Overgeared Hero: Merge RPGAll games

Overgeared Hero: Merge RPG/Heroes & Pets

MimicMythic

Mimic

Activation cost 1MythicPet

Companion pet. Activation cost 1 of your 5-point pet budget per run.

Tier: S on the Overgeared Hero: Merge RPG tier list

Top of the pet list because it helps every build: 1 energy merges everything mergeable at once, with a chance to reuse it, and it works in the shop rather than the fight.

Overview

Almost every run brings Mimic: about three in four of the runs on our Best Loadouts page carry it, across every class. The reason is price. For 1 energy, Mimic!!! merges every mergeable item in the backpack at once, saving the shop turns you would otherwise spend lining up pairs. In Rose's Double Up runs, firing it early finishes the first Spiked Armor a round sooner.

Stars make it better value still: from 2 stars there's a 50% chance to use it again that round, and two of its upgrades pay Coin for each merge. The weakness is the fight itself. Mimic does nothing once combat starts, so the other two slots have to carry it, usually Red Dragon plus a third pet chosen for the stage. If an event lets you pick one pet, take this one.

Loadouts with Mimic

Trixie chapter push

Chapter push · Chapter 105

Seiren's fight-start Waterdrop Cushion, worth 200% of max HP, soaks the opening burst while the Mirror is still stripping buffs. White Wolf Captain gives every weapon 30% Haste for 10 seconds, and Transformation Magic: Charm is a weapon, so it strips more often in that window. Mimic merges everything mergeable in one go, which is how the Charm-and-shield piece gets finished in time for round 3.

Late-chapter spell ramp

Chapter push · Chapter 145

Celestial ShieldLightning Rod WandIce Gloves

The opening fight is a spike boss, so the plan is to burst it with burn inside Celestial Shield's 4 seconds of invincibility, with Red Dragon's 40% hit starting the damage. Geezer and Mimic speed up the staffs and wands that let Meow! stack ATK through the later rounds, and the later bosses need a stun lock set up with Ice Gloves.

Spike execute

Chapter push · Chapter 133

Celestial Shield

Seiren and Flora keep Rose alive while Spike stacks build toward Parting Rose's execute, and Celestial Shield adds one more full heal if both fail. Mimic's merges get the spike armor finished sooner, which brings the execute forward.

Poison push

Chapter push · Chapter 132

Geezer and Mimic get the poison items finished early, and they go in the two slots Poison Coating enhances. Red Dragon's 40% opener covers the time poison takes to stack.

Stun lock with a burst opener

Chapter push · Chapter 120

Primal FlameGloves of PlagueThunder DragonIce Gloves

The first boss has to die inside a 4-second invincibility window, which only White Wolf Captain's Haste and Red Dragon's 40% hit together manage. Mimic merges two Spark spells into Thunderstrike, and the rest of the chapter is Spark's usual stun lock around the Thunder Dragon.

Pet order. White Wolf Captain and Red Dragon together on the first boss.

Stun lock with a cushion

Chapter push · Chapter 120

Lightning Rod WandWyrdwood StaffIce Gloves

Lightning Rod Wand and Wyrdwood Staffs power the main lightning spell from round 1, and Instant Freeze completes the stun lock by round 4. Seiren's cushion protects Spark while that setup comes together, and Red Dragon's opener shortens every fight.

Weapon-heavy push

Chapter push · Chapter 116

Darkan's bonus grows as his HP drops, so the start of a fight is his weakest moment, and Red Dragon's 40% max-HP hit covers exactly that window. Geezer's pre-merged shop and Mimic's instant merges fill his backpack with finished weapons faster, and every weapon takes the Haste his missing HP gives.

Skill

Mimic!!!
Mimic!!!

Immediately merge all mergeable items.

Active · cost 1

Attributes

Value
Activation cost1

Mimic star progression

What Mimic gains at each star rank. Owning it raises every hero's Total ATK, and each rank adds a star bonus and can change how its skill works.

Star bonus at 5★
40% ATK
  1. Owned

    Ownership +4% ATK

    Activation cost 1

  2. 1★

    Star bonus 8% ATK

    1★ upgrade

    Grants Coin for each item merged by this skill.

  3. 2★

    Star bonus 14% ATK

    2★ upgrade

    Activated in a round has a 50% chance to be reusable during that round.

  4. 3★

    Star bonus 20% ATK

  5. 4★

    Star bonus 28% ATK

    4★ upgrade

    Reuse Rate increases by 50%.

  6. 5★

    Star bonus 40% ATK

    5★ upgrade

    Grants 1 Coin each time an item is merged by it.

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