MAJO - Apocalypse Tactics RPG/Witch Compare
MAJO - Apocalypse Tactics RPG Witch Compare
30 Witches · six skill tracks · up to 3 side by sideMAJO keeps base stats on its servers, so two Witches of the same grade split on their kits: what triggers each skill, which effects it puts out, when Awakening unlocks it, and which Witches can lend each other their Interference. Put up to three of the 30 Witches next to each other here to see all of it at once, with the tier and the reason for it, the call on whether to invest where we've made one, and the Best Teams comps each one plays in.
Tap a Witch to add her and tap again to take her out. With three slots full, the next tap replaces the third. The picks live in the page link, so Copy link sends the exact comparison.
Choose Witches30 Witches
No Witch matches that search.
Tier, reason and call
Each Witch carries one tier from the tier list and the reason for it. The reason usually names who does the same job better, and those pairings are the first rows of the ready-made table below. Where the reason settles whether to spend materials, an Invest, Situational or Skip call sits above it; most Witches have no call, because the tier alone doesn't decide it. Dayu, Macak, Lucia and Luoqin are unranked, as none of them has had a banner yet.
Six skill tracks and their trigger tags
Every Witch has the same six tracks: Normal Attack, Class Skill, Extreme Skill, Auto Skill, Passive and Interference. The bracket tags in the game's skill text say what fires a skill or what it counts as, and they decide who fits together. Block Counter shows up on 8, Dodge Counter shows up on 8, Charge Amp shows up on 8, Execution shows up on 6 of the 30 kits. A Dodge Counter or Block Counter skill fires only after the Witch dodges or blocks, so it wants enemies swinging at her; an Execution skill fires only on a downed target, so it wants Stagger from somewhere else on the team. Numbers marked lv are filled in by the game at battle time from the skill level and never printed in the text. To search every kit for a word, use the Skill Finder.
Effects, Stagger and Execution
The Effects row lists every buff, debuff and control effect the Witch's kit touches, marked by what the skill does with it: applies it, adds to it, resists it or cashes in on it. Each one links to its entry on the Status Effects page, which quotes the exact skill sentence. Stagger and Execution get their own row because they pair up: Stagger knocks enemies down, and the 7 Execution skills on the roster only hit downed targets. The block between your picks says which of them supplies the Stagger and which cashes it in.
Interference and Sub-Slots
A Witch in a Sub-Slot doesn't fight. She lends her Interference skill to the Witch in the main slot, and Sub-Slots only take Witches of the same Class. The roster splits into 10 Arcanists, 7 Defenders, 5 Supporters and 7 Vanguards, with Macak not yet assigned a Class in the game data, so each Witch's Sub-Slot row lists the same-class Witches she can lend to, and the block between your picks says whether two of them can sit under each other. The team building guide covers how to fill the bench.
Awaken Tier unlocks
Not every track works from the first copy. Awakening opens tracks and upgrades others at set tiers, and the Awaken row lines them up so you can see which Witch gives you more at the same investment. The Auto Skill opens at Tier 3 on 29 Witches, the Passive at Tier 4 on 29, and Interference at Tier 2 on 9. An "evolves" step upgrades a track that's already open and lists the Base Attribute bonus it gives. The full order is in the progression guide.
Ready-made comparisons
These are the choices our own pages already raise: every Witch whose tier reason names a rival, every swap a Best Teams comp lists, the top-ranked Witches of each Class, and the Witches that share an effect or trigger tag. Class, effect and tag rows load the three highest-ranked. Tap Compare to load a row in the tool above.
| Choice | Witches | |
|---|---|---|
| Tier reasonCarmen's tier reason | CarmenS GaranaA | Compare |
| Tier reasonZhijie's tier reason | ZhijieS MaroA PeseshetA | Compare |
| Tier reasonEmily's tier reason | EmilyA PeseshetA | Compare |
| Tier reasonMaro's tier reason | MaroA PeseshetA | Compare |
| Tier reasonYuhong's tier reason | YuhongA JennyA | Compare |
| Tier reasonBazhuli's tier reason | BazhuliB JennyA | Compare |
| Tier reasonIsabelle's tier reason | IsabelleB CarmenS GaranaA | Compare |
| Tier reasonHuarui's tier reason | HuaruiB XinziA | Compare |
| Tier reasonLena's tier reason | LenaB XinziA | Compare |
| Tier reasonYun's tier reason | YunB CarmenS GaranaA | Compare |
| Tier reasonQing's tier reason | QingB CarmenS GaranaA | Compare |
| Tier reasonTomoe's tier reason | TomoeB JennyA PatraB | Compare |
| Tier reasonAlice's tier reason | AliceC XinziA | Compare |
| Tier reasonLumi's tier reason | LumiC JennyA PatraB | Compare |
| Tier reasonDoroa's tier reason | DoroaC MaroA PeseshetA | Compare |
| Tier reasonGrina's tier reason | GrinaC TomoeB | Compare |
| Tier reasonXini's tier reason | XiniC HuaruiB XinziA | Compare |
| Comp swapDefense and sustain: Patra for Xuanji | XuanjiB PatraB | Compare |
| Comp swapAccessible core: Budi for Dusan | DusanB BudiB | Compare |
| Comp swapEarly story progression: Qing for Garana | GaranaA QingB | Compare |
| Comp swapEarly story progression: Doroa for Maro | MaroA DoroaC | Compare |
| ClassArcanist | JennyA YuhongA BazhuliB | Compare |
| ClassSupporter | ZhijieS EmilyA MaroA | Compare |
| ClassVanguard | XinziA HuaruiB LenaB | Compare |
| EffectExecution skills | JennyA MaroA XuanjiB | Compare |
| EffectHeaviest Stagger | DusanB CarmenS LumiC | Compare |
| EffectHealing | CarmenS ZhijieS EmilyA | Compare |
| EffectTeam damage buffs | EmilyA MaroA XinziA | Compare |
| Trigger tagDodge Counter | XinziA YuhongA HuaruiB | Compare |
| Trigger tagCharge Amp | BazhuliB PatraB DusanB | Compare |
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