What Emberville's Early Access holds, and the road to 1.0

The launch build has Biome 1, the class system, town rebuilding, crafting and building. The first update, due within a month, adds Biome 1's final boss and controller support; nine biomes are planned before 1.0.
In the launch build
Early Access starts with Biome 1 and its story, the class system, rebuilding the town, crafting and building. That is the same ground the free demo covers, which is why demo saves carry over: the full game picks up where the demo ends rather than starting you again.
The first update
The first update is due within a month of launch, so the biome the demo leaves unfinished gets its ending early on. It brings:
- Biome 1's final boss
- Controller support
- More languages
- A roadmap for the rest of Early Access
Toward 1.0
Nine biomes are planned across Early Access. Co-op, mod support and console versions are aimed at the 1.0 release, about a year after Early Access opens. We will update the site's pages as each biome and system lands.

