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MAJO - Apocalypse Tactics RPG/Characters

Garana

Garana

SSRDefender

EpithetWorld-Shaking Voice

Garana drifts through life at her own volume — usually the volume of whatever is in her headphones, which is loud enough for everyone else to hear too. Not uncaring, just absorbed, and somehow never missing what matters.

Tier: A on the MAJO - Apocalypse Tactics RPG tier list

The control tank: her Extreme hits three times for 480% around her, Taunting and Dizzying everything in range while giving allies Defense +15.5%, and her Auto Skill follows every ultimate or Class Skill with a 450% blast that cuts the enemies' Bonus Damage by 20%. Strong control, but no healing of her own. Carmen's 148% heal on top of a larger Defense buff is what keeps Carmen a tier above her.

How to use Garana

Control is what Garana brings. Her Extreme hits three times for 480% around her, and every hit Taunts and Dizzies while allies inside get Defense +15.5% for 20 seconds. From Awaken Tier 3 her Auto Skill follows each Extreme or Class Skill with a 450% blast that cuts enemies' Bonus Damage by 20%. For long fights that is a strong, reliable kit.

What she lacks is healing, and that is the whole gap to Carmen, whose Auto Skill heals 148% on top of a bigger Defense +26.5% buff. Garana needs a real healer behind her, which is why her comps pair her with Maro or Peseshet. For long boss fights, Defense and sustain runs both Defenders together.

Teams with Garana

All MAJO - Apocalypse Tactics RPG teams →

Compared with

The strongest Defender on the tier list and the ones placed just above Garana, strongest first.

Awaken Tier timeline

What Garana gains at each Awaken Tier. A fresh copy starts at 1.

  1. 1Starts with: Normal Attack, Class Skill, Extreme Skill, Interference
  2. 2No new skill
  3. 3Auto Skill unlocksSound-Breaking Noise+312 / +14 / +33 Health / Attack / Defense
  4. 4Passive unlocksEarsplitting Sound Wave+780 / +35 / +83 Health / Attack / Defense
  5. 5Class Skill evolvesSonic BlastBase Attributes +24.5%
  6. 6Auto Skill evolvesSound-Breaking NoiseBase Attributes +24.5%

Kit tags

The game's own labels on Garana's skills, and which other Witches share each one.

Who can sit in Garana's Sub-Slots

Sub-Slots only take Witches of the same Class (Defender). Each one below would lend Garana this Interference skill.

Build basics

There is no per-Witch gear to pick: equipment is Class Equipment, shared by every Defender, so Garana's real build choice is who sits in her Sub-Slots (listed above). The ten sets are on the Items page, and the Team building guide explains both systems.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Resonant PulseNormal Attack

    Hit 1: Deals 65% damage to enemies in a circular area. Hit 2: Deals 65% damage to enemies in a circular area. Hit 3: Deals 115% damage to enemies in a circular area.

  2. Sonic BlastClass Skill

    [Block Counter] Trigger Condition: Activates after blocking, only if a target is within the area Deals 230% damage to enemies in a frontal fan-shaped area and inflicts Dizzy (lasts 1 seconds).

    Evolves at Awaken Tier 5 (+24.5% Base Attribute)

  3. Roaring HowlExtreme Skill

    Centered on self, deals 3 hits of 480% damage to enemies in the circular area, each hit carrying additional Taunt and Dizzy (lasts 2.5 seconds). Simultaneously grants allies inside area a Defense +15.5% effect (lasts 20 seconds).

  4. Sound-Breaking NoiseAuto Skill

    [Class Skill Salvo] [Ultimate Salvo] Trigger Condition: Activates after using an ultimate or Class skill Deals 450% damage to enemies in a fan-shaped area ahead and grants them Bonus Damage -20% (lasts 8 seconds).

    Unlocks at Awaken Tier 3 — Evolves at Awaken Tier 6 (+24.5% Base Attribute)

  5. Earsplitting Sound WavePassive

    When the final Normal Attack hit is used, grants allies within a circular area centered on self Defense +[Def Up Lv1]% (max 1 stack) (lasts 8 seconds).

    Unlocks at Awaken Tier 4

  6. Stacked ResonanceInterference

    Character's Physical Attack rate +3% After the character blocks, character's Physical Attack rate +[Physics Pierce Up Lv1]%, 1 stack (max 2 stacks) (lasts 5 seconds)

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