EmbervilleAll games

Emberville/Classes & Skills

Emberville Classes & Skills

Numbers read from the game's own files: the Prologue and Biome 1.

Three classes have a tree in the demo: the Knight and the Mage with 17 skills each, and the Wanderer with 13. Every tree opens two skills at the start and unlocks the rest in steps of five levels, up to level 35. The trees below sit on that level grid, so you can see what a level-20 character can reach, and every skill lists its value at each rank.

Most active skills spend Kymia, and each class handles it its own way. The Knight's costs run from 7 for Guard Stance to 20 for Shield Bash, and nothing in its tree gives Kymia back. The Mage opens with Kymia Siphon, a refill on a 90-second cooldown, and later adds Death Wish, which returns a little on every kill. The Wanderer's Swift Foot reserves Kymia instead of spending it (20% at rank 1, 12% at rank 5), and Kymia Recovery hands back 15 to 33 Kymia on a cooldown that starts at 150 seconds.

Ranks matter as much as picks. Breakthrough's damage value climbs from 115 to 150 over eight ranks, and Arcane Blast's from 160 to 300 over ten. A few skill texts carry a number the game fills in while you play; those show a dash. Which skills carry over between classes isn't in the demo's files, so it isn't shown here.

K

Knight

The Knight is a well trained close-range combat class that relies on both offensive and defensive skills.

Strength
+2
Dexterity
+1
Stamina
+3
Health
×5
Attack damage
+5
Attack rate
×2
Attack rate bonus
+3
Block chance
×10

Gold tiles: the class's base stats. The others: its class modifiers.

Lv.0

Breakthrough

Knight · unlocks at Lv. 0 · up to 8 points

Cooldown
8s
Kymia
10

Charge forward, damaging and knocking back enemies in your path

Value per point

Point12345678
Base Damage115120125130135140145150

A dash in a skill's text marks a value the game fills in while you play; the files don't print it.

loadoutgg is not affiliated with, endorsed by, or sponsored by Cygnus Cross or the creators of Emberville. Emberville and all item, class, skill, and other names, art, and assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the game and its content. The stats, recipes, skill values and other compiled game data on these pages are loadoutgg's own work, extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.