While in your squad and still standing, your whole side gets +30% crit rate against targets carrying Leech, plus a further 10% for each additional Grass Lumi in your squad.
Lumi Master/Lumis

At a glance
- Why this tier
Leafkat is B, yet it has a place in an Arena team because Vine Bind and Sprout give the whole side crit rate against Leeched targets. At 88 HP it rarely stays up long enough to keep that going.
- Best with
Glasnake×1
Bloomveil×1- In our teams1 of 23
- Leech BladeLead, sets the Leech trap · Vine Bind
Leafkat's skills
Fixed kit always on Leafkat, can't be swapped
Fires an energy ball of this Lumi's own type at the current enemy; +10 power each time your side uses a skill of that type.
Its automatic attack: a Grass hit every 1s for 10 power.
Swappable skills choose which one to equip
Drops a Leech trap where the current enemy is standing, applying 1 Leech to any enemy Lumi that moves onto it.
The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.
Throws seeds at the current enemy and applies 2 Leech.
Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Leafkat. See those line-ups.
How to use Leafkat
Leafkat leads the leech blade team in the Arena with Vine Bind, a cheap 3-Energy trap that Leeches everything stepping onto it. While Leafkat stands, Sprout gives your whole side 30% crit rate against Leeched targets, plus 10% per extra Grass Lumi, so its main job is to stay alive rather than deal damage.
106 ATK is good, but 88 HP is not, and four types hit it for double. Floragon supplies Leech more safely.
Teams with Leafkat
- Leech BladePvP · Arena ladder



Everything here piles Leech on the enemy so Bloomveil can sweep. Leafkat drops Vine Bind, a Leech trap, and Sprout gives your whole side 30% more crit rate against Leeched targets while it stands. Glasnake paralyses with Paralyzing Current, and its Mystic Chime copies one stack of every status on the target to the rest of the enemy squad. Bloomveil's Calyx sets its DEF stage equal to the Leech on the enemy, and Fortify stacks ATK on top.
Compared with
The strongest Battle on the tier list and the ones placed just above Leafkat, strongest first.
Recommended build
The game's own in-client line-ups run Leafkat with Vine Bind equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
SproutTrait
Element ResonanceSignature skillSprout: While in your squad and still standing, your whole side gets +30% crit rate against targets carrying Leech, plus a further 10% for each additional Grass Lumi in your squad. Element Resonance: Fires an energy ball of this Lumi's own type at the current enemy; +10 power each time your side uses a skill of that type.
The game's own line-ups run it too.
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Sharkitten KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Sharkitten can become any of 8 forms at Lv. 15. Elemental Crystals steer which one it turns into, and Advanced Elemental Crystals let you pick the form outright.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 74 | 106 | |
| 56 | 88 | |
| 56 | 88 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 54–86
Grass









