While below 50% HP, its basic attacks heal it for 100% of the damage they deal. The first time it drops below half, it also gains 1 Swift.
Lumi Master/Lumis

At a glance
- Why this tier
Lycub is a B step toward Lycanite, bringing Self-Heal and Swift scaling early on a thin 86 HP body. Lycanite keeps the kit with more ATK.
Lycub's skills
Fixed kit always on Lycub, can't be swapped
Hits the current enemy; +20% damage for each Swift stack on this Lumi.
Its automatic attack: a Steel hit every 1s for 10 power.
Swappable skills choose which one to equip
Raises this Lumi's ATK and DEF by 1 stage each.
Every Lumi in your squad gains 1 Swift.
Hits the current enemy and gives this Lumi 1 Swift.
Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.
Hits the current enemy and switches out, handing all of this Lumi's Swift to the Lumi coming in.
This Lumi's next 5 basic attacks deal double damage.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Lycub. See those line-ups.
How to use Lycub
Lycub opens the Lycanite line with Self-Heal, so its basic attacks heal for all their damage once it drops below half. Steel Claw Strike gains 20% per Swift, and Swift Strike builds it. 86 HP is weak for a Lumi that needs to be hurt. Lycanite is the better pick, so keep it only until Lv. 35.
Compared with
The strongest Battle on the tier list and the ones placed just above Lycub, strongest first.
Recommended build
The game's own in-client line-ups run Lycub with Speed Up equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.
Self-HealTrait
Steel Claw StrikeSignature skillSelf-Heal: While below 50% HP, its basic attacks heal it for 100% of the damage they deal. The first time it drops below half, it also gains 1 Swift. Steel Claw Strike: Hits the current enemy; +20% damage for each Swift stack on this Lumi.
Speed UpChosen in 2 of 3 official setups
FortifyChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Lycub KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
Evolution Fruit×2 at Lv. 35 → LycaniteThe Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
LycubAttributes
MaxMin
| Min | Max | |
|---|---|---|
| 68 | 100 | |
| 56 | 88 | |
| 54 | 86 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Steel


