Stationed at the fishery: aquafarming is 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Pan Pan Goma is D in combat. Its value is the fishery, where Patience adds 40% to aquafarming, a job few workers take.
Pan Pan Goma's skills
Fixed kit always on Pan Pan Goma, can't be swapped
Hits the current enemy and heals this Lumi for 20% of its max HP.
Swappable skills choose which one to equip
Hits the current enemy; +20% power for each Leech stack it carries.
Throws seeds at the current enemy and applies 2 Leech.
Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.
Raises this Lumi's ATK and DEF by 1 stage each.
Sets the weather to Harsh Sunlight, hits every enemy on the field and applies 1 Burn to each.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
How to use Pan Pan Goma
Pan Pan Goma is a fishery worker. Patience speeds aquafarming there by 40%, so put it on the fishery once you build one and leave it. Anywhere else it works at the base rate, and trait workers like Cabbychick are better on their own jobs. It is not worth a battle slot.
Compared with
No Worker is placed above Pan Pan Goma. These are the nearest behind.
Recommended build
The materials Pan Pan Goma levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Patience: Stationed at the fishery: aquafarming is 40% faster. Bamboo Punch: Hits the current enemy and heals this Lumi for 20% of its max HP.
Goma KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 52 | 76 | |
| 41 | 65 | |
| 42 | 66 | |
| 73 | 129 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Grass






