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MAJO - Apocalypse Tactics RPG/Characters

Qing

Qing

SRDefender

EpithetSpringlight Glimmer

Studious, precise with data, and hopeless at spotting a lie told to her face. Part of Qing's brain has been rebuilt with machinery — a detail she keeps to herself, along with one or two other habits.

Tier: B on the MAJO - Apocalypse Tactics RPG tier list

A straightforward SR tank: her Extreme gives her Defense +40% and pulls enemies in with an 880% Taunting hit, and her Passive adds Magic Resistance +32%. Reliable, but no team-wide buffs or healing. Garana and Carmen both protect the team as well as themselves, which Qing can't do.

How to use Qing

Qing is a simple, sturdy tank. Her Extreme charges in, gives her Defense +40% and hits an area for 880% with Taunt, and her Block Counter adds Defense +15% before a 225% strike. From Awaken Tier 4 she carries Magic Resistance +32%, which helps against magic-heavy enemies.

She protects herself and nobody else. Garana's Extreme gives allies Defense +15.5% and Dizzies, and Carmen buffs the team and heals, so both hold a front better. Qing is the stand-in for Garana in the Early story comp, and that is where she belongs: an SR Defender to use until Garana or Carmen arrives.

Compared with

The strongest Defender on the tier list and the ones placed just above Qing, strongest first.

Awaken Tier timeline

What Qing gains at each Awaken Tier. A fresh copy starts at 1.

  1. 1Starts with: Normal Attack, Class Skill, Extreme Skill
  2. 2Interference unlocksBudget AllocationBase Attributes +10%
  3. 3Auto Skill unlocksFinancial RulingBase Attributes +5%
  4. 4Passive unlocksCapital ProtectionBase Attributes +5%
  5. 5Extreme Skill evolvesDebt JudgmentBase Attributes +10%
  6. 6Interference evolvesBudget AllocationBase Attributes +20%

Kit tags

The game's own labels on Qing's skills, and which other Witches share each one.

Who can sit in Qing's Sub-Slots

Sub-Slots only take Witches of the same Class (Defender). Each one below would lend Qing this Interference skill.

Build basics

There is no per-Witch gear to pick: equipment is Class Equipment, shared by every Defender, so Qing's real build choice is who sits in her Sub-Slots (listed above). The ten sets are on the Items page, and the Team building guide explains both systems.

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Wound PunishmentNormal Attack

    Hit 1: Deals 150% damage to one enemy. Hit 2: Deals 290% damage to one enemy.

  2. Account LockClass Skill

    [Block Counter] Trigger Condition: Activates after blocking, only if a target is within the area Grants self defense 15% (lasts 10 seconds), then moves in front of the target and deals 225% damage to one enemy.

  3. Debt JudgmentExtreme Skill

    Charges to the designated location, granting self Defense +40% (lasts 10 seconds), then deals 880% damage to enemies inside circular area with an additional Taunt.

    Evolves at Awaken Tier 5 (+10% Base Attribute)

  4. Financial RulingAuto Skill

    [Ultimate Salvo] Trigger Condition: Activates after fully unleashing the Ultimate Grants self Bonus Damage Reduction +10% (lasts 15 seconds), and deals 228% damage to enemies in circular area.

    Unlocks at Awaken Tier 3

  5. Capital ProtectionPassive

    Grants self Magic Resistance 32%.

    Unlocks at Awaken Tier 4

  6. Budget AllocationInterference

    Character's block CD -10% When the character blocks, enemies' Attack -[Atk Down Lv1]% (lasts 4 seconds) (max 3 stacks)

    Unlocks at Awaken Tier 2 — Evolves at Awaken Tier 6 (+20% Base Attribute)

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