Dynamite Blue/Characters
AVerdict
SkipFine as a first-week healer, but Mother does the same job better, so don't spend materials here.
- Why this tier
PvE DA 12% team heal at skill Lv. 10 keeps a first-week team alive, on the thinnest Rewinder HP. Mother heals 15% at X grade in the same Plasma element.
GFC DA 12% team heal and a cleanse at skill Lv. 30, on thin A-grade HP at Speed 95. Mother heals more at X grade.
Overview
A first-week healer, and nothing more. Blessing of Restore heals every ally for 12% from skill Lv. 10, adds team ATK +10% at Lv. 20 and clears 1 debuff at Lv. 30, all on a 3-turn cooldown. The turn-start passive heals the team for 3%, but only on a 30% roll, so it can't be planned around. That makes it a cheap early pick, and a weak one to keep.
The problems stack up fast. The Pontiff has the thinnest HP of any Rewinder, and at Speed 95 the heal lands after most enemies have already hit. Mother does the same job in the same element with a bigger heal and a team shield on top, and Ru clears 2 debuffs where the Pontiff clears 1. Those are good reasons to replace the Pontiff early.
The one place the Pontiff fits is as a stand-in for Ru in the Signet Plasma chapters (2 and 4). The team keeps a heal and a cleanse there but loses the crowd-control immunity that makes Ru worth the seat.
Take skill Lv. 10 for the team heal and stop. Once Mother, Ru or Rem arrives, a Migration Core refunds whatever went in.
Exclusive gear
AG Grand Pontiff has four gear pieces of their own, one per slot. Each is named anew at every grade; the Legendary piece is shown.
By grade: Standard Plasma W-Gear → Prism Plasma Rewinder W-Gear → Rare Plasma Rewinder W-Gear → Rewinder's Rewinder W-Gear → Mythic Rewinder W-Gear.
By grade: Standard Plasma T-jet → Prism Plasma Rewinder T-jet → Rare Plasma Rewinder T-jet → Rewinder's Rewinder T-jet → Mythic Rewinder T-jet.
By grade: Standard Plasma Cask → Prism Plasma Rewinder Cask → Rare Plasma Rewinder Cask → Rewinder's Rewinder Cask → Mythic Rewinder Cask.
By grade: Standard Plasma Netculus → Prism Plasma Rewinder Netculus → Rare Plasma Rewinder Netculus → Rewinder's Rewinder Netculus → Mythic Rewinder Netculus.
Attributes
AG Grand Pontiff Roster median. Each spoke runs from the roster's lowest to highest figure.
Roster standard (most characters share these figures)
Hit100%
Dodge5%
Block10%- BPMax BP3
- SHSkill Hit100%
- SRSkill Res10%
Exclusive gear
- W-GearMythic Rewinder W-Gear
- T-jetMythic Rewinder T-jet
- CaskMythic Rewinder Cask
- NetculusMythic Rewinder Netculus
Skill unlock ladder
AG Grand Pontiff's skills gain extra effects at fixed skill levels. The active skill can't go past half the character's level, and the passive opens at character Lv. 20. Spending Infinity in battle raises the skill level for that fight, so a gated effect can switch on early.
- Lv. 10Active: character Lv. 20Skill Core
Blessing of restore Active · To all allies
restore HP 12 → 18%
- Lv. 20Active: character Lv. 40Skill Core
Blessing of restore Active · To all allies
ATK +10 → 15% for 2 turns
- Lv. 30Active: character Lv. 60Skill Core
Blessing of restore Active · To all allies
remove 1 Debuff
Element matchups and bosses
AG Grand Pontiff is Plasma, part of the main cycle (Power beats Bio, Bio beats Chemical, Chemical beats Plasma, Plasma beats Power). Electrical and Network sit outside it.
Strong against
Weak against
DJ MaduFirewall · NetworkNo element edge either wayDJ Madu carries a Plasma guardian stone (one of four: Power, Plasma, Bio, Electrical).
DueoksiniCode Red Plus · PowerAG Grand Pontiff has the edge
SirenCode Dungeon · BioNo element edge either way
Awakening and dupes cost
License 5 caps AG Grand Pontiff at Lv. 200. Each awakening star lifts that cap by 5 and adds a slice of base stats, up to Lv. 225 at 5★. Stars are paid in AG Grand Pontiff's own shards, and as an A-grade character every duplicate pull turns into 20 of them. Awakening is kept if you reset the character with a Migration Core.
| Star | Shards | Running total | Duplicates' worth | Level cap |
|---|---|---|---|---|
| ★ | 30 | 30 | 2 | Lv. 205 |
| ★★ | 50 | 80 | 4 | Lv. 210 |
| ★★★ | 90 | 170 | 9 | Lv. 215 |
| ★★★★ | 110 | 280 | 14 | Lv. 220 |
| ★★★★★ | 220 | 500 | 25 | Lv. 225 |
"Duplicates' worth" is the running total divided by 20 and rounded up. Base stats rise 3% or 5% per star depending on the character's grade.
Ability progression
Further abilities that unlock as this character's evolution line advances.
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Plasma
Rewinder



