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Dynamite Blue/Characters

Amatech SoldierA

Amatech Soldier

AChemicalJacker

A regular security soldier brought in through an external recruitment by Amatech. His origin is listed only as "external" in his personnel record, and he never talks about it. He once had a sense of justice like Rookie, but after seeing Hugo and the company's corruption, he hardened into a cynical realist.

Verdict

SkipSkip it. Hyki and Lilly are the Chemical picks to build.

PvEDGFCD
Why this tier

PvE DAmatech Soldier brings 110% and a slow on one target in Chemical, the element with only 3 stone lists, and a dodge-only counter. Hyki and Lilly cover Chemical.

GFC DAmatech Soldier offers 110% and a slow on one target with a dodge-only counter. Hyki is the Chemical Jacker to build.

Overview

Think of Amatech Soldier as AG Priest in Chemical with a shorter slow. Precision Strike hits one enemy for 110% every 2 turns and, from skill Lv. 10, cuts the target's Speed by 15% for 2 turns. The passive counters for 50% after a dodge, which at a 5% dodge rate is close to never.

Chemical is the thinnest element for stone breaking, on only 3 of 8 lists, so even the one thing a Chemical unit is for comes up less. Hyki and Lilly are the Chemical Jackers worth the resources: Hyki stuns every enemy from skill Lv. 20, and Lilly poisons them from Lv. 10. Spend on those two instead.

No comp here seats Amatech Soldier. Lilly holds Chemical in Signet Core, and Hyki takes it in two of the arena teams.

Skip. The unit can fill a slot in the opening chapters while the account has no other options, but it should never get Skill Cores. A Migration Core refunds anything spent in the first days.

Exclusive gear

Amatech Soldier has four gear pieces of their own, one per slot. Each is named anew at every grade; the Legendary piece is shown.

W-GearGame data

By grade: Standard Chemical W-Gear → Blue Chemical Jacker W-Gear → Rare Chemical Jacker W-Gear → Jacker's Jacker W-Gear → Mythic Jacker W-Gear.

T-jetGame data

By grade: Standard chemical T-jet → Blue chemical Jacker T-jet → Rare chemical Jacker T-jet → Jacker's Jacker T-jet → Mythic Jacker T-jet.

CaskGame data

By grade: Standard chemical Cask → Blue chemical Jacker Cask → Rare chemical Jacker Cask → Jacker's Jacker Cask → Mythic Jacker Cask.

NetculusGame data

By grade: Standard Chemical Netculus → Blue Chemical Jacker Netculus → Rare Chemical Jacker Netculus → Jacker's Jacker Netculus → Mythic Jacker Netculus.

Attributes

HPATKDEFSpeedCrit RateCrit DMG
HP Lv. 22515,007#41 of 49, tied with 3
ATK Lv. 2251,674#35 of 49, tied with 3
DEF Lv. 225854#41 of 49, tied with 3
Speed109#25 of 47, tied with 3
Crit Rate12%#38 of 47, tied with 9
Crit DMG150%#38 of 47, tied with 9

Amatech Soldier Roster median. Each spoke runs from the roster's lowest to highest figure.

  • Aggro30#33 of 47, tied with 8

Roster standard (most characters share these figures)

  • Hit100%
  • Dodge5%
  • Block10%
  • BPMax BP3
  • SHSkill Hit100%
  • SRSkill Res10%

Exclusive gear

  • W-GearMythic Jacker W-Gear
  • T-jetMythic Jacker T-jet
  • CaskMythic Jacker Cask
  • NetculusMythic Jacker Netculus

Skill unlock ladder

Amatech Soldier's skills gain extra effects at fixed skill levels. The active skill can't go past half the character's level, and the passive opens at character Lv. 20. Spending Infinity in battle raises the skill level for that fight, so a gated effect can switch on early.

  1. Lv. 10Active: character Lv. 20Skill Core
    • Precision Strike Active · To enemy
      for 2 turns, Speed -15 → 22.5%

Element matchups and bosses

Amatech Soldier is Chemical, part of the main cycle (Power beats Bio, Bio beats Chemical, Chemical beats Plasma, Plasma beats Power). Electrical and Network sit outside it.

Strong against

Plasma
Chemical

Weak against

Bio

Full element chart →

Awakening and dupes cost

License 5 caps Amatech Soldier at Lv. 200. Each awakening star lifts that cap by 5 and adds a slice of base stats, up to Lv. 225 at 5★. Stars are paid in Amatech Soldier's own shards, and as an A-grade character every duplicate pull turns into 20 of them. Awakening is kept if you reset the character with a Migration Core.

StarShardsRunning totalDuplicates' worthLevel cap
★30302Lv. 205
★★50804Lv. 210
★★★901709Lv. 215
★★★★11028014Lv. 220
★★★★★22050025Lv. 225

"Duplicates' worth" is the running total divided by 20 and rounded up. Base stats rise 3% or 5% per star depending on the character's grade.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Precision StrikeActive

    To enemy: 110 → 165% damage, for 2 turns, Speed -15 → 22.5% [skill Lv. 10+]. (Spending Infinity in battle raises the skill level and unlocks the extra effects.)

    Cooldown 2 turns · extra effects at skill Lv. 10

  2. Evasive CounterattackPassive

    [On evade] To enemy: counter for 50 → 75% damage.

    60% trigger chance

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