The Peach Cat collab, Purr-fect Date, is the biggest limited event since the global launch, and it asks you to make one decision early: chase Super Peach, or don't. Everything else follows from that answer. How you spend your Magic Wands, which Lumi you hunt on Sweet Beach, and how much Energy you sink into the event map all depend on it. This guide covers what the collab gives, what Super Peach really costs, which shop Lumi are worth your Wands, and how the collab Lumi hold up on the ladder. The event ends at 23:59 on 29 October (UTC+8), so plan your last day with that time zone in mind.
1. What Purr-fect Date gives you
The collab opened on 25 September with its own map, Sweet Beach. Five collab Lumi live there: Peach, Goma, Buzzy Peach, Pan Pan Goma and Capy Goma. Catch all five and you unlock the Peach Compass outfit, so even a player with no interest in Super Peach should finish the set once.
The rest of the rewards come from three places. Magic Wands are the collab currency and buy from the collab shop. Stellarization adds a Peach Starcore, a chest that lets you pick which Star Core you get, and a Purr-fect Date Rainbow Egg. Logging in during the event gives a Peach avatar frame. The Starcore is the most flexible reward in the event, since it stars up whichever Lumi you are actually building rather than a collab one you may bench next month.
The five map Lumi are weak battlers on their own. Peach and Goma are D on our tier list, with 40-power signatures and no stat above 76. Catch them for the outfit and the Super Peach count, not for your team.
PeachLight WorkerOne of the five Sweet Beach Lumi. Needed for the outfit.
GomaDark WorkerAlso on Sweet Beach. A collector's catch, not a battler.
Buzzy PeachElectric Worker
Pan Pan GomaGrass Worker
Capy GomaNormal Worker
2. Super Peach: who should chase it
Super Peach unlocks when you own ten collab Lumi in rainbow colours: the five from Sweet Beach, the four from the collab shop, and Kiddie Peach. Kiddie Peach only comes with the $5 collab pass, along with its rank-up items, so there is no free route to Super Peach at all. If you are not buying the pass, skip the chase entirely and read the Magic Wand section below with that in mind.
If you are buying, the good news is on Sweet Beach. The map has no pity counter, but it will not give you a duplicate rainbow until you have all five, so every rainbow you find there is progress. The first 999 players to unlock Super Peach get a serial-numbered copy, which is worth knowing if that kind of thing matters to you and irrelevant if it doesn't.
In battle Super Peach is a last pick. Magic Beam is only 40 power, but it climbs 40% for every other Purr-fect Date Lumi already knocked out on your side, and Supercat adds life steal for every other Purr-fect Date Lumi on your team. That makes it the closer of an all-collab team, typically Big Bad Goma into Little Red Peach into Super Peach, and a plain 96-stat Lumi anywhere else. Mimic is the swappable skill to give it, copying a buffed enemy's ATK and DEF stages for the final hits. Its Keepsakes come through the collab pass, and the Peach Starcore can star it up if this is where you are investing.
Super PeachPsychicThe closer of an all-collab team. Needs the $5 pass.
Kiddie PeachNormal WorkerPass only, and the reason Super Peach has no free route.
3. The four shop Lumi, ranked for your Wands
Bluesaur Goma is the pick if you only buy one. Meowgon takes 2 DEF stages off every enemy that enters while it is on the field, and Bluesaur Roar forces the current enemy out and drags in whichever of their Lumi has the lowest HP. That combination sets up knockouts on its own, which is exactly why ladder players complain about it. It has 100 ATK behind the roar and a 3-Energy signature, so it can do it early and often.
Pinkasaur Peach is the defensive twin. Its Meowgon cuts ATK stages instead of DEF, and its roar pulls in the enemy with the most HP, which suits a stall team that wants to fight the tank on its own terms. Some players take it first for the roar alone; others rate Bluesaur higher because it finishes fights. The honest split is play style: Bluesaur if you win by knocking things out, Pinkasaur if you win by outlasting them.
Little Red Peach is where opinions part. Played alone it looks underwhelming: Sweet Peach is a 30-power hit that heals itself 20%, and its trait restores 5% of max HP to your whole squad whenever a skill hits it. Others rank it with Bluesaur as the two best of the four, and the squad-wide healing is the reason. Beside Big Bad Goma the two are A on our tier list as a pair. Without it, treat her as a sturdy support, not a carry.
Big Bad Goma is the one to skip unless you own Little Red Peach. Goma Pounce drains Little Red Peach's HP first, adding 20% damage for every 10% it takes, and its trait only helps her. Without her in the squad it is a 100-ATK Dark hitter with nothing special going on. With her, a full HP bar triples the pounce, and the pair has its own card on Best Teams, the Goma Pounce Pair.
Bluesaur GomaDragonFirst buy: 2 DEF off every entering enemy, then roars in the weakest.
Pinkasaur PeachDragonThe stall pick. Cuts ATK and pulls in their tank.
Little Red PeachLightSquad healing; strongest inside a collab team.
Big Bad GomaDarkOnly with Little Red Peach.
4. Spending Magic Wands
Your Wand plan follows from the Super Peach decision. If you are chasing it, the four shop Lumi are mandatory, so buy them first and everything else after. If you are not, the two Rainbow Eggs in the exchange are the better buy than all four shop Lumi together. A guaranteed rainbow is rare, and four collab Lumi you won't field are not.
The Rainbow Egg exchange also asks for 20 gold Lumi. Buying those on the market costs about a million gold, so start setting gold aside the moment the event begins instead of discovering the bill on the last weekend. Once the big purchases are covered, spend leftover Wands on the level-up materials in the collab shop rather than letting them sit.
Lumi Pinball, running alongside the collab, is another Wand source: each of its five phases rewards 5,000 Energy and 100 Magic Wands. A free player should take the Energy it gives and not expect to clear all five.
5. Collab Lumi in the Arena
Pinkasaur Peach has found a real job on the ladder. It stalls through the Poison, Earth Spike and Leech teams that dominate the current meta, and paired with Paralysis it is a bad matchup for Unicorn and Pincock, which need time to stack Energy for their payoff. If you run a stall team already, it slots in without changing your plan.
Tanky all-collab teams have a clear counter of their own: stacking Frostbite with Frost Crystal traps. Each Frostbite stack adds 15 power to every skill that hits the carrier, so a team built to soak damage takes more of it with every stack.
Bluesaur Goma is the collab Lumi you will meet most, and the most resented. Its roar pulls your lowest-HP Lumi in to be finished, so keep a wounded Lumi healthy or accept that it will be dragged out, and don't leave a Lumi on low HP on your bench against it. It is S on our tier list.
The Goma Pounce pair is the collab's own Arena team. Big Bad Goma leads, Little Red Peach keeps her HP bar full to feed the pounce, and Loongster or Super Peach closes. Its counter is a 3-Energy Dragon Roar, which pulls Big Bad Goma off before the 5-Energy pounce fires.
Pinkasaur PeachDragonStalls through the Poison, Spike and Leech meta.
Bluesaur GomaDragonExpect to face it. Guard your wounded Lumi.
Big Bad GomaDarkLands the pounce. A with Little Red Peach.
Little Red PeachLightHer HP bar is the pounce's damage.
6. Before the event ends on 29 October
Catch all five Sweet Beach Lumi for the Peach Compass outfit, whatever else you do. Decide on Super Peach in the first week, since the pass and the four shop Lumi only pay off if you commit to the whole set. Take the Peach Starcore and the Purr-fect Date Rainbow Egg from Stellarization. Save gold for the 20 gold Lumi the egg exchange needs. Spend your last Wands on collab-shop materials rather than letting them lapse, and log in enough days to collect the avatar frame.