Palmon Survival/Palmon

Where Mystiray ranks
Current meta tier list
A fourth bomb and a finisher bonus make it the Electric Mega to build first; at Evolution V it already hits like an Evolution IV Thundermane. Random aim still wastes bombs in crowded waves.
Is Mystiray worth it?
Mystiray is the Electric Mega to build first, and it pays off from its first step. Evolution V needs 25 stars and the Mystiray Oath, and it adds Dark Thunder, a fourth bomb on every Electric Burst. At that step alone its damage runs close to an Evolution IV Thundermane, a Mythic in its finished form. Evolution VIII then adds Dark Devour, 25% more damage against anything under 30% HP, so the random scatter picks off wounded targets instead of wasting hits on them. Steps VI to VIII cost Aurora Essence, the same currency Mythic Evolution uses.
Where it falls short is control. Mystiray adds damage and nothing else, while Shockmantis stops the enemy back row from casting, and in long Peak Palosseum fights that matters more. If you own Zapantis, evolve it before starting this Mega.
Against the other Electric Megas, Mystiray is the cleaner pick. Voltfang's opening chip is switched off in World Boss and Guild Hunt, and Shadowvolt's damage cut overlaps with Fulgairy's.
Stats
Mystiray keeps Mantleray's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 550 | 57,163 | |
| 99 | 11,661 | |
| 13,750 | 8,520,821 |
How to reach Mystiray
All of it together:25★Camp Lv 10
1 × Mystiray Oath
280 × Aurora Essence
- Evolution V25★Camp Lv 10
1 × Mystiray OathUltimate Skill: Dark Thunder
- Evolution VI25★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Squad Size per Palmon Deployed+20
- Evolution VII25★Camp Lv 10
80 × Aurora EssenceFinal Damage Increase: 10%
- Final Damage Dealt+10%
- Evolution VIII25★Camp Lv 10
160 × Aurora EssenceUltimate Skill: Dark Devour
- Final Damage Taken Reduction+10%
Skills Mystiray unlocks
Dark ThunderEvolution VElectric Burst Projectile Count +1.
Dark DevourEvolution VIIIDeals +25% damage against targets below 30% HP.
Talents Mystiray opens
Talents are bought with Electric Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution V | Powerful | Attack | +2,000 | 9,000 |
| Evolution V | Steadfast | Defense | +400 | 10,000 |
| Evolution V | Vigorous | HP | +400,000 | 11,000 |
| Evolution VI | Powerful | Attack | +2,300 | 11,000 |
| Evolution VI | Deadly | Crit Rate | +10% | 11,500 |
| Evolution VI | Steadfast | Defense | +460 | 12,000 |
| Evolution VI | Vigorous | HP | +460,000 | 12,500 |
| Evolution VI | Tenacious | Tenacity | +10% | 13,000 |
| Evolution VII | Powerful | Attack | +2,700 | 13,000 |
| Evolution VII | Deadly Edge | Damage Dealt to Water Palmon | +5% | 13,500 |
| Evolution VII | Counter Guard | Damage Taken from Water Palmon Reduction | +5% | 14,000 |
| Evolution VII | Steadfast | Defense | +540 | 15,000 |
| Evolution VII | Vigorous | HP | +540,000 | 16,500 |
| Evolution VII | Precise | Accuracy | +10% | 18,000 |
| Evolution VIII | Powerful | Attack | +3,000 | 22,000 |
| Evolution VIII | Steadfast | Defense | +600 | 26,000 |
| Evolution VIII | Vigorous | HP | +600,000 | 30,000 |
| Evolution VIII | Destructive | Crit Damage | +25% | 38,000 |
| Evolution VIII | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution VIII | Dark Devour | Skill level | Unlocked | 58,000 |
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Electric type
Backliner
Combat
Holy Tower maintenance
Powerful
Attack
Steadfast
Defense
Vigorous
HP
Deadly
Tenacious
Deadly Edge
Counter Guard
Precise
Destructive
Stubborn