Dynamite Blue/Characters
XVerdict
SituationalWorth raising for Signet chapter 7, where the cleanse clears Heal Block. Mother heals more everywhere else.
- Why this tier
PvE BA 12% team heal at skill Lv. 10 and a cleanse at Lv. 20 earn Tyra the Signet chapter 7 seat, where the cleanse clears Heal Block. The 5-turn cooldown leaves gaps, and Mother heals more every 3 turns.
GFC BA team heal and a cleanse, but on a 5-turn cooldown at Speed 115. Yasha keeps the team healing every turn at Speed 120.
- Best with
Zero-P×1
Nataliya×1
Lilly×1
Hyde×1- In our teams1 of 12
- Signet X-Grade: Hyde and Four XNetwork stones · heal and dispel
Overview
Tyra deals damage and heals from the back row. Frontline Sweep hits every enemy for 200%; skill Lv. 10 then heals every ally for 12%; Lv. 20 clears a debuff from every ally, Lv. 30 adds Bleed, and Lv. 40 an extra turn. Every turn start lowers every enemy's ATK by 5%. It is a useful mix, but a slow one.
The cooldown is 5 turns, so the heal and cleanse arrive three times in a 15-round stage, and a strong enemy that acts in the gap goes unanswered. Mother heals more (15%) every 3 turns, and Yasha heals the team every turn. That makes Tyra a situational pick.
Tyra is the Network hitter and the cleanse in Signet X-Grade, and swaps into Signet Core for chapters 3 and 7, where the dispel clears chapter 7's front-row Heal Block.
Worth skill Lv. 20 for the cleanse on any account that runs Signet chapter 7. Past that, Tyra can wait behind Mother and Yasha for Skill Cores.
Exclusive gear
Tyra has four gear pieces of their own, one per slot. Each is named anew at every grade; the Legendary piece is shown.
By grade: Standard W-Gear → Patrol W-Gear → Night Watch W-Gear → Tracker-Type W-Gear → King of Corruption W-Gear.
By grade: Standard T-jet → Enforcement T-jet → Night Watch T-jet → Tracker T-jet → King of Corruption T-jet.
By grade: Standard Cask → Enforcement Cask → Night Watch Cask → Tracker Cask → King of Corruption Cask.
By grade: Standard Netculus → Enforcement Netculus → Night Watch Netculus → Tracker Netculus → King of Corruption Netculus.
Attributes
Tyra Roster median. Each spoke runs from the roster's lowest to highest figure.
Roster standard (most characters share these figures)
Hit100%
Dodge5%
Block10%- BPMax BP3
- SHSkill Hit100%
- SRSkill Res10%
Exclusive gear
- W-GearKing of Corruption W-Gear
- T-jetKing of Corruption T-jet
- CaskKing of Corruption Cask
- NetculusKing of Corruption Netculus
Skill unlock ladder
Tyra's skills gain extra effects at fixed skill levels. The active skill can't go past half the character's level, and the passive opens at character Lv. 20. Spending Infinity in battle raises the skill level for that fight, so a gated effect can switch on early.
- Lv. 10Active: character Lv. 20Skill Core
Frontline Sweep Active · To all allies
restore HP 12 → 18%
- Lv. 20Active: character Lv. 40Skill Core
Frontline Sweep Active · To all allies
remove 1 Debuff
- Lv. 30Active: character Lv. 60Skill Core
Frontline Sweep Active · To all enemies
apply Bleed for 3 turns
- Lv. 40Active: character Lv. 80Skill Core
Frontline Sweep Active · Self
grant extra turn
Teams that use Tyra
Tyra has a slot in one of our Best Teams comps. The line under each team is the job that slot does.
- Signet X-Grade: Hyde and Four XSignet Game Hard/Extreme · Chapters 1, 6, 7
Back rowNetwork stones · heal and dispel
Element matchups and bosses
Tyra is Network, one half of the side pair: Electrical and Network each have the edge over the other, and neither touches the main Power, Bio, Chemical, Plasma cycle.
Strong against
Weak against
DJ MaduFirewall · NetworkNo element edge either way
DueoksiniCode Red Plus · PowerNo element edge either way
SirenCode Dungeon · BioNo element edge either way
Awakening and dupes cost
License 5 caps Tyra at Lv. 200. Each awakening star lifts that cap by 5 and adds a slice of base stats, up to Lv. 225 at 5★. Stars are paid in Tyra's own shards, and as an X-grade character every duplicate pull turns into 40 of them. Awakening is kept if you reset the character with a Migration Core.
| Star | Shards | Running total | Duplicates' worth | Level cap |
|---|---|---|---|---|
| ★ | 30 | 30 | 1 | Lv. 205 |
| ★★ | 50 | 80 | 2 | Lv. 210 |
| ★★★ | 90 | 170 | 5 | Lv. 215 |
| ★★★★ | 110 | 280 | 7 | Lv. 220 |
| ★★★★★ | 220 | 500 | 13 | Lv. 225 |
"Duplicates' worth" is the running total divided by 40 and rounded up. Base stats rise 3% or 5% per star depending on the character's grade.
Ability progression
Further abilities that unlock as this character's evolution line advances.
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