and a Magic Crystal can't be equipped on a hero who already has the synergy it grants, so there's nobody left on this board it would help; Baxia and Hylos already cover Defender at Tier 1 on their own two tags.
  • Dragon Altar is confirmed active this season (founder in-game check, Sep 2026) — it's a returning Season 1-2 synergy, described in community Season 7 coverage as a nostalgic pick rather than a top-tier one.
  • Commander Vale is a loadoutgg pairing (no tile-specific Commander exists) — his free-purchase-per-level-up Power just makes a flexible, non-payoff-dependent shell like this one faster to build.
BWeapon MasterLate-game scaling622CarryZilongBlade of DespairWar AxeHaas' ClawsThamuzSuyouMartisCiciMinotaurHylosCommanderZilong

A stacking-damage synergy that pays off once the Weapon Master count is high and the carry has items. Zilong is the win condition; the board is cheap Weapon Master bodies plus two Defenders to keep the front alive long enough for him to ramp.

Enemy side
Minotaur61MinotaurFrontWeapon Master Magic CrystalThamuz25ThamuzFrontHylos72HylosFrontSuyou34SuyouWeapon MasterMartis42MartisWeapon MasterZilong14ZilongCarryBlade of DespairWar AxeHaas' ClawsCici51CiciWeapon Master

Minotaur, Hylos and Thamuz hold the front so their Defender shields and Thamuz's self-heal soak the enemy opener. Suyou and Martis sit mid; Cici stays in a back corner, and Zilong tucks behind the front centre where he can leap into the enemy back line once he's ramped.

Open this comp in the Team Builder →
  1. 1Zilong4GCarryOn-site 4-Gold carry — dual Dragoncaller/Weapon Master; a spinning melee threat that scales hard with attack speed and Weapon Master's stacking bonus, a genuine late-game win conditionBlade of DespairWar AxeHaas' Claws
  2. 2Thamuz5GFrontOn-site 5-Gold — dual Echomancer/Weapon Master; a self-healing bruiser body that also holds the front
  3. 3Suyou4GMidOn-site 4-Gold — dual Dragon Altar/Weapon Master; melee Weapon Master body that fills the count
  4. 4Martis2GMidOn-site 2-Gold — dual Astro Power/Weapon Master; cheap early Weapon Master body that keeps a late slot
  5. 5Cici1GBackOn-site 1-Gold — dual Starbelle/Weapon Master; the cheapest Weapon Master body and a ranged one, so it survives the back row
  6. 6Minotaur1GFrontOn-site 1-Gold — dual Astro Power/Defender; cheap frontline HP and Defender shields, and carries the Weapon Master Magic Crystal since he has no Weapon Master tag nativelyWeapon Master Magic Crystal
  7. 7Hylos2GFrontOn-site 2-Gold — dual Shadeweaver/Defender; a second cheap Defender body so the front holds while Zilong ramps

Synergies on this board

Weapon Master246

All allies +15% Hybrid Lifesteal; Weapon Masters +15% more and +100% Physical ATK. (includes +1 from a Magic Crystal)

Astro Power24610

Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Defender246

All allies +6 Hybrid DEF; Defenders +20 more.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Dragoncaller24610

1 more to activate: Strike deals 8% of Max HP.

Echomancer24610

1 more to activate: +6 Echo Energy at end of battle; each deployed ally adds 1 more at the start.

Shadeweaver23

1 more to activate: +25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

Starbelle24610

1 more to activate: +10 Hybrid DEF. The Fan grants a Hybrid ATK bonus worth 20% of the higher of its Hybrid ATK values.

CommanderZilongCGreat Dragon SpearYou start with Zilong's Great Dragon Spear: its carrier has a 20% chance on every Basic ATK to strike 2 extra times. You can buy 1 trait from the Shop to upgrade the Spear.

Flex picks

  • Suyou's Dragon Altar tag opens a pivot into the Dragon Altar board if you draw those bodies
  • Baxia or Edith as an alternative Defender frontline body
  • Any second attack-speed item (Feline Blade) on Zilong

Notes

  • Weapon Master scales with the count — Thamuz, Suyou, Martis, Cici and Zilong are five real bodies, and Minotaur's Weapon Master Magic Crystal makes a sixth (it goes on him because he has no Weapon Master tag natively).
  • Zilong is the only carry that matters — funnel items into him; the rest of the board exists to keep him alive until his stacks and attack speed come online.
  • Two Defenders (Minotaur, Hylos) give the front Hybrid Defense so it doesn't collapse in the mid-game before Zilong is a threat.
  • A slower payoff than the Marksman/Dauntless default — bank gold for interest, hit Lv.9, and don't break the bank until the Weapon Master count is up.
  • Commander Zilong is a loadoutgg pairing — his exclusive Great Dragon Spear is an extra ATK weapon for the board's own Weapon Master carry, Hero Zilong.
BDefender wallTank & back-line carry6222CarryMelissaBerserker's FuryGolden StaffLunar LongbowMinotaurTigrealEdithHylosBaxiaAtlasMiyaCommanderFreya

Six Defenders is a full stack of team-wide physical shields, so the whole board is close to unkillable while two Marksmen in the back corners chip the enemy down through it. Slow, safe, and hard to burst.

Enemy side
Minotaur21MinotaurFrontTigreal33TigrealFrontEdith43EdithFrontHylos52HylosFrontBaxia65BaxiaDefenderAtlas74AtlasDefenderMelissa15MelissaCarryBerserker's FuryGolden StaffLunar LongbowMiya82MiyaMarksman

Four Defenders span the front row so the shields cover the whole board. Baxia and Atlas sit mid for their auras and stun. Melissa and Miya take opposite back corners, a tile off the edge so a flanking dive has to travel through the wall to reach them.

Open this comp in the Team Builder →
  1. 1Melissa5GCarryOn-site 5-Gold carry — dual Shadeweaver/Marksman; the main damage, protected by the shield wall, and carries the Defender Magic Crystal since she has no Defender tag nativelyBerserker's FuryGolden StaffLunar Longbow
  2. 2Minotaur1GFrontOn-site 1-Gold — dual Astro Power/Defender; the cheapest Defender body
  3. 3Tigreal3GFrontOn-site 3-Gold — dual Echomancer/Defender; a big AoE stun that catches the enemy pack
  4. 4Edith3GFrontOn-site 3-Gold — dual Starbelle/Defender; frontline body that hits back once her shield breaks
  5. 5Hylos2GFrontOn-site 2-Gold — dual Shadeweaver/Defender; huge HP pool for the front row
  6. 6Baxia5GMidOn-site 5-Gold — dual Dragon Altar/Defender; the toughest Defender body and a damage-reduction aura on top
  7. 7Atlas4GMidOn-site 4-Gold — dual Enchanted Tales/Defender; a CC-immune leap-slam stun, completing the six-Defender count
  8. 8Miya2GBackOn-site 2-Gold — dual Starbelle/Marksman; a second ranged body so the back line still outputs if Melissa is focused

Synergies on this board

Defender246

All allies +24 Hybrid DEF; Defenders +60 more.

Marksman246

All allies +5% ATK Speed; Marksmen +20% more.

Shadeweaver23

+25% ATK Speed to allies in the lane; enemies hit are knocked airborne for 1s.

Starbelle24610

+10 Hybrid DEF. The Fan grants a Hybrid ATK bonus worth 20% of the higher of its Hybrid ATK values.

Astro Power24610

1 more to activate: Astro Power heroes +10% damage. The Sovereign gets a further +20% damage and 5% Hybrid Lifesteal.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Echomancer24610

1 more to activate: +6 Echo Energy at end of battle; each deployed ally adds 1 more at the start.

Enchanted Tales24

1 more to activate: Each Tale Fragment gives +1.5% damage.

CommanderFreyaBPower of EinherjarChoose one Synergy to charge with the Power of Einherjar, which strengthens that Synergy's effects. You can switch to another Synergy whenever you like; a switch made mid-battle applies from the next round.

Flex picks

  • Wanwan or Irithel as the back-line carry instead of Melissa
  • Belerick as a seventh Defender-adjacent body if you want even more front HP
  • Any Astro Power heroes, since Minotaur and Atlas already carry that tag

Notes

  • Minotaur, Tigreal, Edith, Hylos, Baxia and Atlas are six real Defenders — a full stack of team-wide physical shields — and Melissa's Defender Magic Crystal makes a seventh (it goes on her because she has no Defender tag natively).
  • The plan is to out-last, not out-burst: the shields absorb the enemy's opener, then Melissa and Miya grind them down from the corners.
  • Tigreal and Atlas both bring AoE stun — stagger their casts so the enemy pack is locked down for most of the fight.
  • Weak to sustained percent-HP or true damage that ignores shields; strong into burst comps that dump everything at once.
  • Commander Freya is a loadoutgg pairing — pick Defender as her enhanced synergy and this full 6-stack hits her 2/4/6-count rewards on schedule while the shield effect itself gets stronger.
BMistbender / BruiserSeason 7 tech63CarryAldousBlade of DespairWar AxeFeline BladeUranusDyrrothYinPaquitoBelerickNanaCommanderKagura

Mistbender is new in Season 7 but thin on bodies — Aldous bridges it into a Bruiser front line. Aldous is the carry: his passive stacks damage on every enemy kill anywhere on the map, so a durable Bruiser board that trades bodies feeds him toward a one-shot.

Enemy side
Uranus21UranusFrontDyrroth31DyrrothFrontPaquito53PaquitoFrontBelerick62BelerickFrontYin44YinFrontNana75NanaMistbender / StargazerBruiser Magic CrystalAldous13AldousCarryBlade of DespairWar AxeFeline Blade

Five Bruiser bodies span the front so the line holds and feeds Aldous kills. Nana sits back-centre for range and the Bruiser crystal. Aldous tucks in a back corner behind the wall — he only commits once his stacks are high enough to delete a target.

Open this comp in the Team Builder →
  1. 1Aldous3GCarryOn-site 3-Gold carry — dual Mistbender/Bruiser; stacks permanent bonus damage on every kill on the board, then leaps the map to one-shot a target once the stacks are highBlade of DespairWar AxeFeline Blade
  2. 2Uranus1GFrontOn-site 1-Gold — dual Mistbender/Dauntless; the cheapest Mistbender body, a self-shield that makes it sticky on the front
  3. 3Dyrroth1GFrontOn-site 1-Gold — dual Kishin/Bruiser; cheap Bruiser body with armour shred
  4. 4Yin4GFrontOn-site 4-Gold — dual Dragon Altar/Bruiser; pulls a single enemy into a 1v1 pocket, taking a threat out of the teamfight while Aldous stacks
  5. 5Paquito3GFrontOn-site 3-Gold — dual SPECTRE/Bruiser; a combo bruiser that holds the front and adds burst
  6. 6Belerick2GFrontOn-site 2-Gold — dual Enchanted Tales/Bruiser; cheap frontline HP for the Bruiser count
  7. 7Nana5GBackOn-site 5-Gold — dual Mistbender/Stargazer; the third Mistbender body, a ranged one, and carries the Bruiser Magic Crystal since she has no Bruiser tag nativelyBruiser Magic Crystal

Synergies on this board

Bruiser246

+55% basic attack damage, 60% chance to hit twice. (includes +1 from a Magic Crystal)

Mistbender13

+2 Spirit Sand per skill cast.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Dragon Altar24610

1 more to activate: Create 4 special tiles. +5% Hybrid ATK and HP while on one.

Enchanted Tales24

1 more to activate: Each Tale Fragment gives +1.5% damage.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

SPECTRE24611

1 more to activate: Two-starring a 1- or 2-Gold SPECTRE hero gifts a higher-cost SPECTRE hero for each. SPECTRE heroes +20% damage.

Stargazer246

1 more to activate: All allies +2 mana/s; Stargazers +6 more per second.

CommanderKaguraBShield UmbrellaDuring the Preparation Stage, pick one Hero to shield. The first time that Hero drops below 50% HP in a battle, it gets a Shield worth 60% of its Max HP.

Flex picks

  • Badang as another Dragoncaller/Bruiser body if you want more front HP
  • Franco for a hook to set up Aldous's leap kill
  • Any Dauntless heroes, since Uranus already carries that tag

Notes

  • Mistbender has only three bodies on the current roster — Aldous, Uranus and Nana — so it's run as an early pickup / Tier-1 synergy, not the payoff. The real engine is the Bruiser front.
  • Bruiser count: Dyrroth, Yin, Paquito, Belerick and Aldous are five, and Nana's Bruiser Magic Crystal makes a sixth (it goes on her because she has no Bruiser tag natively).
  • Aldous wants time — every kill anywhere on the map is a permanent stack, so a front line that trades bodies slowly is better for him than a fast wipe either way.
  • Season 7 introduced Mistbender in the Chrono Echoes patch; with so few bodies on the site's roster this is a labeled synthesis of the game's synergy tiers plus the Bruiser core, not a confirmed top-tier lineup.
  • Commander Kagura is a loadoutgg pairing, same reasoning as Bruiser Frontline — her ATK/lifesteal buff on Aldous helps him survive long enough to stack his kill passive.
BFull DragoncallerLate-game dragon payoff72CarryClintBerserker's FuryGolden StaffDemon Hunter SwordBalmondBadangDyrrothEudoraGusionZilongCommanderMiya

Six Dragoncaller bodies triggers the full synergy payoff rather than splashing three for a burst combo. Clint is the carry — a Phasewarper Marksman who benefits from the Dragoncaller spell buffs without needing an assassin's dive.

Enemy side
Balmond22BalmondFrontBadang35BadangFrontDyrroth41DyrrothFrontDragoncaller Magic CrystalEudora51EudoraDragoncaller / StargazerGusion64GusionDragoncaller — count bodyClint13ClintCarryBerserker's FuryGolden StaffDemon Hunter SwordZilong74ZilongFinisher

Balmond, Badang and Dyrroth hold the front so Badang's stun catches the enemy pack. Eudora and Gusion sit mid as safe count bodies. Clint takes a back corner behind the tanks; Zilong tucks back-centre and only commits once the spells have softened the enemy line.

Open this comp in the Team Builder →
  1. 1Clint3GCarryOn-site 3-Gold carry — dual Dragoncaller/Phasewarper; a ranged Marksman body that stacks Dragoncaller's ability buffs from the back line, no dive requiredBerserker's FuryGolden StaffDemon Hunter Sword
  2. 2Balmond2GFrontOn-site 2-Gold — dual Dragoncaller/Dauntless; cheap frontline body with lifesteal that raises the Dragoncaller count
  3. 3Badang5GFrontOn-site 5-Gold — dual Dragoncaller/Bruiser; a wall-slam stun and the sturdiest Dragoncaller body
  4. 4Dyrroth1GFrontOn-site 1-Gold — dual Kishin/Bruiser; cheap front HP, and carries the Dragoncaller Magic Crystal since he has no Dragoncaller tag nativelyDragoncaller Magic Crystal
  5. 5Eudora1GMidOn-site 1-Gold — dual Dragoncaller/Stargazer; cheap caster body plus Stargazer mana regen so the spells cycle
  6. 6Gusion4GMidOn-site 4-Gold — dual Dragoncaller/Swiftblade; here purely as a Dragoncaller body for the count, sat safe rather than diving
  7. 7Zilong4GBackOn-site 4-Gold — dual Dragoncaller/Weapon Master; a second melee threat that finishes what the spells soften

Synergies on this board

Dragoncaller24610

Strike deals 16% of Max HP. Dragoncallers +35% damage. (includes +1 from a Magic Crystal)

Bruiser246

+15% basic attack damage, 20% chance to hit twice.

Dauntless246

1 more to activate: All allies shield 5% of Max HP; Dauntless heroes +20% of Max HP on top.

Kishin24610

1 more to activate: 1 piece of Kishin equipment. Kishin heroes +12 Hybrid DEF.

Phasewarper23

1 more to activate: +10% damage; the escape heals 30% HP.

Stargazer246

1 more to activate: All allies +2 mana/s; Stargazers +6 more per second.

Swiftblade246

1 more to activate: All allies +10 Hybrid Penetration; Swiftblade heroes +25 more.

Weapon Master246

1 more to activate: All allies +5% Hybrid Lifesteal; Weapon Masters +5% more and +40% Physical ATK.

CommanderMiyaBLunar LongbowChoose one allied Hero to shoot alongside. Every 6 Basic ATKs from that Hero, Miya looses 5 arrows at enemies, each dealing Physical DMG equal to 7% of the target's Max HP.

Flex picks

  • Eudora + a second Stargazer body (Luo Yi) if you want to splash Stargazer as well
  • Clint swapped for Zilong as the carry if you rolled Zilong's copies first
  • Any Phasewarper heroes (Clint, Harley, Lancelot) to splash that tag alongside Clint

Notes

  • Balmond, Badang, Eudora, Gusion, Zilong and Clint are six real Dragoncaller bodies, and Dyrroth's Dragoncaller Magic Crystal makes a seventh (it goes on him because he has no Dragoncaller tag natively) — enough for the top Dragoncaller tier.
  • Different plan from Dragoncaller Burst: that board runs Dragoncaller 3 + Swiftblade 3 for an assassin one-shot; this one runs the full six-Dragoncaller spell payoff with a Phasewarper Marksman carry and no Swiftblade tag.
  • Eudora's Stargazer tag keeps mana flowing so the Dragoncaller ability buffs stay up — don't drop her for a fourth frontline body.
  • Gusion is on the board for the count only — leave him back and safe; he is not the carry here.
  • Commander Miya is a loadoutgg pairing — her Power's Lunar Longbow (ATK Speed + heal on kill) suits Clint, this board's Phasewarper Marksman carry, directly.

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