MAJO - Apocalypse Tactics RPG/Characters

How to use Maro
Maro heals in two layers: a 150% area heal on her Class Skill and an Extreme that heals 76% and leaves a zone healing 76% every 2 seconds for 10 seconds. Her Auto Skill turns her into a damage support too, executing a downed enemy for 484% and giving all allies +10% damage for 12 seconds. That mix is why she fits five of our seven comps, and why she is worth building early.
Her zone stays where she casts it, so she suits bosses that stand still; against a frontliner who moves, Peseshet's heal follows the target. Her Passive's 82% bonus healing only applies to human-faction Witches. Zhijie ranks above her because her heals come with a Defense buff and damage from the same skills.
Teams with Maro
- Balanced coreGeneral PvE — story progression and difficult stages




A real frontline, two different damage paths and a healer: the most complete all-round lineup on the current roster.
- Execution coreFights built around Knockdown and Execution




Knock enemies down, then cash in: three members have skills that only fire on downed targets, and Carmen keeps them alive long enough to cycle.
- Defense and sustainLong or punishing fights where survival comes first




Two Defenders and a healer around one damage dealer: slower, but very hard to break.
- Early story progressionFirst week — pushing the main story




One Witch of each Class, built as a single team: the lineup to pour early resources into instead of levelling everyone evenly.
- Double Arcanist offenseClearing faster once the team is well built




Drops the Defender for a second Arcanist: more damage, less margin for error.
Compared with
The strongest Supporter on the tier list and the ones placed just above Maro, strongest first.
Awaken Tier timeline
What Maro gains at each Awaken Tier. A fresh copy starts at 1.
- 1Starts with: Normal Attack, Class Skill, Extreme Skill, Interference
- 2No new skill
- 3
Auto Skill unlocksInquisition+240 / +20 / +33 Health / Attack / Defense - 4
Passive unlocksCompassionate Gift+600 / +50 / +83 Health / Attack / Defense - 5
Class Skill evolvesUnderworld PardonBase Attributes +24.5% - 6
Auto Skill evolvesInquisitionBase Attributes +24.5%
Who can sit in Maro's Sub-Slots
Sub-Slots only take Witches of the same Class (Supporter). Each one below would lend Maro this Interference skill.
ZhijieSSelf-Care Character's Dodge Value +7%. Each time the character blocks or evades, Healing Effect increases by +[Extra Heal Lv1]%, 1 stack (max 2 stacks) (lasts 20 seconds).
EmilyABloodthirst Instinct Character's Stagger resistance +1 Character's posture value +35
PeseshetALantern Guardian Stance Character's Defense +7% Character's Extreme Skill charge speed +7%
DoroaCHeart Gazing♡ Character's Class Skill CD -5% Character's healing effect +5%
Build basics
There is no per-Witch gear to pick: equipment is Class Equipment, shared by every Supporter, so Maro's real build choice is who sits in her Sub-Slots (listed above). The ten sets are on the Items page, and the Team building guide explains both systems.
Ability progression
Further abilities that unlock as this character's evolution line advances.
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