Lumi MasterAll games

Lumi Master/Lumis

Grass52–84Bloomveil

Bloomveil

GreenBluePurpleGoldRating 52–84GrassBattle

Job tagsLogging

At a glance

Best.
Why this tier

Bloomveil is B on paper but earns a spot as the sweeper of the Arena leech blade team, where Calyx turns enemy Leech into DEF stages. Outside that team its 82 DEF is thin.

In our teams1 of 23

Bloomveil's skills

Fixed kit always on Bloomveil, can't be swapped

Trait · passiveCalyx

Its DEF stage always equals the number of Leech stacks on the current enemy.

Signature skillBudding

Hits the current enemy and applies 2 Leech.

GrassCost 4Power 30

Swappable skills choose which one to equip

Leech SeedUsed in official line-ups

Throws seeds at the current enemy and applies 2 Leech.

GrassCost 4Power 20

Raid

Hits the current enemy. Always crits if this Lumi's attack speed is higher than the target's.

SteelCost 5Power 75

Charge Up

The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.

NormalCost 4Power 0

Leaf Storm

Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.

GrassCost 7Power 120

Fortify

Raises this Lumi's ATK and DEF by 1 stage each.

TypelessCost 3Power 0

Verdant Growth

Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.

GrassCost 5Power 40

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Bloomveil. See those line-ups.

How to use Bloomveil

Bloomveil closes the leech blade team in the Arena, and Fortify is the skill to run. Calyx sets its DEF stage equal to the Leech on the current enemy, so behind Leafkat's Vine Bind and Glasnake's spreading it walls up without spending a turn, and each Fortify adds ATK on top. Budding lands 2 more Leech if the count is low.

82 DEF is thin until the Leech arrives, and a fresh swap-in resets Calyx to zero. Bloom, its evolution, trades that DEF for Swift and a bigger cash-in hit.

Teams with Bloomveil

All Lumi Master teams →

Compared with

The strongest Battle on the tier list and the ones placed just above Bloomveil, strongest first.

Recommended build

The game's own in-client line-ups run Bloomveil with Leech Seed equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
CalyxCalyxTrait
BuddingBuddingSignature skill

Calyx: Its DEF stage always equals the number of Leech stacks on the current enemy. Budding: Hits the current enemy and applies 2 Leech.

Skill for the Arena
Fortify— ATK and DEF on top of the DEF that Calyx gives

The game's own line-ups run Leech Seed instead.

Skill to equip
Leech SeedLeech SeedChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
Bloomveil KeepsakeBloomveil KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Bloomveil StarcoreBloomveil StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

Evolution
Evolution FruitEvolution Fruit×2 at Lv. 35 → Bloom

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Fire×2Flying×2Ice×2Dark×2
Takes reduced damage from
Water×0.5Grass×0.5Electric×0.5Ground×0.5Light×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Evolution line

Stage 1
BloomveilBloomveil

Attributes

ATK74–106DEF50–82HP54–86Work30–62

MaxMin

MinMax
ATK74106
DEF5082
HP5486
Work3062
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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