When hit by a skill, applies 1 Frostbite to the attacker.
Lumi Master/Lumis

At a glance
- Why this tier
Rimedeer holds A as the Snow setter for Ice teams: Spirit of Snow frostbites every attacker and Frostspike sets Snow for the team. At 40 power the signature is setup, not damage, which Skollfang supplies.
- Best with
Crysion×1
Bowlguin×1- In our teams1 of 23
- Frost Claw LockLead, sets Snow and stacks Frostbite · Ice Shard
Rimedeer's skills
Fixed kit always on Rimedeer, can't be swapped
Costs 1 less Energy for each Ice Lumi in your squad. Sets the weather to Snow, hits the current grounded enemy and applies 1 Frostbite.
Its automatic attack: a Ice hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.
Swappable skills choose which one to equip
Hits the current enemy twice; each hit has a 20% chance to apply 1 Frostbite.
Hits the current enemy once, plus once more for each different status effect it carries (up to 5 hits).
Drops a Frostbite trap where the current enemy is standing, applying 1 Frostbite to any enemy Lumi that moves onto it.
Raises this Lumi's DEF by 2 stages.
Hits the current enemy and applies 1 Frostbite — 3 during Snow.
Pelts every enemy on the field with hail for 3 hits in total.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Rimedeer. See those line-ups.
How to use Rimedeer
Rimedeer punishes anything that hits it. Spirit of Snow applies a Frostbite to every attacker that uses a skill on it, and Frostspike sets Snow for Ice Shard's 3-stack hits, costing 1 less per Ice Lumi in your squad. It is the Snow setter for an Ice team.
Frostspike itself is 40 power, so the hit is not the point, and 90 ATK is middling. Crysion or Skollfang deal the damage once the Snow is up.
Teams with Rimedeer
- Frost Claw LockIn-game line-up · Frostbite Energy tax



Three Ice Lumi turn Frostbite into an Energy tax. With all three in the squad, Rimedeer's Frostspike costs 3 instead of 6 and sets Snow, which raises Ice Shard from 1 Frostbite a cast to 3. At 5 stacks, Crysion's Frost Claw makes the enemy's skills cost 3 more Energy while Crysion stays in, and each stack adds 15 power to every skill that hits it. Bowlguin's Wave is the Water answer to the Fire Lumi that threaten the other two.
Compared with
The strongest Battle on the tier list and the ones placed just above Rimedeer, strongest first.
Recommended build
The game's own in-client line-ups run Rimedeer with Avalanche equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Spirit of SnowTrait
FrostspikeSignature skillSpirit of Snow: When hit by a skill, applies 1 Frostbite to the attacker. Frostspike: Costs 1 less Energy for each Ice Lumi in your squad. Sets the weather to Snow, hits the current grounded enemy and applies 1 Frostbite.
AvalancheChosen in 1 of 3 official setups
Ice ShardsChosen in 1 of 3 official setups
ShieldRun in 2 of 3 official setups
InspireRun in 1 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Inspire: Inspires your own Lumi on the field, increasing their next skill damage by 80%. Expires upon leaving.
Tinkdeer KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
RimedeerLv. 15 · Evolution Fruit ×2Other forms
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 58 | 90 | |
| 63 | 95 | |
| 64 | 96 | |
| 31 | 63 | |
| Attack Speed | Slower than most1.2s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 70–86
Ice



