Magic Chess: GoGo/Heroes

How to use Aldous
Long fights suit Aldous. His Mana Cap of 30 is the lowest of any 3-Gold hero and he starts full, so Contract: Transform comes round constantly: each cast powers up his next basic attack and shields him, and from the third cast on the hit splashes onto the enemies around his target. Short fights stop him before the splash ever starts.
His early casts are small, 130% Physical ATK on one target, so he needs a fight that lasts. His HP is mid-table for a 3-Gold hero, and a burst board that kills him early stops him before he ever reaches the splash.
He counts for Mistbender and Bruiser. Mistbender switches on with one hero, and every cast drops Spirit Sand for the Spirit Sand shop, so his fast cycle turns into extra items. Bruiser lets his enhanced basic attacks strike twice. He carries our Mistbender / Bruiser comp on Blade of Despair, War Axe and Feline Blade, and our Bruiser frontline gives him attack items too. Invest: in a Bruiser board he is worth a 3-Star, which lifts the splash to 295%.
Synergies
Aldous counts toward these 2 synergies. Field enough members of one together and its bonus switches on.
Every skill a Mistbender casts drops Spirit Sand into the shop (up to 60 a round, 99 stored). Spend it in the Spirit Sand shop for extra items.
Bruisers hit harder with basic attacks, and both their basic and enhanced basic attacks can strike a second time.
Comps with Aldous
Aldous appears in 2 of our comps. Here is the job each one gives Aldous, where they stand and what the comp hands them to wear.
On-site 3-Gold — dual Mistbender/Bruiser; stacks damage on his enhanced basics and shields himself
On-site 3-Gold carry — dual Mistbender/Bruiser; stacks permanent bonus damage on every kill on the board, then leaps the map to one-shot a target once the stacks are high
Recommended equipment
The equipment the game itself suggests for Aldous, in the order it lists it.
Skill

Aldous unleashes his inner energy to strengthen his next Basic ATK, dealing (+130% Total Physical ATK) Physical DMG to the target and gaining a (+100% Total Physical ATK) Shield for 4s. The third and subsequent casts are further enhanced, dealing (+170% Total Physical ATK) AoE Physical DMG to the target and surrounding enemies. (DMG decreases with the number of …
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| Physical Bonus | 130% | 150% | 200% |
| Shield Bonus | 100% | 100% | 150% |
| Physical Bonus 2 | 170% | 180% | 295% |
Note: The last line of this skill description was cut off in the source screenshot.
Attributes
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 2575 | 4635 | 8760 |
| Physical ATK | 145 | 215 | 285 |
| Magic ATK | 145 | 215 | 285 |
| ATK Speed | 0.75 | 0.75 | 0.75 |
| ATK Range | 1 | 1 | 1 |
| Initial Mana | 30 | 30 | 30 |
| Mana Cap | 30 | 30 | 30 |
Cost and shop
Aldous is a 3-Gold hero. The shared pool holds 18 copies of each 3-Gold hero for the whole lobby, and a 3★ Aldous uses 9 of them, 50% of the pool. 11 other 3-Gold heroes compete for the same shop slots.
| Star | Copies | Gold value |
|---|---|---|
| 1★ | 1 | 3 |
| 2★ | 3 | 9 |
| 3★ | 9 | 27 |
- 3-Gold share of the shop at Commander Lv.3
- 10%
- At Commander Lv.8
- 35%
- Copies per hero in the pool
- 18
Gold value per star is the game's own price table. Shop odds and pool sizes: economy & board basics.
Stats against other 3-Gold heroes
Where Aldous's 2★ numbers rank among the 12 heroes at 3 Gold. The bar is Aldous's value against the highest in that group.
Mana Cap ranks lowest first: less mana to fill means the first skill comes sooner.
Synergy partners
Every hero that counts toward the same synergies as Aldous, cheapest first, with the counts where each bonus steps up.
Similar heroes
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