Dynamite Blue/Characters
XAt a glance
- Why this tier
PvE AAn X grade that earns A: team ATK +15% from skill Lv. 10 and a 20% team shield at Lv. 30. Mou does the shield job in the same element on more HP.
GFC BTeam ATK and a 20% shield, but Speed 105 and no way to strip buffs or stop healing. Mou shields the same 20% and adds Heal Block.
- In our teams3 of 12
- Code Dungeon: Power into SirenTeam ATK +15% · DEF down
- Signet X-Grade: Hyde and Four XElectrical stones · team ATK +15%
- Code Dungeon: Four Power, No XATeam ATK +15% · DEF down
Overview
Nataliya buffs the whole team from the front row. Piercing Blow hits one enemy for 210% every 3 turns; skill Lv. 10 then raises every ally's ATK by 15% for 2 turns. Lv. 20 adds a 60% Slow, Lv. 30 a 20% shield on every ally, and Lv. 40 team Crit Rate +15%. Half of Nataliya's attacks can also lower the target's DEF by 10% and, from Lv. 10, raise the team's ATK by 12%. The team ATK buff is the useful part, and it comes early.
HP trails Mou's in the same element and class, and at Speed 105 the ATK buff often lands after the fast hitters have moved. With no Heal Block or buff strip, Nataliya drops to B in the arena.
Nataliya is the ATK buffer in both Code Dungeon teams against Siren and the Electrical front seat in Signet X-Grade, and can replace Mou in Firewall: Steady Three Stars.
Skill Lv. 10 gives the team buff and Lv. 30 the shield, so those are the two levels to reach. Behind Mou, Nataliya is the X-grade buffer to put Skill Cores into first.
Exclusive gear
Nataliya has four gear pieces of their own, one per slot. Each is named anew at every grade; the Legendary piece is shown.
By grade: Standard W-Gear → Pink W-Gear → Camouflage-Type W-Gear → Shadow-Type W-Gear → Black Spider W-Gear.
By grade: Standard T-jet → Pink T-jet → Disguise T-jet → Shadow T-jet → Black Spider T-jet.
By grade: Standard Cask → Pink Cask → Disguise Cask → Shadow Cask → Black Spider Cask.
By grade: Standard Netculus → Pink Netculus → Disguise-Type Netculus → Shadow-Type Netculus → Black Spider Netculus.
Attributes
Nataliya Roster median. Each spoke runs from the roster's lowest to highest figure.
Roster standard (most characters share these figures)
Hit100%
Dodge5%
Block10%- BPMax BP3
- SHSkill Hit100%
- SRSkill Res10%
Exclusive gear
- W-GearBlack Spider W-Gear
- T-jetBlack Spider T-jet
- CaskBlack Spider Cask
- NetculusBlack Spider Netculus
Skill unlock ladder
Nataliya's skills gain extra effects at fixed skill levels. The active skill can't go past half the character's level, and the passive opens at character Lv. 20. Spending Infinity in battle raises the skill level for that fight, so a gated effect can switch on early.
- Lv. 10Active: character Lv. 20Skill Core
Piercing Blow Active · To all allies
for 2 turns, ATK +15 → 22.5%
Armor Fracture Passive · To all allies
for 2 turns, ATK +12 → 18%
- Lv. 20Active: character Lv. 40Skill Core
Piercing Blow Active · To enemy
60 → 90% chance to apply for 2 turns, Slow
- Lv. 30Active: character Lv. 60Skill Core
Piercing Blow Active · To all allies
grant shield equal to 20 → 30% Max HP
- Lv. 40Active: character Lv. 80Skill Core
Piercing Blow Active · To all allies
Crit Rate +15 → 22.5%
Teams that use Nataliya
Nataliya has a slot in 3 of our Best Teams comps. The line under each team is the job that slot does.
- Code Dungeon: Power into SirenCode Dungeon · Siren
Front rowTeam ATK +15% · DEF down
- Signet X-Grade: Hyde and Four XSignet Game Hard/Extreme · Chapters 1, 6, 7
Front rowElectrical stones · team ATK +15%
- Code Dungeon: Four Power, No XACode Dungeon · Siren
Front rowTeam ATK +15% · DEF down
Element matchups and bosses
Nataliya is Electrical, one half of the side pair: Electrical and Network each have the edge over the other, and neither touches the main Power, Bio, Chemical, Plasma cycle.
Strong against
Weak against
DJ MaduFirewall · NetworkNataliya has the edgeDJ Madu carries an Electrical guardian stone (one of four: Power, Plasma, Bio, Electrical).
DueoksiniCode Red Plus · PowerNo element edge either way
SirenCode Dungeon · BioNo element edge either way
Awakening and dupes cost
License 5 caps Nataliya at Lv. 200. Each awakening star lifts that cap by 5 and adds a slice of base stats, up to Lv. 225 at 5★. Stars are paid in Nataliya's own shards, and as an X-grade character every duplicate pull turns into 40 of them. Awakening is kept if you reset the character with a Migration Core.
| Star | Shards | Running total | Duplicates' worth | Level cap |
|---|---|---|---|---|
| ★ | 30 | 30 | 1 | Lv. 205 |
| ★★ | 50 | 80 | 2 | Lv. 210 |
| ★★★ | 90 | 170 | 5 | Lv. 215 |
| ★★★★ | 110 | 280 | 7 | Lv. 220 |
| ★★★★★ | 220 | 500 | 13 | Lv. 225 |
"Duplicates' worth" is the running total divided by 40 and rounded up. Base stats rise 3% or 5% per star depending on the character's grade.
Ability progression
Further abilities that unlock as this character's evolution line advances.
loadoutgg is not affiliated with, endorsed by, or sponsored by Kosmo's 12 or the creators of Dynamite Blue. Dynamite Blue and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.
Electrical
Rewinder













