Lumi MasterAll games

Lumi Master/Lumis

Mustinja

Mustinja

PurpleGoldRating 70–85DarkBattle

Job tagsLogging

Tier: B on the Lumi Master tier list

Evolves into Muskyx (A tier). It has the same Trait and the same swappable skill pool as Muskyx, with a weaker signature skill and slightly lower stats, so it is placed one tier below it. Evolving it is still the upgrade.

Recommended build

The game's own in-client line-ups run Mustinja with Poison equipped — 3 official setups below, plus the materials it levels, stars up and evolves with.

Skill to equip
PoisonPoisonChosen in 2 of 3 official setups
EntrenchedEntrenchedChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Muskit KeepsakeMuskit KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Muskit StarcoreMuskit StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

Evolution
Evolution FruitEvolution Fruit×2 at Lv. 35 → Muskyx

The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Flying×2Light×2Brawler×2
Takes reduced damage from
Dark×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
Stage 2
MustinjaMustinjaLv. 15 · Evolution Fruit ×1

Other forms

Attributes

ATK66–98DEF60–92HP56–88Work30–62

MaxMin

MinMax
ATK6698
DEF6092
HP5688
Work3062

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Poison MasterTrait

    Whenever it applies Poison, it also applies 1 stack of a random other status effect.

  2. Shadow DanceSignature Skill

    Hits the current enemy and applies 2 Poison.

    Cost 5 · Power 75 · Dark

  3. PoisonSwappable SkillOfficial pick

    Hits the current enemy and applies 2 Poison.

    Cost 4 · Power 20 · Dark

  4. EntrenchedSwappable SkillOfficial pick

    Hits the current enemy with shadow; costs 1 less Energy for each different status effect it carries (up to 5 less).

    Cost 7 · Power 120 · Dark

  5. Toxic SpreadSwappable Skill

    Hits the current enemy and spreads its Poison to the rest of its squad at half the stacks.

    Cost 5 · Power 75 · Dark

  6. AvalancheSwappable Skill

    Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).

    Cost 5 · Power 40 · Ice

  7. InfectSwappable Skill

    Spreads the current enemy's status effects to the rest of its squad.

    Cost 6 · Power 60 · Dark

  8. Magic TrickSwappable Skill

    Swaps Light Spirit skill effects and counts with the current enemy.

    Cost 3 · Power 10 · Fairy

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