MAJO - Apocalypse Tactics RPG/Characters

How to use Alice
Alice needs her Extreme to do anything. For 10 seconds it sets Dodge Value to 100%, drops her Dodge cooldown to 1 second and fixes her Class Skill cooldown at 3, so each dodge can fire her 223% Class Skill and, from Awaken Tier 3, a 308% Auto Skill. Inside that window she is a decent damage dealer, but the whole plan depends on it.
Outside that window she has to take hits to get going, and nothing in her kit reduces the damage. Xinzi does the same dodge-and-counter job better, because her 90% damage reduction triggers on every dodge rather than inside one window. Alice's Interference, Crit Damage +14% and Extreme Crit Rate +14%, is the better reason to own her, so slot her under another Vanguard.
Compared with
The strongest Vanguard on the tier list and the ones placed just above Alice, strongest first.
Awaken Tier timeline
What Alice gains at each Awaken Tier. A fresh copy starts at 1.
- 1Starts with: Normal Attack, Class Skill, Extreme Skill, Interference
- 2No new skill
- 3
Auto Skill unlocksBunny Hop Floor Clear+240 / +26 / +23 Health / Attack / Defense - 4
Passive unlocksFate's Orb Ring+600 / +65 / +58 Health / Attack / Defense - 5
Class Skill evolvesLucky Rabbit KissBase Attributes +24.5% - 6
Passive evolvesFate's Orb RingBase Attributes +24.5%
Who can sit in Alice's Sub-Slots
Sub-Slots only take Witches of the same Class (Vanguard). Each one below would lend Alice this Interference skill.
XinziAGathering of Hatred Character's Critical Rate +7% Character's bonus damage when attacking a target's Physical Weakness +7%
HuaruiBStep-by-Step Shadow Shattering Character's Attack Speed +4%. Each time the character uses an Extreme Skill, Attack Speed +[Atk Speed Up Lv1]%, 1 stack (max 2 stacks) (lasts 30 seconds).
LenaBReckless Driving Character's Physical Attack rate +3% When the character counters, deals 50% Physical Attack damage to enemies within a rectangular area, and grants the target Physical Resistance -2%, 1 stack (max 2 stacks) (lasts 8 seconds).
LeedCShadow Snare Character's Dodge Value increased by 5%. After the character activates a Dodge, creates a circular zone on the ground that deals 78% Mental Attack damage to enemies within the area after 1.5 seconds. (The zone is not considered this character's skill)
XiniCFancy Footwork Character's Critical Rate +5% Character's Extreme Skill Bonus Damage +6%
LuoqinUnrankedFlowing Light Amplification Equipment bearer's Crit Damage +9%. Equipment bearer's Class Skill Crit Damage +9%.
Build basics
There is no per-Witch gear to pick: equipment is Class Equipment, shared by every Vanguard, so Alice's real build choice is who sits in her Sub-Slots (listed above). The ten sets are on the Items page, and the Team building guide explains both systems.
Ability progression
Further abilities that unlock as this character's evolution line advances.
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