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AG Grand PontiffA

AG Grand Pontiff

APlasmaRewinder

The oldest among Mother's close aides Once lived outside, but after losing someone close to Jagear, devoted himself to AG Completed the ascetic trial first and became the first officially ordained priest Keeps the priesthood united whenever Father is away Always stands at the very front when AG faces outside threats

Verdict

SkipFine as a first-week healer, but Mother does the same job better, so don't spend materials here.

PvEDGFCD
Why this tier

PvE DA 12% team heal at skill Lv. 10 keeps a first-week team alive, on the thinnest Rewinder HP. Mother heals 15% at X grade in the same Plasma element.

GFC DA 12% team heal and a cleanse at skill Lv. 30, on thin A-grade HP at Speed 95. Mother heals more at X grade.

Overview

A first-week healer, and nothing more. Blessing of Restore heals every ally for 12% from skill Lv. 10, adds team ATK +10% at Lv. 20 and clears 1 debuff at Lv. 30, all on a 3-turn cooldown. The turn-start passive heals the team for 3%, but only on a 30% roll, so it can't be planned around. That makes it a cheap early pick, and a weak one to keep.

The problems stack up fast. The Pontiff has the thinnest HP of any Rewinder, and at Speed 95 the heal lands after most enemies have already hit. Mother does the same job in the same element with a bigger heal and a team shield on top, and Ru clears 2 debuffs where the Pontiff clears 1. Those are good reasons to replace the Pontiff early.

The one place the Pontiff fits is as a stand-in for Ru in the Signet Plasma chapters (2 and 4). The team keeps a heal and a cleanse there but loses the crowd-control immunity that makes Ru worth the seat.

Take skill Lv. 10 for the team heal and stop. Once Mother, Ru or Rem arrives, a Migration Core refunds whatever went in.

Exclusive gear

AG Grand Pontiff has four gear pieces of their own, one per slot. Each is named anew at every grade; the Legendary piece is shown.

W-GearGame data

By grade: Standard Plasma W-Gear → Prism Plasma Rewinder W-Gear → Rare Plasma Rewinder W-Gear → Rewinder's Rewinder W-Gear → Mythic Rewinder W-Gear.

T-jetGame data

By grade: Standard Plasma T-jet → Prism Plasma Rewinder T-jet → Rare Plasma Rewinder T-jet → Rewinder's Rewinder T-jet → Mythic Rewinder T-jet.

CaskGame data

By grade: Standard Plasma Cask → Prism Plasma Rewinder Cask → Rare Plasma Rewinder Cask → Rewinder's Rewinder Cask → Mythic Rewinder Cask.

NetculusGame data

By grade: Standard Plasma Netculus → Prism Plasma Rewinder Netculus → Rare Plasma Rewinder Netculus → Rewinder's Rewinder Netculus → Mythic Rewinder Netculus.

Attributes

HPATKDEFSpeedCrit RateCrit DMG
HP Lv. 22519,021#33 of 49
ATK Lv. 2251,255#47 of 49
DEF Lv. 2251,024#36 of 49
Speed95#42 of 47, tied with 4
Crit Rate12%#38 of 47, tied with 9
Crit DMG150%#38 of 47, tied with 9

AG Grand Pontiff Roster median. Each spoke runs from the roster's lowest to highest figure.

  • Aggro200#13 of 47, tied with 6

Roster standard (most characters share these figures)

  • Hit100%
  • Dodge5%
  • Block10%
  • BPMax BP3
  • SHSkill Hit100%
  • SRSkill Res10%

Exclusive gear

  • W-GearMythic Rewinder W-Gear
  • T-jetMythic Rewinder T-jet
  • CaskMythic Rewinder Cask
  • NetculusMythic Rewinder Netculus

Skill unlock ladder

AG Grand Pontiff's skills gain extra effects at fixed skill levels. The active skill can't go past half the character's level, and the passive opens at character Lv. 20. Spending Infinity in battle raises the skill level for that fight, so a gated effect can switch on early.

  1. Lv. 10Active: character Lv. 20Skill Core
    • Blessing of restore Active · To all allies
      restore HP 12 → 18%
  2. Lv. 20Active: character Lv. 40Skill Core
    • Blessing of restore Active · To all allies
      ATK +10 → 15% for 2 turns
  3. Lv. 30Active: character Lv. 60Skill Core
    • Blessing of restore Active · To all allies
      remove 1 Debuff

Element matchups and bosses

AG Grand Pontiff is Plasma, part of the main cycle (Power beats Bio, Bio beats Chemical, Chemical beats Plasma, Plasma beats Power). Electrical and Network sit outside it.

Strong against

Power
Plasma

Weak against

Chemical

Full element chart →

Awakening and dupes cost

License 5 caps AG Grand Pontiff at Lv. 200. Each awakening star lifts that cap by 5 and adds a slice of base stats, up to Lv. 225 at 5★. Stars are paid in AG Grand Pontiff's own shards, and as an A-grade character every duplicate pull turns into 20 of them. Awakening is kept if you reset the character with a Migration Core.

StarShardsRunning totalDuplicates' worthLevel cap
★30302Lv. 205
★★50804Lv. 210
★★★901709Lv. 215
★★★★11028014Lv. 220
★★★★★22050025Lv. 225

"Duplicates' worth" is the running total divided by 20 and rounded up. Base stats rise 3% or 5% per star depending on the character's grade.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Blessing of restoreActive

    To enemy: 110 → 165% damage. To all allies: restore HP 12 → 18% [skill Lv. 10+], ATK +10 → 15% for 2 turns [skill Lv. 20+], remove 1 Debuff [skill Lv. 30+]. (Spending Infinity in battle raises the skill level and unlocks the extra effects.)

    Cooldown 3 turns · extra effects at skill Lv. 10, 20, 30

  2. Eternal CarePassive

    [Turn start] Restore 3 → 4.5% HP to all allies.

    30% trigger chance

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